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Fire Emblem Heroes |OT|Natural Selection Simulator

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fek

Member
Sounds like you want Luna or Bonfire then. Bonfire would probably be better giver her high defense.
Hmm, that's true. I can give her Bonfire from a 4* M. Robin. So she kills a unit on enemy phase, gets Bonfire ready for my turn and that's going to be 15 extra damage.
 

Pejo

Member
I just want to say that it really hurts my soul to log in everyday lately and not get orbs as log in bonus.....

Yea man, and looking at the Special Maps section is just depressing right now. There's not really a reason with how simplistic this game is, to not always have some event going on. They're just taking existing map assets, existing units, and just moving them around.

This game desperately needs some content. I got tired of grinding and building teams, and the only fun I am having anymore is the GHB's. I don't like Arena or the flag gauntlets at all.

I think I read somewhere that reinforcements are being patched in, which is cool. They also need to make the maps bigger and allow more than 4 units on your team. It would really shake up the complexity.
 

Mathematics

Neo Member
I know that, I was hoping they would give more information on how the Equipment and Hero Merit systems work. Unless we aren't getting those today.

Misunderstood the question. My bad. At best, IMO, the JP Twitter might do some explanations during maintenance window
 

Cerium

Member
That BST/matchmaking update is going to save my bacon. I just ran into this merged Flyer Emblem team on the two bridges map.



Just that Bunnila and Cordelia combo was bad enough, but Minerva was on the other side too. Having Lucina as the only counter to those two just didn't cut it.
AHAHAHAHA

Someone made my dream team!
 
Would Draconic Aura be better than Bonfire because Effie has high attack?

Think it roughs out to be about the same witth only a point of damage separating them on a +Atk/neutral def Effie. Draconic Aura would be +1 with Silver Lance+, and Bonfire would be +1 better if running Brave Lance+.
 

Akuun

Looking for meaning in GAF
Zero free orbs per day is absolute BS. With the roll rates as low as they are, getting a free pull now and then is fine.

I'll probably just drop the game if this keeps up because without the odd pull, there isn't anything to do grind feathers/SP to build up your existing team. Once you've taken it wherever you want it to go, you've stagnated.

Think it roughs out to be about the same witth only a point of damage separating them on a +Atk/neutral def Effie. Draconic Aura would be +1 with Silver Lance+, and Bonfire would be +1 better if running Brave Lance+.
Thanks. My Effie is +atk -def so I'm guessing Draconic Aura makes more sense for her.

Or maybe I'll be boring and just get freaking Moonbow because I have like a dozen Odins.
 
Zero free orbs per day is absolute BS. With the roll rates as low as they are, getting a free pull now and then is fine.

I'll probably just drop the game if this keeps up because without the odd pull, there isn't anything to do grind feathers/SP to build up your existing team. Once you've taken it wherever you want it to go, you've stagnated.

I'm really hoping this is just because maintenance tonight is going to usher in new systems and changes and they'll want to accompany that with new quests and challenges.

Hopefully, because what a drag if not. Getting a free full pull a week is not only fair, it encourages spending.
 

Sushen

Member
I'm really hoping this is just because maintenance tonight is going to usher in new systems and changes and they'll want to accompany that with new quests and challenges.

Hopefully, because what a drag if not. Getting a free full pull a week is not only fair, it encourages spending.
I second the idea. Even knowing the update later today, the game felt empty this morning with no reason to even open it.
 

Mupod

Member
I don't see any reason to panic over free orbs yet. Especially with a major update incoming.

I tried doing some arena to get a score before the matchmaking changes but I probably won't be able to get any more matches in before it goes down. Depends how fast I get home, I guess.

It'll be interesting to see how it weighs inheritance in the matchmaking, and I look forward to the datamining. Wonder if the update will go out right away or if we'll need to wait for the servers.
 
I've just been working on leveling other people in the meantime. I have a bunch of 4*/5* that I figure I might as well get to 40, just to have more flexibility and to hit those random "include [random unit/class] in your party and have all four units survive" quests that come up every so often.

Random aside: I haven't played with skill inheritance at all because the last two arenas I did pretty good (manage to scrape 4000+ despite having Olivia at 30) and I worry that making my units better will suddenly put me in a way higher class with lots of upgraded units that make it hard to get a 7-streak. Am I crazy or is this a valid concern?
 

Akuun

Looking for meaning in GAF
I've just been working on leveling other people in the meantime. I have a bunch of 4*/5* that I figure I might as well get to 40, just to have more flexibility and to hit those random "include [random unit/class] in your party and have all four units survive" quests that come up every so often.

Random aside: I haven't played with skill inheritance at all because the last two arenas I did pretty good (manage to scrape 4000+ despite having Olivia at 30) and I worry that making my units better will suddenly put me in a way higher class with lots of upgraded units that make it hard to get a 7-streak. Am I crazy or is this a valid concern?
It's a valid concern, but only if you use Fury. Adding Fury onto your units significantly raises the stat rating to those units, which makes it more likely that you will be matched with other units of similar stat ratings. With the current system, that means you will be more likely to get matched with teams with strong units like Effie/Hector (not really an issue as long as you can deal with them), units that have been boosted with Fury (which is fine because you're using Fury too), or heavily merged units (this is the main problem).

Check out the whale team I ran into last page. Two of my units have Fury 3 on them, and while normally fliers have a lower stat total than melee guys like mine, most of those fliers were merged heavily for a higher stat total, and were heavily modified with SI to boot. The result was a defensive team that was really strong, with a stat score that was close enough to my team that we got matched up together.

Having said that, the system is getting revamped when the patch hits, so maybe it won't be much of an issue soon. Lower stat total teams run into a different problem of being more likely to run into caster/ranged heavy teams (which have lower stat totals), which is also difficult to deal with.
 

Mupod

Member
yeah, Fury and Hector have been making my arena runs...annoying. The +10 Olivia the other day was just a 'wut' moment but it almost wiped me because I didn't look at the stats and made the assumption that Lucina would be able to dispatch her easily. I can beat this OP bullshit but having to constantly bust out the calculator because I don't know if a character can survive a hit from that +4 Nino or not is obnoxious.
 

Drkirby

Corporate Apologist
I keep Roy on my Arena team almost exclusively to deal with Hector. He is pretty much useless outside of that scenario though.
 

explodet

Member
Don't forget about maintenance tonight!
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It's a valid concern, but only if you use Fury. Adding Fury onto your units significantly raises the stat rating to those units, which makes it more likely that you will be matched with other units of similar stat ratings. With the current system, that means you will be more likely to get matched with teams with strong units like Effie/Hector (not really an issue as long as you can deal with them), units that have been boosted with Fury (which is fine because you're using Fury too), or heavily merged units (this is the main problem).

Check out the whale team I ran into last page. Two of my units have Fury 3 on them, and while normally fliers have a lower stat total than melee guys like mine, most of those fliers were merged heavily for a higher stat total, and were heavily modified with SI to boot. The result was a defensive team that was really strong, with a stat score that was close enough to my team that we got matched up together.

Having said that, the system is getting revamped when the patch hits, so maybe it won't be much of an issue soon. Lower stat total teams run into a different problem of being more likely to run into caster/ranged heavy teams (which have lower stat totals), which is also difficult to deal with.

I actually run a ranged team myself (Nino/Linde/Eirika/Olivia) so maybe I'm the thorn in everyone else's side! I guess we'll see how everything falls out once the matchmaking changes are in. Perhaps I will sacrifice some units to the gacha gods play around with skill inheritance once everything settles down, it's hard to read about some of the setups people have and not want to at least play around.
 

MANUELF

Banned
Thanks guys, luckily I already my run in arena this week but hopefully the changes in matchmaking makes getting points easier
 
I keep Roy on my Arena team almost exclusively to deal with Hector. He is pretty much useless outside of that scenario though.

Give him swordbreaker and a hone skill then if you can. He kills Lucinas and Ryomas with that first one and the latter at least gives him some use whenever there's no green or sword. Also pretty sure he's one of if not the best Nino and Julia killers.
 

Vena

Member
Give him swordbreaker and a hone skill then if you can. He kills Lucinas and Ryomas with that first one and the latter at least gives him some use whenever there's no green or sword. Also pretty sure he's one of if not the best Nino and Julia killers.

Only if he has Distant Counter.
 
I like Roy a lot. I have him Wings of Mercy so that his Shove will have even more utility and can put him in front of someone to protect hem for the next turn. I swapped TA for Fury because he can actually take a hit from blues and stay standing and he has enough speed and attack to deal with the popular green units.

He's a really good unit that is overshadowed by other reds. Has helped me crack 4600 4 weeks in a row.
 

Akuun

Looking for meaning in GAF
Roy can always kill Julia and Nino after tanking a hit from them. He doesn't need Distant Counter.

I may consider switching Lucina for Roy to better counter green mages. Lucina can tank a green mage, but it's difficult to follow up on it if the mage has an escort, because tanking the hit usually means a lot of damage.
 
It makes him far more efficient.

I mean, you could arguably say that for all melee units anyways I assume.

If I had a spare Hector I'd consider it tho. Killing a green mage only for the Azura/Ninian that's been following them to kill you is always frustrating.
 

Sterok

Member
Promoted Sharena to 5*. Should hopefully synergize with Nino better than Robin and bump up my stats. What are some good skills to put on her?
 

Rodin

Member
I wonder if i should bump Sharena, Nowi or Effie to 5* now that i have the feathers. I'm currently using Reinhardt in my first team and Cordelia in my second one, would be nice to have another strong blue unit to alternate to them. I also have a 5* Hinoka to train if i want to use those feathers for another hero, but i have Lucina, Hector, Nina and Kagero maxed and i doubt i'd change them.
 

Cerium

Member
Yup Gronnblade+.
Hinoka has Fury 3, while Minerva and Ninian has Fury 2.

Niiiice.

But if that's the case you should replace Ward Fliers on Minerva with Fortify Fliers from a Caeda.

Ward Fliers does not apply the Gronnblade bonus. You're leaving 12 bonus damage on the table there.
 

Theosmeo

Member
Niiiice.

But if that's the case you should replace Ward Fliers on Minerva with Fortify Fliers from a Caeda.

Ward Fliers does not apply the Gronnblade bonus. You're leaving 12 bonus damage on the table there.

What does your team do against hector? Not trying to trash it just interested in your strategy. Can camilla 1shot?
 

Cerium

Member
What does your team do against hector? Not trying to trash it just interested in your strategy. Can camilla 1shot?

Yes. She can. There are very few things she can't.

Like, a red with Triangle Adept is pretty much the only thing that will survive.
 
Niiiice.

But if that's the case you should replace Ward Fliers on Minerva with Fortify Fliers from a Caeda.

Ward Fliers does not apply the Gronnblade bonus. You're leaving 12 bonus damage on the table there.

Yeah, already did that too.

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What does your team do against hector? Not trying to trash it just interested in your strategy. Can camilla 1shot?

Yeah Bunny Camilla 1 shots lots of things except a very few reds, which Hinoka will 1 shot.
 
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