Funny, I literally just got Sheena and Robin from an angry pull after reading your answer so lets see how I do now. Thanks!
Get that Olivia to 3* for startersAny idea as to how I can Improve my team?
Never mind. I re-read what you said and checked it.
It works as well from the looks of it, I must have made a mistake last time when using those multipliers you mentioned.
It's just I obtained the 18% figure for example from taking the (damage dealt plus enemy defense or resistance) divided by the player's attack stat. Hence giving an approximation of 1.18.
The above is just from rearranging the formula I gave.
Multiplier = (Dmg+Def)/Atk
Or
Multiplier = (Dmg+Res)/Atk
I feel like +SPE is the most important nature so you don't get attacked twice.
I feel like +SPE is the most important nature so you don't get attacked twice.
So i got 100 orbs saved up. Should use some of em on this banner or no?
I unlocked the Lunatic Arena Quests the other day, I wonder if I can manage them... 80 wins are a lot...
80 wins in about 10 days. You'll have to be using alot of crests for that.
I think this is almost always true. The game has such a narrow range of Spds that you almost never pay a price for having too much of it and you almost always gain by having more of it.
The slowest things are ~25 and the fastest things are ~40. A Spd 40 up against a Spd 25 is only wasting 10 points. That's not nothing, but it's only maybe 3 levels' worth of stats, and they still get to attack twice. This is often still a pretty fair fight - Lucina vs Chrom depends on who's attacking first even though Lucina is wasting 6 points of Spd. This is even true for Hana vs Chrom, where she's wasting 11 points.
Meanwhile, getting more Spd will often hugely improve a character's matchups against a ton of enemies. If Hector has +Spd he doesn't get doubled by: Ogma, Narcian, Raven, baby Tiki, Eliwood, Roy, and Palla (plus some blues and neutrals), and more depending on +/- Spd IVs on other heroes. If Lucina has +Spd she now gets to double: Merric, Kagero, Jeorge, Corrin (M or F), Takumi, Olivia, Tharja, and Marth (plus some blues and other neutrals) and doesn't get doubled by Lon'qu, Hana, or +Spd Linde.
You might occasionally want +Atk instead if it puts you over some one-shot thresholds or if your character is already so fast that they're virtually always going to double-attack (Linde, maybe Minerva and Lyn). -Spd strikes me as just about always rendering a character merge-fodder except maybe for someone very slow like Effie (who has double-attack protection anyway).
It'd be different if there were very slow characters, like with Spds down to single-digits. That strikes me as the easiest niche for the game to expand into without adding new mechanics - a Spd 5 character is going to have 20 stat points to play with relative to Chrom.
So i got 100 orbs saved up. Should use some of em on this banner or no?
So I have 20 orbs again, is the consensus to wait for the next banner or is this one worth it?
What's a banner? Are certain heroes taken out of the summoning pool?
The datamined one is Hawkeye, fir, Maria, and adult tiki, we don't know anymore details but that.
Was in arena and a lvl 39 Chrom attacked my lvl 32 Olivia ... I thought I was going to lose Olivia, but instead she survived and took out Chrom the next turn xD. Didn't see that coming.
It really depends if Seliph, Julia, Ephraim, and Eirika interest you. I think the odds of getting them are actually lower than the previous focus characters, so if that's the case, know that the odds really aren't in your favor (no matter what some of us lucky mofos are posting lol). Iced, since you only have 20, I'd save unless you really, really want one of the 4 focus characters. Miracle, since you have 100, I'd do a roll or two, maybe even orb hunt a bit, but again, only if you like one of the 4.
I don't think any of them have made a heavy impact in the arena yet?
Ok, is there some weird damage formula for healers on the offense? I never seem to take D = their ATK - my RES. I often take much less than I think I should. Doesn't work with my DEF either, just in case I was going crazy.
I have just checked and will be adding it
Healers have a 29% damage decrease with their staves when they enter combat or approximately a multiplier of 0.71 for their attack.
Yup, as far as I'm aware it's what you just said: higher chance than normal, nothing else :3Forgive me if this is a silly question, but does 5* Focus simply mean that those specific characters have an additional 3% chance of being rolled, on top of the regular 3% chance as regular 5*s?
(Waiting out the daily bonuses at this point, they really need to roll out more content...)
Yup, as far as I'm aware it's what you just said: higher chance than normal, nothing else :3
To clarify (and I could be wrong on this interpretation so someone correct me if I am) it's effectively as if they added an entry for the 5 star version of those characters into the summoning table a second time.
Me and ggx2ac were discussing it on the page just before this
I thought it was halved after the damage calculation but according to ggx2ac:
Forgive me if this is a silly question, but does 5* Focus simply mean that those specific characters have an additional 3% chance of being rolled, on top of the regular 3% chance as regular 5*s?
(Waiting out the daily bonuses at this point, they really need to roll out more content...)
I could be wrong too, but I thought it was more far more likely to roll a focus 5* than a non-focus 5* because the 3% chance devoted to the focus characters is only split between four of them, and the other 3% devoted to all other 5* is split between all characters. That gives a far, far better than double chance of rolling a specific focus 5* than any other 5*, should you be lucky enough to roll one.Yup, as far as I'm aware it's what you just said: higher chance than normal, nothing else :3
To clarify (and I could be wrong on this interpretation so someone correct me if I am) it's effectively as if they added an entry for the 5 star version of those characters into the summoning table a second time.
Coolies, thanks for the clarification :3That's not quite right. There's a separate table for the focus characters. Each orb has a 58% chance to be a random 3*, a 36% chance to be a random 4*, a 3% chance to be a random 5*, and an additional 3% chance to be a random focus character. The chance of pulling a particular focus character isn't 2x the chance of a non-focus 5*; it's something closer to 10x.
No you're right, I have no idea where he's getting all these non-rounded numbers from.
I just lost all my data by choosing to delete the data from one device. I thought it only deletes from that device only. I guess that's one way to beat the addiction as I'm done.
I just lost all my data by choosing to delete the data from one device. I thought it only deletes from that device only. I guess that's one way to beat the addiction as I'm done.
If you're talking about getting any character, then yes. If you're after a specific character, then it depends on how many characters of that color are in the focus. Using the current one, Julia is the only green. If you pull a green stone, there is a 3% of getting the focus, and that focus character will always be Julia. But there are two reds(Eirika and Seliph). If you pull a red stone and get the 3% focus, it's 1.5% for each of them.
This doesn't appear to be how it works. You're talking like if you just do a bunch of full 5-pulls you expect to end up with twice as many Julias as Eirikas. We've seen collection screens for a bunch of whales who put in a lot of money on the first set of banners, and they always seemed to end up with a ton of red 5*s. Also in this case it's not clear how the system is supposed to handle stones that don't have focus characters.
The best theory I've seen is that the game first picks a rarity (3*, 4*, 5*, 5* focus), then randomly chooses a hero from that class. Then it looks at the color of that hero and shows a stone of that color on the summoning screen. This has interesting implications for the probability of getting a 5* from each color of stone - it is much more likely from stones that have more focus heroes.
This doesn't appear to be how it works. You're talking like if you just do a bunch of full 5-pulls you expect to end up with twice as many Julias as Eirikas. We've seen collection screens for a bunch of whales who put in a lot of money on the first set of banners, and they always seemed to end up with a ton of red 5*s. Also in this case it's not clear how the system is supposed to handle stones that don't have focus characters.
The best theory I've seen is that the game first picks a rarity (3*, 4*, 5*, 5* focus), then randomly chooses a hero from that class. Then it looks at the color of that hero and shows a stone of that color on the summoning screen. This has interesting implications for the probability of getting a 5* from each color of stone - it is much more likely from stones that have more focus heroes.
From what I've heard, this is most likely how it works. Here are the numbers I've calculated for each stone colour under the current banner:
Red:
5*: 8.17%
4*: 36.14%
3*: 55.69%
Blue:
5*: 6.01%
4*: 35.55%
3*: 58.44%
Green:
5*: 7.18%
4*: 37.43%
3*: 55.38%
Colourless:
5*: 2.25%
4*: 35.15%
3*: 62.60%
If you just want a 5* hero, don't pull from colourless stones right now
Sölf;230558971 said:Man, when you have nothing to do except leveling it really get boring. I hope we get some new content soon. I have nearly all relevant characters at level 20+.
It's consistent with that theory. It depends on whether or not you're taking into account the stone colors when picking. You are less likely to get Eirika on a single red stone than you are Julia on a single green, but you are more likely to see red stones. That's why I made the distinction about whether or not you were pulling for anyone or for someone specific, and I noted that these were from pulls of a specific color.
Edit: Regarding the theory and stones without focus characters, it would mean that you just don't have that 3% chance for anything. If the system had picked a focus character, it would be a different color. The fact that it isn't means that you didn't get a focus character.
Edit: What's neat is that if a focus comes along which has 2 green heroes in it you're going to have fantastic odds of a 5* with green stones. There are so few green 3*s and 4*s that this gets you about a 10% chance at a 5*, comparable to red stones with the first Legendary Heroes banner.
I guess this is why Hector is so rare
Then I'm not sure what you're saying, exactly. What's throwing me is that you originally said "If you pull a green stone, there is a 3% of getting the focus". But that doesn't appear to be true. The conditional probability of getting the focus given that you picked a green stone is somewhat higher than that. It did not seem to me that you had an explanation for why you might be more likely to see red stones. I do agree that you're more likely to see red stones because there are 2 red focus characters, but this is a tiny effect. Mostly you're more likely to see red stones because there are a billion red 3*s and 4*s.