Would say "Linde >>> Tharja" comes not only from Linde not requiring a comp built to support her, but the fact that she can support others, making her the more flexible of the two. That, and if she's ever required to tank a physical ranged hit for some reason, if it's not Kagero, chances are she'll erase them in retaliation, letting her do what she wants the next turn. Meanwhile, if Tharja tanks a hit, someone still has to burn an action finishing the job.
Lon'qu has 42 spd and vantage.. not that he is common.. but he is a red Hana can't deal with.
I've also been thinking about how to make use of Hana's insane stats. maybe having someone with Swap/Reposition pulling her out after she did her job.. like her partner Subaki
Whoops. Kinda slipped my mind to check Lon'qu. I just assumed Lyn was faster because of FE swordmaster stereotypes. lol
Yeah, much like everybody's favourite Linde, pulling her out via Swap or other positioning skills can make her much safer. She just won't be as safe due to the nature of melee. Would prefer the supporting unit be a green and nowhere near as glassy to handle the blues. Safely assuming Hana can handle any green, that just leaves the few reds she can't destroy in one round. If the healer can chip the reds down just a bit, then you've got a fully functional 3-man team.
Hana is definitely on of the more underrated "free units." The only issue with that Hana doesn't have an enemy phase, and healers are kind of meh, but I could see it being somewhat useful (moreso on PvE).
Still blows my mind how a low star gacha characters are viable in this game. I love the rank up system.
Underrated indeed. Despite her killing power, girl's in the same tier as Alfonse. Alfonse, who has similar durability due to his Spd getting him doubled by everything but can't destroy anything attacking him until player phase. Heck, the fact that she can kill someone at full health on enemy phase means she's got a player phase for running away afterwards. Al doesn't get that.