theprodigy
Member
Reading some of the amazon.co.jp reviews for the games is pretty entertaining, lol.
When are they ever not?
Reading some of the amazon.co.jp reviews for the games is pretty entertaining, lol.
When are they ever not?
tried using my marth download code on the eshop and I got an error. Do I have to progress to a certain part in the story to use it?
"Hopefully next time they hire a real writer."
can't tell whether comment was referring to Awakening or Fates
so there's a total of 6+22*3-12+22=82 maps across all 3 routes (including paralogues)
that's not twice as much content as Awakening lol
"Hopefully next time they hire a real writer."
Just started the digital version. Are deaths before the decision permanent? They don't seem to be.
So is there a way to get Ike, Lucina, etc. if you don't have a New 3DS or amiibos? I heard something about code cards or something. Can you use them on a standard 3DS? Then again I have no idea if that's Japan only or if it will be in Fates?
I looked on Serenesforest and Wiki but it's not that specific. Anyone know?
So is there a way to get Ike, Lucina, etc. if you don't have a New 3DS or amiibos? I heard something about code cards or something. Can you use them on a standard 3DS? Then again I have no idea if that's Japan only or if it will be in Fates?
I looked on Serenesforest and Wiki but it's not that specific. Anyone know?
Nope.
Code cards from the tcg aren't coming here most likely (or they're coming here in an alternative method that we have no clue about).
The code cards have the card game art and not the amiibo art.
Prince Marth (not the same as the marth amiibo and he doesn't get the exalted falchion like the Marth Amiibo does)
Masked Lucina (not the same as the Lucina amiibo and she doesn't get the parallel falchion like the Marth Amiibo does)
Pegasus Knight Minerva (who has the pegasus knight class but is basically a dark flier).
The amiibos unlock the amiibo chars with their personal weapons (exalted falchion, parallel falchion, ragnell, and book of thoron) and in the case of Ike and Marth have new art.
Ahhh, ok. So much new FE stuff, I was confused but that clears things up a lot. Thanks guys.You get Minerva, Lucina, and Marth from codes that come when you buy the TCG (Lucina with the Awakening deck, Marth with the Archanea deck, Minerva with a box of booster packs)
Chapter 7, dlc gate.
My friend has wrapped up her run of Birthright/Hoshido, and she'll be starting the third path soon. Her opinion is overall unchanged aside from Hoshido being very easy after starting with Nohr first (and she recommends starting the other way around for a better experience if you plan on playing all the paths), and she's really come to like the cast.
BUT...
Story is bad. At this point, she ranks it only barely above Awakening, which has been a big disappointment. But everything is so much better about the game's core design and content that she's overall happy with the game and what she paid for it.too convoluted, really nonsensical
Overall its not quite two Awakenings worth of raw content when you write it all down on paper and its not a much better story either, but the improvements to the game itself and the better map designs and layout make what is there a lot better in total than Awakening(x2). Also a lot of the pandering features got boring really fast as well as the whole My Castle feature, its not for her but she doesn't care about its inclusion or if they remove it in the next entry. My Castle felt too barebones, like a prototype to something better but as it is, it's just kind of there.
"Hopefully next time they hire a real writer."
Just finished the third route so now I am done with the game. I think Anya/Nohr was my favourite one.
For the next game in the series I would like better writing/a better plot. Also I think some gameplay systems should be reworked.
They were even making fun of Awakening's plot in the Iwata Asks, but that didn't seem to result in a big improvement here, even though the story has more focus here (although the story scenes aren't Radiant Dawn sized).
I think one of the main issues is that they seem to really want to avoid the old world maps and narration style though. That was a really useful tool to show political situations and give an overall idea of what's going on, or even just background information about the current chapter's location. IF sometimes addresses the later through exposition in the main story itself (although at the cost of making Kamui look like someone who knows nothing about anywhere), but the first one doesn't. The world away from Kamui's eyes basically doesn't exist aside from a couple of specific exceptions.
Still, even aside from that, IF has some really convenient plot devices driving the narrative that could really have been avoided.
They were even making fun of Awakening's plot in the Iwata Asks, but that didn't seem to result in a big improvement here, even though the story has more focus here (although the story scenes aren't Radiant Dawn sized).
I think one of the main issues is that they seem to really want to avoid the old world maps and narration style though. That was a really useful tool to show political situations and give an overall idea of what's going on, or even just background information about the current chapter's location. IF sometimes addresses the later through exposition in the main story itself (although at the cost of making Kamui look like someone who knows nothing about anywhere), but the first one doesn't. The world away from Kamui's eyes basically doesn't exist aside from a couple of specific exceptions.
Still, even aside from that, IF has some really convenient plot devices driving the narrative that could really have been avoided.
For this game though, I just... I don't understand why there isn't more story. It doesn't even have to necessarily be better. This isn't a problem unique to If, but I mean, story sequences before a chapter are often under 5 minutes and then you do the map. Practically none of your comrades, aside from the royal family, exist outside of their specific chapters. There is no real story scenes that take place on the battlefield. There have been SRPG games doing far better stories long before this game, I don't understand why they can't do it here.
This extends to support convos as well. Is it that hard to get a half decent writer to pen out some support convos with actual content? There is no voice acting in the game. It shouldn't be particularly expensive to write more text.
It's like, here is a made up support convo.
Support Convo C: "Hi Kamui" "Hi. Oh you are washing the dishes? Let me help. Oops I broke the dishes I'm so bad at this ha ha."
Support Convo A: "Wow Kamui you are so good at washing dishes now. Even better than me!" "Thank you. But I couldn't have done it without as great a teacher as you!"
Support Convo S: "What's this? Someone put a ring in the sink with the dishes!" "I left it in there for you. I want you to marry me" "Huh? Why? This is so sudden Kamui" "It's not sudden at all. The reason I started washing dishes in the first place was to get close to you. So will you marry me?" "Of course!"
Like what the fuck is this!? I could write that shit, hire me Nintendo.
The games just feel low budget. Hopefully these sales will inspire higher production values for future entries.
The lack of a proper map or narration just makes things more confusing to me. I don't really understand where all these countries are, or what their relationships are. They could at least colour code the overworld map thing in game, or have borders or something. It's just totally useless to me in the current form.
For this game though, I just... I don't understand why there isn't more story. It doesn't even have to necessarily be better. This isn't a problem unique to If, but I mean, story sequences before a chapter are often under 5 minutes and then you do the map. Practically none of your comrades, aside from the royal family, exist outside of their specific chapters. There is no real story scenes that take place on the battlefield. There have been SRPG games doing far better stories long before this game, I don't understand why they can't do it here.
This extends to support convos as well. Is it that hard to get a half decent writer to pen out some support convos with actual content? There is no voice acting in the game. It shouldn't be particularly expensive to write more text.
It's like, here is a made up support convo.
Support Convo C: "Hi Kamui" "Hi. Oh you are washing the dishes? Let me help. Oops I broke the dishes I'm so bad at this ha ha."
Support Convo A: "Wow Kamui you are so good at washing dishes now. Even better than me!" "Thank you. But I couldn't have done it without as great a teacher as you!"
Support Convo S: "What's this? Someone put a ring in the sink with the dishes!" "I left it in there for you. I want you to marry me" "Huh? Why? This is so sudden Kamui" "It's not sudden at all. The reason I started washing dishes in the first place was to get close to you. So will you marry me?" "Of course!"
Like what the fuck is this!? I could write that shit, hire me Nintendo.
The games just feel low budget. Hopefully these sales will inspire higher production values for future entries.
As far as the story scenes go, I think it's mostly a budget issue. They clearly want to keep all story scenes in the main story using the combat models, avoiding scenes using just map sprites or talking heads in generic backgrounds (outside of supports and Gaidens), so they must limit the length of story scenes in order to achieve that under their budget. At least this isn't Awakening where, in order to keep that level of presentation, many chapters in the middle of the game basically only had the characters saying a couple of lines before starting the battle.
I agree about the weirdness regarding supports though. Not only are they short and have no voice acting, but they somehow also leave characters with few or no options at all. There are full characters like Ashura, Gunther, Fuuga and Flora, who have almost no supports, and then there are the capturable unique bosses that have no supports at all. And then Amiibo/DLC characters so far also have no supports. IS acts like supports are this high budget affair that makes no sense at all.
Massive relative to what? What games are you comparing it to to say that it is massive? Also how much of that text is say for example the exact same support convo a child will have with every mother just changed up a little bit?The game's text dump was massive it's not so much that its low budget, its just the amount of work to be done for something that not many people really care about is an issue, but I guess this is to be expected with shipping emblem.
Over the half of the cast will not die no matter what.
It shouldn't be a budget issue though. The game should have a bigger budget.
There are games that sell sub 100k units yet manage to have way more dialogue/story, and also manage to have it fully voiced. I just cannot believe a million, possibly 2 million WW selling game can not afford to have a bit more meat to the story. I hope the next game has higher production values.
Massive relative to what? What games are you comparing it to to say that it is massive? Also how much of that text is say for example the exact same support convo a child will have with every mother just changed up a little bit?
It's so low budget they couldn't even give weapons and statboosters unique icons.
Treehouse was bitching about the size of the text in this game.
There's definitely repetition of the mother-child supports of course inflating that count. But you have male/fem kamui potentially marrying up to 65 different characters in this game (and that's not including conversations that switch upon gender). You're going to get alot off bullshit with that many characters.
What is a buddy support? A+? Those don't have any text.Now include all the parent supports, buddy supports, and husband/wife supports for first gen and second gen, it's just a ton of stuff.
What is a buddy support? A+? Those don't have any text.
And sorry, I'm still trying to forget Atsuro's english voice acting, ugh. I think this is more dramatic in Japan than in the States here as I thought Overclocked suffered from pretty poor voice acting. As for your complains about the main story, I don't think its so much of a budget issue as more of it's a narrative issue, they clearly went away from world building, and that's a choice that will alienate people.
I thought Overclocked's voice acting was fine :/ I liked Spike Spencer's Atsuro.
But Midori good god she needs to be muted, she's part of the reason why I hated Golden Chie because they shared the same VA, but Chie is less over the top.
Seriously I actually looked up guides to see if I can avoid her recruitment and I was bummed out that she will be saved no matter what, fortunately she doesn't talk as much once she joined.
Record Breaker has a better dub overall with people questioning Jungo's voice, I was fine with it though
I'm trying to avoid spoilers so I haven't read much about the 3rd path or any of the story really, but I have a question.
Would it be fair to say the 3rd path is the "true" path that has the most "conclusive" ending? I guess with Hoshido and Nohr being so different, I just wanna know is there's a "canon" path?
Ok, that makes sense. Yeah, i'm gonna play all 3 anyway, though.It kind of is yea. But that doesn't mean the other routes aren't conclusive. I'm not really sure if there would be a canon path.
Also I wouldn't really say Hoshido and Nohr are that different.
Some questions:
1)Is there really only 1 non-child sidequest or am I reading things wrong?
2)Is there a guide to sidequests?
3)Do any sidequests in Hoshido have alt win conditions?
4)How much do I have to feed the dragon girl before it joins my party (or does it never)?
I actually after taking a bit of a break am stuck again, this time on Chapter 13. I'm much worse at Fire Emblem when I can't use save states haha.
Do we know if they'll be adding Roy Amiibo support in?
Also, do playcoins do anything this time around?
Wonder how different witch will be from dark mage.
Decided to go ahead with a byakuya run and just let that and the 3rd route be a slow burn so that I'll still be playing by the time dlc comes out. Can't wait to waste a ton of money on dlc again ( ´_ゝ`
This is probably the last one lolyet another avatar switch? you've gone from Camilla to Nyx to Kagerou to Hinoka now