$20 seems a bit steep for a 4 hour game
1.5 trophies per hour tho
$20 seems a bit steep for a 4 hour game
I guess 12 hour $60 games are steep too.
here we go again.
SHUT IT!
1.5 trophies per hour tho
$20 seems a bit steep for a 4 hour game
$20 seems a bit steep for a 4 hour game
$20 seems a bit steep for a 4 hour game
Yeah, with Witcher...I never really understood the big hooplah. I've always found it very serviceable on PS4. So if that's anything to go by I should be fine with Firewatch. Now Bethesda games lol? Nah. Fool me once...
IMO it is best to ignore them.
I'm happy to pay a short, awesome game... Tired of games dragging forever
Our review on GameGrin - http://www.gamegrin.com/reviews/firewatch-review/
9/10 - The first truly “must play” of 2016.
$20 seems a bit steep for a 4 hour game
Kind of wish I avoided the Destructoid review now :/
Is this the game that has like 4 trophies?
I guess you could say Destructoid..destroyed the suspense.
Wasteland 2Do you have examples? It sounds like you're painting a really wide brush.
Of course. Go check out the following on consoles and you'll find awful, unstable performance...Do you have examples? It sounds like you're painting a really wide brush.
Like $3-4 cheaper than movie prices in my area. The length shouldn't be a big issue.$5 / 1 hour of entertainment? Hell, that is cheaper than going to movies over here.
Some also had issues with the ending. Other than that, seems like it's pure praise.
Now Unravel is an example of a technically well programmed game. Perfect 60fps experience on all platforms and beautiful visuals. The Witness was also rock solid.I'm in for both this and Unravel.
Now Unravel is an example of a technically well programmed game. Perfect 60fps experience on all platforms and beautiful visuals. The Witness was also rock solid.
Seemingly an odd engine choice for an indie dev, but it worked out well for them, it is hard to argue against the results.
Now Unravel is an example of a technically well programmed game. Perfect 60fps experience on all platforms and beautiful visuals. The Witness was also rock solid.
Well, for Unravel, you are guaranteed a stable 60fps at 1080p on PS4. Probably also on the PC, unless there are some unforeseen issues. Either way, you should be good.I've been reading a lot about Unravel today, thinking about picking it up tomorrow. Should I do PC or PS4? I have an i7 and a 290x.
So excited for the amazing Firewatch reviews. I've had it preordered since last week, and knew I was going to pick it up since the trailer at E3. Now all I need is Cuphead and I'll have my top three "Indie" games for this year (Barring any, albeit welcome, surprises).
Honestly, my biggest issue (unlocked frame-rates) isn't something that is going to bother all people. It absolutely drives me insane but I could see how someone could completely ignore it.From Alex at GB
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Now Unravel is an example of a technically well programmed game. Perfect 60fps experience on all platforms and beautiful visuals. The Witness was also rock solid.
Ah, news to me. I never tested it but, after playing for a whole mess of hours, I never once saw tearing...but I still have a LONG ways to go in the game.Wouldn't say The Witness was rock-solid (PS4)... managed to get it to tear quite badly in some spots. Still, very competent game, and Unravel seems to be competent as well. Too bad Firewatch turned out bad from a technical perspective though.
From Alex at GB
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From Alex at GB
Well it's free to use, Journey and flower were made on PhyreEngine. So was Gravity Rush.
From Alex at GB
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