I didn't like two things about AoS. 1. It seemed too short. 2. Collecting souls. I beat the game, but from what I understood, you had to collect ALL the souls to get the true ending? I killed some monsters like 20 times and never got a soul out of them. It became a painful chore.
My favorite Castlevania was Simon's Quest for multiple reasons.
1. Simon is probably the coolest and most masculine of the Belmonts.
2. There were towns where you could walk in and speak to people. Very Zelda2-ish.
3. It was Metroid-like as well.
4. They had cycling day and night.
5. The flame whip was baddass.
6. You could buy shit.
7. The flame-whip was baddass and puts Dante's butterknives to shame.
8. Crazy shit that made no sense. "If you are low in health, just shout in front of the church at night and you will be restored."
What I didn't like?
1. Password saving.
IMO, all of the Metroid-like Castlevanias we have now just build on Simon's Quest, adding things in like armor and experience points.
I really didn't understand any of Simon's Quest though. Dracula was already dead and his body parts were scattered. Why did Simon collect the parts and put Dracula back together just to try to kill him again. I really want an in-depth FAQ on this game.