Ozzy Onya A2Z
Member
Imma wait until that patch and then fly away, well probably over my house anyway.
Probably. Some Top Gun theme park.
Though I wish MS started to use MFS as a platform for other types of games.
The lower you fly the faster it feels.Even then I doubt it is gonna feel that fast.
Probably. Some Top Gun theme park.
Though I wish MS started to use MFS as a platform for other types of games.
It's fun in a different way. I really enjoy finding coordinates on Google then punching them into the FS2020 map and starting off somewhere interesting to explore. Could be the old city you lived in, Easter Island, Tokyo. It's cool in the same way that Planet Earth documentary is.Having never played a flight sim, I'm trying hard to imagine what the game is like to play? Is it fun?
I think that ForzaTech rumour was debunked and that Flight Sim is using Asobo's engine. Personally I wish they could revive for example Microsoft Train Simulator. Or made Truck Simulator.Interesting, yeah, they have the world map and they have the technology, so now, what more could they do with it?
BTW, as far as FS being a building block for other games, somebody mentioned this elsewhere that the FozaTech Engine is used to build Flight Sim. So, whether Flight Sim itself becomes a platform, the technology is already in the bloodstream of major Xbox titles in the works...
It might be like the old school dog fight mode that used to be included in older versions of Flight Simulator. It took place in a generic map with a few mountains and an airfield. Maybe an aircraft carrier in the middle of the ocean and a few islands, with various types of missions to complete.I don't think it's going to be Ace Combat; I think it'll be Flight Sim, but with a jet.
So like, you take off from an aircraft carrier, you follow Mav as they guide you through some maneuvers, you execute a Nap-of-the-Earth course, you spot and chase Viper playing bogie until you've got tones, you buzz the tower on your way back to Naval HQ... I'm not so familiar with the mission structure of FS2020, but I assume this will be a no-guns DLC, probably? That it is really "Top Gun" the academy that FS is interested in, not so much the enemy encounters and international conflict these pilots eventually fly to fight with these warbirds.
I'm getting a massive performance boost just thinking about it...
I think that ForzaTech rumour was debunked and that Flight Sim is using Asobo's engine.
True all that you said above, except that the Top Gun DLC might throw a wrinkle into the desire for 60FPS. You'll still be flying well above the ground, and I'm not sure what mechanics they'll be adding yet I figure it'll still be just about the thrill of controlling a jet without dogfights or anything that would need twitch-response (it's not a MCFS add-on), but additional frames are always nice...
(Also, the full trailer shows off kind of Red Bull Air Race stuntplanes, there are acrobatic planes in FS2020 right?)
Flight Simulators dcan be fun in a few different ways.Having never played a flight sim, I'm trying hard to imagine what the game is like to play? Is it fun?
Having never played a flight sim, I'm trying hard to imagine what the game is like to play? Is it fun?
FS is more like cruise and chill out
Seems like 2x less taxing on the CPU, and way less memory usage. What created this improvement? downgrade?
It's called multithreading.
As a matter of fact, given the fix to the tree draw distance, it's also a massive visual upgrade.
Some people really love to abuse this "downgrade" fearmongering.
That 100% doesn't show the full picture.His cpu was already hitting 100%, it straight up reduced the cpu load by 2x. That's some serious shit optimization then if u can get that amount of gains.
Yeah, the relatively small end performance difference between differently performing CPUs / GPUs was a bit weird.. Also, with some tweaking you could easily double your performance (hence why I'm able to run it in VR with a 1080 - with reduced render scale, but still..). So clearly there was room to manoeuvre for performance improvements. Good news.That 100% doesn't show the full picture.
Here's what I'm seeing right now in a relatively uncomplicated area.
The current MSFS is really bad at multithreading. It can literally murder your first threads, and leave the rest inactive.
By offloading some of the load to other threads, and there's a LOT to offload, not only it uses your CPU more efficiently, but it also uses the GPU more efficiently as well.
You'll notice that while his CPU utilization dropped considerably, his GPU optimization increased just as considerably. So it's not like the system as a whole is less loaded. The load is just better distributed.
I'm guessing because they are CPU bound and wouldn't be able to hit 60fps on XSX even at 1080p.Dammit, why didn't they add a performance mode on the XSX for 1080p/60fps?!?!
I don't think that is the case. In the OP it is said that VRR supported TV's can be used to increase fps above the 30fps cap (up to 60 in some cases). I case its just a design decision not to have a performance mode.I'm guessing because they are CPU bound and wouldn't be able to hit 60fps on XSX even at 1080p.
The fact that it requires VRR TV to increase above 30fps "60fps in some cases" should tell you that it is an unstable 30fps+. If anything this confirms they couldn't do 60fps locked and need VRR for framerates anywhere above 30fps.I don't think that is the case. In the OP it is said that VRR supported TV's can be used to increase fps above the 30fps cap (up to 60 in some cases). I case its just a design decision not to have a performance mode.
I don't think that is the case. In the OP it is said that VRR supported TV's can be used to increase fps above the 30fps cap (up to 60 in some cases). I case its just a design decision not to have a performance mode.
Thank you for the insight.The fact that it requires VRR TV to increase above 30fps "60fps in some cases" should tell you that it is an unstable 30fps+. If anything this confirms they couldn't do 60fps locked and need VRR for framerates anywhere above 30fps.
Edit: here you go
Microsoft Flight Simulator Performance and Benchmarks: Your PC May Need an Upgrade
Microsoft Flight Simulator is one of the most demanding games currently available.www.tomshardware.com
"The higher graphics settings continue to be CPU limited, so having a potent processor remains important — the RTX 2070 Super and GTX 1080 Ti are tied with GPUs that are supposed to be faster at around 65 fps. Only a few other GPUs we tested even manage to come close to 60 fps, and you'll basically need at least a $400 graphics card like the RTX 2060 Super or RX 5700 XT to get there. You'd probably have better luck with a Core i9-10900K as well.
None of the GPUs could break 60 fps at 1080p ultra and we still ran into a CPU bottleneck, but 1440p ultra finally sorts out the top of the GPU stack. The RTX 2080 Ti now sits in the pole position, though it's still only 8% faster than the 2080 Super. Ampere and Big Navi will probably end up around 50 fps again, unless you've got a heavily overclocked CPU. Or maybe you're reading this in 2025, in which case we'd love for you to travel back in time and give us some future tech so we can hit 60 fps."
I don't think that is the case. In the OP it is said that VRR supported TV's can be used to increase fps above the 30fps cap (up to 60 in some cases). I case its just a design decision not to have a performance mode.
I don't think I said that.Hitting 60 fps in some areas definitely doesn't equate with being able to lock 60 FPS everywhere, I can guarantee that.
Where did you read about RT being added in?they are adding raytracing??? jeez it's bad enough already (in a good way). you have powerful systems running at 20-40fps and they want to give us raytracing? if i try enabling raytracing my PC will just be like nope i ain't doing that shit go fuck yourself.
They talk about it in the Q&A. Sorry i dont have time stamp.Where did you read about RT being added in?
Nope. Xbox Series S/X is actually using DX12 but not PC, not yet.Is this the DX12 upgrade?
Calm down, CIA.Can not wait to fly over my house up to my work and ditch my plane into the side of my works building.
Maybe for some people. I liked flying around my home city and some world sites for about 5 hours, then uninstalled. Amazing technically, but boring gameplay (to me).Having never played a flight sim, I'm trying hard to imagine what the game is like to play? Is it fun?
with the DX12 update?Where did you read about RT being added in?
flight simulator can be a full on simulator but there are plenty of settings that make it casual. it's for everyone. you just play about with the settings and find the level of realism you want.Having never played a flight sim, I'm trying hard to imagine what the game is like to play? Is it fun?
30fps is perfectly fine for a flight simulator.30 fps is unacceptable.
MS needs to keep this one in the oven longer.
No it's not.30fps is perfectly fine for a flight simulator.
Having never played a flight sim, I'm trying hard to imagine what the game is like to play? Is it fun?