Terbinator
Member
Is that an imposter Major Nelson? He doesn't look like Nelson.
It isn't mandatory for the entire system... How could it be mandatory for the wheels?What the guy was explaining is exactly the same way current XID works.
Why are they are mentioning Kinect though, is it going to be mandatory with wheels?
That's what you get for poking fun at MUSTANGS. -__-
Is that an imposter Major Nelson? He doesn't look like Nelson.
actually, both people on that video are imposters and are lying to our face.
especially the bald one, saying "THE LEVEL OF INNOVATION IS THE REASON THAT 360 WHEELS CANNOT WORK WITH XBONE",
wow, that must be the POOREST excuse for corporate greed I've seen the latest years....
I agree and I will meet all that, point by point and with historical overview in the article and new thread I am preparing, I hope later tonight.
It was a decade of arrogance, lies, hypocrisy and utmost greed and this has just reached a new level.
This is the final nail in the coffin for all true racers who invested serious money in their accessories through last decade and especially during X360 times.
Its bull shit that they didn't say this months ago. You would think you would want to let potential customers know they should save up, not everyone is in a position to drop $400+ at a moments whim.
And even though it looks like the thrustmaster might offer the ability to buy clutch pedals/ h-gate shifter down the line, how much and when?
Real bad job of informing potential customers.
And if Sony comes out of left field with a statement of all wheels working......just fucking LOL
they pretty much did say this months ago, though.
16 cars on track is now OK, is it?
My my, how our expectations continue to drop...
16 is a lot.
16 cars on track is now OK, is it?
My my, how our expectations continue to drop...
The fanatecs wheels work though wireless on the X360.They did not.
Fanatec wheels are NOT 360 wheels. They have a USB cord and worked on all 3 platforms. The MS wireless wheel was obvious since there is a new wireless standard. But there is no reason they couldn't allow you to use the Fanatec wheels through a USB connection.
The fanatecs wheels work though wireless on the X360.
The fanatecs wheels work though wireless on the X360.
24 online still stays? That's what matters.
The fanatecs wheels work though wireless on the X360.
But they also have a usb option
Minus graphics, what are they even putting in Forza 5 to be excited about...?
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open wheelers and spa/bathurstMinus graphics, what are they even putting in Forza 5 to be excited about...?
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If so Fanatec should have updated the firmware in their previous wheels, instead of making a new one just to be compatible with the X360.It wouldn't take a feat of magic to get them to work over USB for xbox one. And the fact that they were asked by multiple people at E3 about Fanatecs and they just passed the buck is so fucking pathetic.
Same.That wasn't his point though. Fanatec could update the firmware to be comparable with the xbox one, but would most likely only be able to use it with a USB since the wireless standards have changed.
USB option don't work on the X360. But work on the PS3. Are you seeing the pattern?But they also have a usb option
What the guy was explaining is exactly the same way current XID works.
Why are they are mentioning Kinect though, is it going to be mandatory with wheels?
Am I understanding this correctly?
He mentions that the wheel will be upgradeable. Does that mean we can add H Shifter and clutch?
Does that go for both wheels?
That wasn't his point though. Fanatec could update the firmware to be comparable with the xbox one, but would most likely only be able to use it with a USB since the wireless standards have changed.
If so Fanatec should have updated the firmware in their previous wheels, instead of making a new one just to be compatible with the X360.
Maybe the force feedback commands are only transmitted over wireless?
If so Fanatec should have updated the firmware in their previous wheels, instead of making a new one just to be compatible with the X360.
Same.
USB option don't work on the X360. But work on the PS3. Are you seeing the pattern?
Logitech dropped their USB wheel. Madcatz newest wheel for the X360 uses wireless (they could make it USB to lower the price, but they didnt).
Maybe the force feedback commands are only transmitted over wireless?
The data still coming from USB with this dongle.
This allowed you to play wireless on PS3, the only reason why they are not going to do the same for XB1 is $$$$$$$$$$$$$$$$
16 cars on track is now OK, is it?
My my, how our expectations continue to drop...
Don't do it mate! Be strong! Don't let them win!Pre-ordering the Thrustmaster tomorrow then.
Don't do it mate! Be strong! Don't let them win!
Microsoft have him locked in a basement somewhere, bound and gagged.Ok then.
Where's fucking Thomas hiding?
Well that does it, not getting at launch now. I have a huge backlog anyway, gonna wait a little while and see where both consoles are. I wouldnt have considered a PS4 A year ago, my how things have changed. You'd think the company that built themselves on backwards compatibility in the pc world would be more open in the console world.
"more open"? where you on a different planet earlier this year when they announced their original plans and vision?You'd think the company that built themselves on backwards compatibility in the pc world would be more open in the console world.
FFB has been done in pretty much same way for the 15 years in across the industry.. previously you had some "canned" forces that developers could push through device to try to simulate the feeling they wanted.. what we done is developing a new way of doing that using an "equation language"... what that means is developer can "push down" some things using RPM or ABS and "equation language" will do the thing and create those forces for them.. it also give them "new blocks" they can develop...
...what we've done is created a new modularity of the platform.. (I really can't even comment on the "moving the buttons" story, it is too mind-boggling, I want to bite my keyboard in half..).. there is additional components that can be added over time.. different shifer combination.. different pedal type.. you can add gauges..
clearly it's a 1:1 mapping of a classic 458 Italia..and you have power inside, so only small cable...
the wheel is swappable.. so when you want to do F1 racing or GT racing, whatever your favorite racing style is, you're going to be able to buy wheels that matches that style.. so you make that initial investment and you just add a pieces over time.. and when you look at the pedals, it has the level of adjustability we have never seen before.. you can actually adjust the width between the pedals, pedal throw, adjust the spring for the dampening and resistance..
when we think about things such as controller pairing or level of force feedback changes.. unfortunately X360 wheels are not compatible with XboxOne..
we gave the hardware manufacturers ability to do things they've never did before
So what's new with Xinput 1.4?
Anyone know yet?
So what's new with Xinput 1.4?
Anyone know yet?
On my phone. Can someone summarise what's going on with the Xbox One steering wheel support? Can I use the G25/CSR Elite with it or not?