Of course it does. Only a fool would think otherwise. But the reality of the situation is, if you find 30fps unacceptable, disappointing or unplayable for one game, it should be the same for the other, irrespective of these semantics. Being open world is obviously more resource demanding, but if 60fps was really that important, and a design priority, they could have just cut the graphics back and met the 60fps target. I'm glad they didn't mind, but I do find this open world justification by a small few, somewhat hypocritical and amusing.