Check this outnofi said:Anyone know where to get the bigshots from? I uploaded one last night but can only see the normal shot on the site.
http://www.carlalsford.com/Forza4Photos/small.php
Check this outnofi said:Anyone know where to get the bigshots from? I uploaded one last night but can only see the normal shot on the site.
Dat tree ;-(p3tran said:ps. I like the beamer
Hyoushi said:
Hehe. Damn, the doods who model the rims take a lot of shortcuts by reusing the front rims for the rears even in the cases where they are clearly asymmetrical on the real cars, such as this Zonda R, the F50, the Enzo and so forth.
saladine1 said:
Because they make their games roughly four times faster than Polyphony.Sethos said:How can they mess up so many cars, so bad?
Pazuzu9 said:Because they make their games roughly four times faster than Polyphony.
Pazuzu9 said:Because they make their games roughly four times faster than Polyphony.
lol brake assist line aid was made for this person at least he put damage to off.eso76 said:
Risk Breaker said:The nose is baaaaaaaad as well.
Quality > Quantity?Pazuzu9 said:Because they make their games roughly four times faster than Polyphony.
Do I see reflections on the little tv screen in the car?eso76 said:
saladine1 said:Do I see reflections on the little tv screen in the car?
Camino looks great!eso76 said:
Sethos said:So it's okay to screw up the core models of what this game is all about, because they are just churning out games? What kind of excuse is that.
REMEMBER CITADEL said:Churning out great games, yes. Most of the art is outsourced, just as it is in many other games these days, you'll just have to deal with it. If Forza starts selling as much as GT, maybe they'll be able to afford bigger budgets and more in-house asset work.
eso76 said:
Sethos said:Are you really defending the shoddy work? wow.
Me neither, it just looks like a track floating in air infront of a impressive backdrop down the first hill.Fortinbras said:I really don't like what the did with the track.
Not that surprising.Sethos said:Are you really defending the shoddy work? wow.
Sethos said:Are you really defending the shoddy work? wow.
I think so and I wonder if he follows your head movement with Kinect?derFeef said:Uhh, driver not gazing straight out of the front window? Is that new?
I saw a comment on the fm.net forums that only Turn 10 devs have access to the big shot system right now.nofi said:Anyone know where to get the bigshots from? I uploaded one last night but can only see the normal shot on the site.
They didn't bother to translate all the information and graphs in AV? That's lame.saladine1 said:
Snubbers said:There are several reasons for the flaws
1. LEgacy models that they don't have time to fix..
2. The model/data may be supplied electronically and incorrect
3. The outsourcing quality is poor
4. The car is a different spec or regionally different to the real world pictures supplied..
To say 'so many models are flawed' is just over-reacting, but of course there are some cars that aren't quite right.. I hope they work with their outsourcing partners to get these things addressed for new cars, but you seem to be just over-reacting and flying off the handle on this one.
The Zonda wheels are a bit laughable, but with that angle and FOV, it's hard for me to see what is wrong (other then the wheels), and obviously it's a different glossy painted version (Which I've found on google images).. give us a nice profile shot etc and then start pointing and laughing etc..
Cars aren't the only thing that defines FM's quality.Sethos said:Are you really defending the shoddy work? wow.
Wat.commedieu said:flag.
I'm not offering an excuse. I'm offering what strikes me as the only reason why this would be happening. A biased GT fan might say it's because PD simply have better modellers, but I didn't want to suggest that. There are more than enough excellent models in Forza to show they have the talent. So surely the only reason this is happening is because they work much faster than PD.Sethos said:So it's okay to screw up the core models of what this game is all about, because they are just churning out games? What kind of excuse is that.
Pretty much. Nobody cars if the wipers of a Prius are not accurate, but screwing the proportions and details of superscars up? That shouldn't happen.supersaw said:Yeah but Zonda and Enzo are key cars, fucking up the supercars is kind of inexcusable, considering the Enzo nose and copy pasta wheels were brought to their attention each time and still no fixes. It's not a deal breaker for me or anything but it would be nice if they listened more to the community on at least some issues.
CrudeDiatribe said:I saw a comment on the fm.net forums that only Turn 10 devs have access to the big shot system right now.
It sort of makes you wonder if it would really be that difficult for them to tweak the models they get back from outsourcing, if that is indeed the problem.Slayer-33 said:Cars aren't the only thing that defines FM's quality.
How about the engine sounds or what we can expect from the new ui and livery editors and track detail (and accuracy for a good portion of them)
Pretty high quality stuff across the board overall, what T10 should really focus on next is on accuracy/little details better. They need to be more demanding with the outsourced contracted modelers, they are getting the rest of the game stuff down to very impressive levels with each new version of the franchise.
I don't see a problem with them getting a re-edited model back at all, I bet that can be done so fast.Shaneus said:It sort of makes you wonder if it would really be that difficult for them to tweak the models they get back from outsourcing, if that is indeed the problem.
Do we know (for example) how the Enzo was done? I would've thought something like that would be personally done by T10 themselves.
Actually, a modeller I 'talked' to said that what the Lead guys do, is when they receive the cars from the outsource, they fix/tweak them to their liking....Shaneus said:It sort of makes you wonder if it would really be that difficult for them to tweak the models they get back from outsourcing, if that is indeed the problem.
Do we know (for example) how the Enzo was done? I would've thought something like that would be personally done by T10 themselves.
So any obvious problems you'd think they'd clean up pretty quickly (if they noticed). Makes you wonder how the obvious ones "got through" from 3 and onto 4.saladine1 said:Actually, a modeller I 'talked' to said that what the Lead guys do, is when they receive the cars from the outsource, they fix/tweak them to their liking....
Perhaps nobody at T10 realised they needed tweaking? Although the details that are incorrect are very important, they are small details that only car nuts really notice. Having said that, I'd assume that the makers of Forza are car nuts?Shaneus said:It sort of makes you wonder if it would really be that difficult for them to tweak the models they get back from outsourcing, if that is indeed the problem.
Do we know (for example) how the Enzo was done? I would've thought something like that would be personally done by T10 themselves.
Such an upset look on it's faceSlayer-33 said:lol @ the miata hahahahah
Arucardo said:Pre-ordered LCE...again . This time for a bit cheaper though, 60eur is not a bad price for it.
Poor boy. I see orange and black helmets!Slayer-33 said:lol @ the miata hahahahah
Crop the front of if LMFAO. That shit is scared!Shaneus said:Such an upset look on it's face
It's probably still faster around the track than those monsters. Because, you know, corners ...Slayer-33 said:lol @ the miata hahahahah
It'll probably go flying into the wall if one of those monsters plowed it lolbrotkasten said:It's probably still faster around the track than those monsters. Because, you know, corners ...
Shaneus said:Do we know (for example) how the Enzo was done? I would've thought something like that would be personally done by T10 themselves.
It's only going to be the absolute minority who can point out the flaws, but they are flaws nevertheless.Shaneus said:So any obvious problems you'd think they'd clean up pretty quickly (if they noticed). Makes you wonder how the obvious ones "got through" from 3 and onto 4.
Mind you, I'm not knowledgable enough to have known about the issues with the Zonda and Enzo without this thread, but someone even remotely more into cars than I should know.
Yup, so weird that they get by. When they made such a point of modeling the wheelnuts (zomg) I don't understand how those details go... undetailed.saladine1 said:It's only going to be the absolute minority who can point out the flaws, but they are flaws nevertheless.
It's strange though, because i've been told by these same employees that Turn 10 actually hire guys who are crazy nutjobs about cars. They are hired for their expertise in all matters of performance figures, history,details..etc, anything to do with cars, these guys are supposed to know about it so again, little things like deep dish rears should've been picked up....
Sethos said:So it's okay to screw up the core models of what this game is all about, because they are just churning out games? What kind of excuse is that.
Hyoushi said:
Clearnance! To the proofreadingmobile, Batman!
Serious? Seems like a slight overreaction... it's still gonna be a decent game...flyinpiranha said:I don't know, it's highly disappointing though, I cancelled my LE pre-order and am selling my setup. I can't support this kind of lazy development.