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Forza Motorsport 4 - The Floodgates Have Opened...

enzo_gt

tagged by Blackace
brotkasten said:
Well, part of Forza-Age is Car-Age. Of course some of us have good taste. :p Now go back and revive your car porn thread, pls.
I would but it seems like not many people had that interest in contributing for a long time to keep the thread alive :(

Or hmm.. someone posted just under a week ago :O *rummages through pics folder*
 

shinnn

Member
Today Forza Garage

#83 Risi Competizione F430GT (new)
2007 SEAT Leon Supercup
2007 Peugeot Super 2000

4870361980_c0b99e7ebb_z.jpg


just a different livery? i'm expecting an 458GT.

and where's my friday pics Turn 10 :(
 

elohel

Member
game's gonna be sick, thats all i can say lol

looks really great, were all of the forza games progressively better?
 

Shaneus

Member
elohel said:
game's gonna be sick, thats all i can say lol

looks really great, were all of the forza games progressively better?
Pretty much. I think the only feature that was dropped from the series that people liked was the Drivatar (at least for me). Everything else gets improved with every iteration.

Could be wrong, though!
 

Slayer-33

Liverpool-2
elohel said:
game's gonna be sick, thats all i can say lol

looks really great, were all of the forza games progressively better?


Absolutely, diehards will definitely argue FM2vFM3 driving differences and hell even FM 1 can arguably be said to be more realistic than both but all in all they improved the series every single version.


FM 4 is poised to take a massive dump on all versions of the series and that's saying a lot.


This thing is going to be mind blowing.
 

elohel

Member
Shaneus said:
Pretty much. I think the only feature that was dropped from the series that people liked was the Drivatar (at least for me). Everything else gets improved with every iteration.

Could be wrong, though!


i mean if off the bat your response is "yeah its been improved every game" then thats probably the case, i think if we were to speak about the *ahem* other console ......racer....we'd default to...maybe not so much but I don't wanna start that here, because I really did enjoy my time with gt5 as much of a letdown as it was
 

Ty4on

Member
Shaneus said:
This one was my favourite :D
I just love the presentation of the first few NFS games, though... I don't know whether they influenced anyone at Turn 10, but it does feel like it. Watch that video from the start to see what I mean.
Today it can be easy to justify not having any info about the cars because anyone can google it, but I like one reviewer's comment about how the career system in FM3 made him fall in love with a car he had no idea he liked. I watched the NSX video as well and because I'm a bit of a Honda fan I knew stuff about the VTEC and its purpose, but I had no idea how to spot a Diablo SV because I'm not a big Lambo fan.

Might sound a bit like Dan's "Turn gamers into car lovers", but I really like how early NFS, Forza 3 and now 4 broaden the love for cars. Who here would know about the GT90, Indigo, Nazca C2, that PGR4 car if they hadn't seen them in the game and even if you'd known about it would you know how kick ass it was on the track or had stuff like quad turbo?

Yes I know the only driving GT90 was ass on the track :p
 

Shaneus

Member
Slayer-33 said:
Absolutely, diehards will definitely argue FM2vFM3 driving differences and hell even FM 1 can arguably be said to be more realistic than both but all in all they improved the series every single version.


FM 4 is poised to take a massive dump on all versions of the series and that's saying a lot.


This thing is going to be mind blowing.
Thing I'm worried about is that the visual fidelity is probably going to be under more scrutiny than any other game and will probably overshadow the rest of the features being implemented. When it comes down to it, even if it looks only marginally better in-game if they nail the rest of the advertised features, I'll be over the moon.

With any luck, they've found the magic formula for racing games so it rarely (if ever) feels like a grind. You can do it, Turn 10!
Ty4on said:
Today it can be easy to justify not having any info about the cars because anyone can google it, but I like one reviewer's comment about how the career system in FM3 made him fall in love with a car he had no idea he liked. I watched the NSX video as well and because I'm a bit of a Honda fan I knew stuff about the VTEC and its purpose, but I had no idea how to spot a Diablo SV because I'm not a big Lambo fan.

Might sound a bit like Dan's "Turn gamers into car lovers", but I really like how early NFS, Forza 3 and now 4 broaden the love for cars. Who here would know about the GT90, Indigo, Nazca C2, that PGR4 car if they hadn't seen them in the game and even if you'd known about it would you know how kick ass it was on the track or had stuff like quad turbo?

Yes I know the only driving GT90 was ass on the track :p
Exactly. Rather than just dropping a player into a game but wrapping it in an informative yet enthralling experience is what the games you mentioned did well and it's what I love about them. Not only am I playing a game but I'm learning at the same time (without it being boring). Not wanting to troll but T10 seem to get that... PD don't (thinking that it'll make the experience less "pure", I guess).
 

eek5

Member
Shaneus said:
Thing I'm worried about is that the visual fidelity is probably going to be under more scrutiny than any other game and will probably overshadow the rest of the features being implemented.
I'm worried that the single player is going to be very boring. I love painting though and will probably dump a ton of hours into that. I'm really hoping some of the stuff they're holding back includes livery stuff but I've never finished any Forza SP so any work they can do to make that more fun would be more appreciated than any visual stuff they do imo.
 

Xanadu

Banned
elohel said:
game's gonna be sick, thats all i can say lol

looks really great, were all of the forza games progressively better?
IMO i think the first forza was the best, at the time the physics were the best on console (some may argue enthusia was) the graphics and sounds were very good, it had night driving and of course drivatar, the point to point races which were amazing and imo the most fun single player of the lot. forza 2 was very good too but i felt a lot of stuff was left out..such as cockpits and overall the game was pretty damn ugly graphically. but it had better online, auction house and much better painting tools, tbh i loved forza 2. forza 3 was the most disappointing to me as i felt they spent too much time on community things such as storefront and the whole painting scene and not enough time on the actual racing and single player. forza 3s single player was the only one i never beat because it was agonisingly boring. they just had extremely long races for the hell of it and the drag races were the most pointless things ever. i didnt like how there was a permanent steering assist and how some RWD cars were very hard to oversteer in, such as the e36 M3, which i have driven in real life and nearly span out on my first corner..try and oversteer in it on forza 3 around a corner, almost impossible. if you havent already you really should play forza 1, it has a lot of features that are missing in even forza 3
 
Xanadu said:
that is awesome! loafers and all, i hope they model the NSX R better this time around, they modeled the newer NSX perfectly but the first gen ones rear end is very wrong sadly

Everyone has their car modeling pet peeves, and Forza's distorted NA1 NSX and Enzo are mine.

Fuck it, though. Senna's Suzuka hot lap as a Rivals Mode challenge is unbelievable and completely unexpected. This game is going to be something else.
 

Xanadu

Banned
Spaceman Spiff said:
Everyone has their car modeling pet peeves, and Forza's distorted NA1 NSX and Enzo are mine.

Fuck it, though. Senna's Suzuka hot lap as a Rivals Mode challenge is unbelievable and completely unexpected. This game is going to be something else.
i agree its very good, and i'll be in cockpit view anyway so it wont matter too much
 

Jamesways

Member
Xanadu said:
IMO i think the first forza was the best, at the time the physics were the best on console (some may argue enthusia was) the graphics and sounds were very good, it had night driving and of course drivatar, the point to point races which were amazing and imo the most fun single player of the lot. forza 2 was very good too but i felt a lot of stuff was left out..such as cockpits and overall the game was pretty damn ugly graphically. but it had better online, auction house and much better painting tools, tbh i loved forza 2. forza 3 was the most disappointing to me as i felt they spent too much time on community things such as storefront and the whole painting scene and not enough time on the actual racing and single player. forza 3s single player was the only one i never beat because it was agonisingly boring. they just had extremely long races for the hell of it and the drag races were the most pointless things ever. i didnt like how there was a permanent steering assist and how some RWD cars were very hard to oversteer in, such as the e36 M3, which i have driven in real life and nearly span out on my first corner..try and oversteer in it on forza 3 around a corner, almost impossible. if you havent already you really should play forza 1, it has a lot of features that are missing in even forza 3

I like the cut of your jib. I love FM1, and I'm still waiting on the tracks being put back in. Che promised multiple times after 2 and then 3 released.

I love to paint, and that kept me busy in 2 and 3, but I thought the SP of 3 was the definition of grind. It took me over a year to finish the 6 seasons.

I'd be so elated if some of the FM1 tracks found their way back in.
 

Xanadu

Banned
Jamesways said:
I like the cut of your jib. I love FM1, and I'm still waiting on the tracks being put back in. Che promised multiple times after 2 and then 3 released.

I love to paint, and that kept me busy in 2 and 3, but I thought the SP of 3 was the definition of grind. It took me over a year to finish the 6 seasons.

I'd be so elated if some of the FM1 tracks found their way back in.
agreed

i loved this track so much, and look forza newbies..night racing!

http://www.youtube.com/watch?v=YPHITmDSm5g

but nothing beats

http://www.youtube.com/watch?v=qWb_GEeaeu8&NR=1

Slayer-33 said:
Dat girl @ 1:17 DEM LEGS man.


Damn. Would.
the question is, would she let you?
 

Xanadu

Banned
sneaky77 said:
Great tracks
some of my favourites ever

what in the name of god were t10 thinking when they scrapped those tracks and instead made the biggest sin in all of forza..sidewinder
 
Xanadu said:
some of my favourites ever

what in the name of god were t10 thinking when they scrapped those tracks and instead made the biggest sin in all of forza..sidewinder

To be fair, the full Sidewinder layout was in FM1 as well, (it was the test track infield), so it's been a stain on the franchise from the beginning.
 

Xanadu

Banned
Spaceman Spiff said:
To be fair, the full Sidewinder layout was in FM1 as well, (it was the test track infield), so it's been a stain on the franchise from the beginning.
it was? i seriously cannot even remember it thats how forgettable the track is haha, i just know they forced you to play it on forza 2s career, bad bad memories
 

Jamesways

Member
Xanadu said:
it was? i seriously cannot even remember it thats how forgettable the track is haha, i just know they forced you to play it on forza 2s career, bad bad memories
Yes, it was, they jazzed it up quite a bit in 2, scenery wise, and added a slew of small ribbons. I know a ton of people didn't care for Blue Mountains, but that and Alpine Ring were my favorites. Just loved the skybox on Blue Mtns.
They all were good though.
I was ticked when I got Forza 2 to see they cut NY Long.

Back after 2 came out, Badned showed us a wip pic of Blue Mtns in wirebox form, they started polishing it up for 2 but it never made the cut or the DLC.
 

sneaky77

Member
Jamesways said:
Yes, it was, they jazzed it up quite a bit in 2, scenery wise, and added a slew of small ribbons. I know a ton of people didn't care for Blue Mountains, but that and Alpine Ring were my favorites. Just loved the skybox on Blue Mtns.
They all were good though.
I was ticked when I got Forza 2 to see they cut NY Long.

Back after 2 came out, Badned showed us a wip pic of Blue Mtns in wirebox form, they started polishing it up for 2 but it never made the cut or the DLC.

I agree with those 2 tracks they were some of my favs in Forza 1
 

saladine1

Junior Member
shinnn said:
So, in the 'man vs machine' lap, we see a lot of bouncing around, a lot of up and down in the camera view. God, I really,really hope that Turn 10 have recreated this sensation via track anomalies such as the changes in surfaces, dips and bumps..etc. I know it's been already confirmed (not by t 10) that this is actually the case,but still, it's something that has really bothered me now for quite some time.

31Zrq.jpg


Damn Turn 10, I'm really surprised by this one. A recreation of the legend,his NSX lap and shoes?
Who came up with that one?
Very unique and very impressive. I wonder what other stuff they intend on recreating..
I've got a suggestion..

Walter Rohrl Group B
 

Duallusion

Member
saladine1 said:
I've got a suggestion..

Walter Rohrl Group B

What the... Why were all these people just asking to be maimed and killed? Is it some sort of a tradition or something? A sign of trust? Just another day in rally sport?

And to drive so fast in such a twisty tunnel of people... Wow. Balls of true steel.

Wouldn't want to dilute Forza with some half-assed adition of rallying, though. There are other franchises specialised in that kind of motorsport. I'd take 3 more road tracks and overall improvements of features over inclusion of a rally stage or two any day of the week.
 
Btw, what happened to Forza World? It was rumored to be unveiled at E3, but that never happened and after that I don't think anyone mentioned it again.
 

saladine1

Junior Member
Duallusion said:
What the... Why were all these people just asking to be maimed and killed? Is it some sort of a tradition or something? A sign of trust? Just another day in rally sport?

And to drive so fast in such a twisty tunnel of people... Wow. Balls of true steel.

Wouldn't want to dilute Forza with some half-assed adition of rallying, though. There are other franchises specialised in that kind of motorsport. I'd take 3 more road tracks and overall improvements of features over inclusion of a rally stage or two any day of the week.
Those were the good old crazy days. It was an awesome spectacle no matter which way you look at it.
I don't know, I wouldn't mind at least some type of off roading in FM4. It doesn't have to feature full blown rally stages, but perhaps a track for auotcross or something. Come to think of it, I would love to see Pikes Peak and the monsters that try to tame it.
I mean, we have drifting,circuit racing,drag racing,stunt driving...why not some off road racing as well..?
 
Do we already know how online racing is going to work? I hope it's not the dreadful hopper system again.


I'd rather see a mix of F2 and F3. A few main hoppers with the most popular restrictions and the ability to host a custom room that can be made public or private.
 

Mascot

Member
PjotrStroganov said:
I'd rather see a mix of F2 and F3. A few main hoppers with the most popular restrictions and the ability to host a custom room that can be made public or private.
I think that's exactly what we are getting with FM4. Should be fantastic with 16 player lobbies..!
 

shinnn

Member
Mascot said:
I was watching the ALM event from Mid-Ohio when I read this. Great news!

If nothing else it should mean a LOT more multi-class races during the FM4 career, which should also make a lot more sense with 12 cars on track now.
I'm more interested in the online part though. The multi-class races in FM3 are fun besides the 8 players limitation.
 

sneaky77

Member
brotkasten said:
Btw, what happened to Forza World? It was rumored to be unveiled at E3, but that never happened and after that I don't think anyone mentioned it again.

Why would they start promoting that before Forza 4 is out and maybe lose sales of people waiting for the other game instead
 

mclaren777

Member
commedieu said:
all the engine swaps are "possible" but they aren't realistic in the sense of physics/drivetrain modifications/body frame... Forza goes for a more fun approach vs simulation in some aspects, like widening Nurburgring so its more fun.
Thanks. The AE86/MR2 engine swap makes sense on paper so I'm guessing it will be allowed in FM4.
 

saladine1

Junior Member
mclaren777 said:
Thanks. The AE86/MR2 engine swap makes sense on paper so I'm guessing it will be allowed in FM4.
You know what would be better than replacing an aspirated engine with another NA motor?
Converting the actual aspirated engine into NA instead. I mean we can convert NA to turbo or supercharged but why can't we do it the other way around?
Because of compression ratios? That could be easily fixed with some flat top slugs and some head work..
 
sneaky77 said:
Why would they start promoting that before Forza 4 is out and maybe lose sales of people waiting for the other game instead
Nobody said they should promote it. They showed a teaser of Reach, after the ODST demo, for example.
 

op_ivy

Fallen Xbot (cannot continue gaining levels in this class)
Duallusion said:
Wouldn't want to dilute Forza with some half-assed adition of rallying, though. There are other franchises specialised in that kind of motorsport. I'd take 3 more road tracks and overall improvements of features over inclusion of a rally stage or two any day of the week.

as a HUGE fan of rally i'd kill to see it in forza but i do see your point - its a tough thing to nail unless thats your focus (sorry GT fans, but the rally has always been pretty weak). however, i dont expect to see it in forza anytime soon.

what i am hoping for that will feed my need is more technical, tight and twisty, road courses ala positano. so god damned good, i really hope forza has at least a couple more similar style locations. glad to see the leon supercup return too, maybe i can set a few more top 100 times with a stock vehicle :)
 

adelante

Member
op_ivy said:
as a HUGE fan of rally i'd kill to see it in forza but i do see your point - its a tough thing to nail unless thats your focus (sorry GT fans, but the rally has always been pretty weak). however, i dont expect to see it in forza anytime soon.

what i am hoping for that will feed my need is more technical, tight and twisty, road courses ala positano. so god damned good, i really hope forza has at least a couple more similar style locations. glad to see the leon supercup return too, maybe i can set a few more top 100 times with a stock vehicle :)
GT5's rally showcased some neat graphical effects though... the smoke/dust effects with tree shadows casting on them and being lit by the rear lights at night was AWESOME.

Maybe it's because they're cranking this one out barely two years after the last game, tempered expectations and all that. But at this point, I gotta say... I'll be contented if Forza 4 turns out to be an very polished version of F3, with a decent chunk of extra tracks and cars. And it looks to be shaping up that way.
 
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