I have to be honest, our team takes great pride in what lights up our players, and community's the heart of what we do. So it's been disappointing. I'm not disappointed in people - people feel how they feel. I'm more disappointed in myself that I've elicited this reaction in people. I think the biggest travesty for me is how people have misread our intentions, because that's just been sad - community's the biggest thing for us, and the whole point is to get people excited about cars and excited about games, so people saying we've changed the economy for this reason and we removed this feature for that reason - I understand it, because perception's reality, and people start believing what they believe, but I know it's not the thought process we went through to make the decisions we made.
We'll get back to that in a bit. In terms of the free-to-play mechanics that are coming into it - because it came as part of a wave of Microsoft games that introduced mechanics more typically found in free-to-play games in full-price games, what's your take on that and how do you justify their inclusion?