CanUKlehead
Member
Good enough for me, thanks. Will pick it up on sale then.More tracks than FM6. More weather options. More interesting single player campaign. Homologation in races. New dash cam.
Good enough for me, thanks. Will pick it up on sale then.More tracks than FM6. More weather options. More interesting single player campaign. Homologation in races. New dash cam.
As someone who liked (but didn't love) FM6, reading some of the impressions/reviews of how 7 compares sounds great. Loved the demo too and it ran beautifully on my PC. Can't wait to start playing!
So go play that then?
has anyone read anything yet of practice laps or qualifying laps before races?
I could be wrong but I'm sure I saw a test drive option before the races while watching the live stream yesterday, no qualifying though
A 10/10 from Windows Central, what a surprise...
I could be wrong but I'm sure I saw a test drive option before the races while watching the live stream yesterday, no qualifying though
Frankly, I have to question the scored reviews seeing as codes were only sent out a day ago or so.
Impressions are more realistic at this point. This is Gamespot's, by the way.
https://www.gamespot.com/articles/forza-motorsport-7-early-review-impressions/1100-6453642/
Forza Motorsport 7 |OT| Not a motorsport
Wait like a heat race would?I may be mistaken, but I'm pretty sure I heard that those optional warm-up races do change the qualifying order.
I may be mistaken, but I'm pretty sure I heard that those optional warm-up races do change the qualifying order.
Why we are only getting reviews from MS pages? Did review embargo end for everybody? This is weird...
What did people not like about FM6? The driving was the usual goodness. Night races. Rain. Showcases?
Not saying it was great or perfect but I have spent quite a bit of time with it. A surprising amount for me personally. I think it's a great game.
Forza Motorsport 7 |OT| Not thelastword on motorsports
MSpoweruser, Windows Central, Polygon...MS pages?
Wait like a heat race would?
Why we are only getting reviews from MS pages? Did review embargo end for everybody? This is weird...
Most common complaint was there'd be one breakaway drivatar far faster than the rest of the field that some had a hard time catching.
It would have been fine if we could qualify ourselves closer to the front rather than always starting in 8thMost common complaint was there'd be one breakaway drivatar far faster than the rest of the field that some had a hard time catching.
Ok. Thanks. I just hope for specific PC version reviews.I'm trying to find the post, but pretty much standard qualifying format, based on lap times and not necessarily a shorter race.
Several more places have reviews but not hard scores until they have more time with it. So far, very positive.
MSpoweruser, Windows Central, Polygon...
oh yea I forgot about that in 6 I either got way out front early and raced alone or chased some uncatchable idiot. I sure hope that has become more challenging, guess i will wait for some more reviews
MSpoweruser, Windows Central, Polygon...
The demo ran flawlessly for me. So not sure what improvements you are looking for.Does the final version look/run the same as the demo, or have there been improvements?
In all honesty, it might have still been the bad taste left from FM5, and the fact that I put hundreds of hours into FM3 and 4 (4 being my favorite of the series). I still put a good chunk of time into 6, but at that point, I felt like I was kind of just going through a similar process again, and I was having a blast with the FH series as well, which made the standard circuit racing progression of FM kind of feel like a step back. That's no fault of the game, just a reflection of where I was with racing games 1-2 years ago.What did people not like about FM6? The driving was the usual goodness. Night races. Rain. Showcases?
Not saying it was great or perfect but I have spent quite a bit of time with it. A surprising amount for me personally. I think it's a great game.
Unless I missed it, I haven't seen any of the reviews mention "Homologation" yet, which is the new tech making all the cars competitive in mplayer. Perhaps the reviewers need to see the game launch and lobbies full to get a better sense of it it works.
I'd love to hear more about it and if it works as well as I hope it will work. I love Forza, but lack of gaming time means I don't get to player mplayer that regularly. In Previous Forzas it was annoying to get in a multiplayer race only to find my car isn't competitive or I forgot to upgrade it to the class limit. Having that be automatic sounds like a feature that will make me player multiplayer a whole lot more.
More info on Homologation if anyone is interested: https://www.forzamotorsport.net/en-us/news/wir_9_22_17
Oh snap. I didnt know that Polygon was partially funded by Microsoft? Isnt The Verge a sister site of Polygon? This kinda puts their creditbility at risk IMO. Good to know.
Anyhow, I might be getting this game with my XOX. Definitely waiting on impressions first...but it looks awesome.
As someone who liked (but didn't love) FM6, reading some of the impressions/reviews of how 7 compares sounds great. Loved the demo too and it ran beautifully on my PC. Can't wait to start playing!
So go play that then?
Forza 6's career mode had practice laps in already.
yes but would like in free play also and hope you still earn credits in free play and not just career
Forza Motorsport 7 |OT| Not thelastword on motorsports
Qualifying is now an option in free-play sessions too with Grid Ordering by Best Lap (of the last race) and the ability to change scoring types. (Check the dialog box on the right for confirmation)
They should allow you to do a qualifying lap for each race. At least for the higher up ones. Stop with the standard starting position bull.
I read the article but I'm still not certain how this is different from the current PI system. If hp, tires, brakes etc, went into what made up the PI, what difference does it make if they're now saying that my tires can't exceed X width. It probably couldn't before anyway because going over X width would put it an different PI class.
And what is that? Does the average gaming press ever do touch on the physics? No.
Specialised sim sites will do that, but not Gamespot or IGN.
Do I really have to spell it out for you?
If the game was a sim, the most important thing would be how the cars and tyres physics perform.
BUT... I remember early on reading that you could change up the number of laps for the races in career? That was one of my biggest gripes with the previous games. That they'd start you off all the way in the back of the grid and then ask you to win in a 3 lap race. Just led to extra aggro-driving, from the AI and player alike. Is this now configurable in F7?
I read the article but I'm still not certain how this is different from the current PI system. If hp, tires, brakes etc, went into what made up the PI, what difference does it make if they're now saying that my tires can't exceed X width. It probably couldn't before anyway because going over X width would put it an different PI class.
An important consideration for a sim is and will always be performance. Outside of playing on a PS4 Pro in boost mode, AC doesn't perform well on consoles. It's why it's not as prominent as it is in the PC scene, in spite of a solid sim framework.
Ah, here we go. This was what someone on Gaf reported about qualifying in free-play (I had been imagining it in career mode):
casual gamer