10-16-2004, 03:20 PM
The developers have stated a number of times that they are polling the controller at 180 fps for greater accuracy, so you can rest easy, that issue is nil.
10-18-2004, 09:30 AM
Fact of the matter is, you are going to react to what you see (remember, the TIMING is exactly the same between 30 and 60 - neither is running any slower or faster. the difference is frequency of images presented to your eye), and considering there is no delay between the controller and the screen, your only limitations are your own reflexes.
10-18-2004, 02:39 PM
Seeing a truck coming straight at you at 30 or 60 fps doesn't mean you sit there and stand with your jaw agape one way or the other--you don't sit and wonder how many frames you have left before you can jump out of the way, because the event is based on Timing and the velocity of the vehicle. Now, if we were talking, say 5 frames per second, then one's sense of timing WOULD be affected, because not enough information is presented to the eye for the brain to interperate as real-world movement or animation (the truck would be 'teleporting'). It has long been established that our minds interperate visual schema as normal movement at around 24 frames per second, which is the framerate used for cartoons, movies and television. 30 is easily as effective. 60 WOULD be smoother, but then, at this point you're talking about timings so minute, they are limited physically by the speed your own reflexes (of neural conduction itself! bwah!), and are thus, I think, are negligable.
10-19-2004, 02:01 PM
Yes, a neural impulse travels at 100m/s. But if you have to take the entire arc into account, from afferrent, then toss in higher brain function for interpretation, to efferent (effector) arm of the circuit, to muscle output, shit tends to get delayed. Seriously, you think people can react effectively within 1/60th of a second? my friend, then we'd never have auto accidents. If human reaction time is limited to .15 sec, that translates to about fifteen feet if your travelling at 100 MPH, before you slam on the brakes. The issue has always been timing. by polling the controller at 60 or more, the input from the player is smoother. in theory, I suppose.
10-19-2004, 02:38 PM
sorry if it wasn't clear enough--hell yes you can resolve information at a higher framerate. that's why the movement looks smoother. point is you aren't missing anything you can react to at 24 or 30, compared to 60.
10-19-2004, 02:50 PM
gmoran said:
If you can resolve data at higher than 30FPS, then of course you will react to it faster, because your starting point is earlier. Imagine it's a race: when you see the chequered flag you will react at the same rate to press the accelerator; but at 60FPS you will see the flag earlier. Everything else being equal at 60FPS you will start quicker than at 30FPS. The logic is inescapable.
.0173 seconds earlier? I hope you aren't a gambling man, my friend.
10-19-2004, 03:03 PM
look at it this way, again: with the way things are going,
you don't see the flag as appearing .017 seconds sooner--it just moves more smoothly, along with everything else.
<Edit>
as far as the flag issue, I worded that rather poorly--you
do indeed see it 0.0173 seconds 'sooner' the point is, that 0.0173 seconds doesn't provide any input you can realistically react on. IMO. hence, "negligable" in reaction time (which is a power of ten longer, by standard).
Yesterday, 01:49 PM
The simple fact is, some people can't wrap their heads around a simple postulate. the question being that, although you are processing more information at 60 frames per second (which again was *never* the issue), does that tiny bit of "extra" give you an "edge" over events being processed at a slightly lower rate, if the frequency of input between the two control systems is identical. Just because a human being is capable of percieving more, does it by definition imply he or she is physically capable of initiating a significantly different, or faster, response. "YES!" you and others cry. I still say, simply, it is unlikely. I feel we, as people, have our limits. The sheer aggressive nature of the response to this has been, in a word, confounding.