Our team offered a digital skin of Jason Voorhees as a Kickstarter reward for those that wanted it at specific tiers as listed.
$65 Jason Voorhees Digital Pro Pack
$99 Physical Game Edition + Digital Content
$129 Physical Game + Digital + Extra Download Key Pack
$140 Physical 'Machete' Steel Collector Pack
$140 Rev. 2 Physical 'Machete' Steel Collector Pack
$230 Signed Physical Game + Digital Content
$275 Signed Physical 'Machete' Steel Collector pack
$275 Rev. 2 Signed Physical 'Machete' Steel Collector Pack
$400 Camp Crystal Lake Counselor Database
$500 Virtual Team Member
$750 Youtube Star
$1,000 Jason's Victims
$1,199 Name a Cabin!
$1,250 Design & Name an Achievement/Trophy
$2,000 Jason's Victims + Design an Achievement/Trophy Combo Pack
$2,500 Dev Team Hangout
$5,000 Design-a-Kill!
$6,000 Horror Icon Dinner
$7,500 Launch Party
$10,000 Be in the Game!
We initially stated that our team would only offer the Tom Savini designed skin as a Kickstarter-only item to thank our earliest supporters. They would be the only ones to get the skin, and would get to have something exclusive for gameplay. Our thanks to them, and their way to show off a bit to others that they were there at the start.
Of course; we hit 12,000+ backers. Not all of them got that skin. Many opted for the cheaper options that got them the base-game, and many are now realizing that each tier lists rewards. Simply backing the game did not get you the skin. So we decided to take another route when Backerkit opened soon after the end of Kickstarter.
We offered the skin as a standalone product for backers at the pricepoint of $6USD. The same can also be said in all regards for the counselor clothing pack; they were a la carte items. You were given a menu in which to choose what you wanted, what they were to get for your level of backing, and when all was said and done we would deliver on those items.
We made that clear on Day 1 of the Backerkit that these two DLC were for backers; both Kickstarter and Backerkit. Kickstarter was a month of funding, while Backerkit lasted until the end of March 2017. We made multiple forum posts. We made multiple Facebook posts. We made multiple Twitter posts. We made multiple statements to our Backers, we posted to all current Backers on Kickstarter/Backerkit via updates and emails to ensure they had the right items they wanted and to ensure they bought for the correct platform. We showcased the skin as a teaser, we posted a teaser video, we had Tom Savini reveal his creation on our social channels with final warnings that this skin was not going to be sold after the conclusion of our backer campaign.
So here we are and here is where we are always going to stand; that skin and those clothing items are not for sale. They are not for secondary sale. They are for those that backed us and have been with us from the beginning. They are the people that took a chance on a campaign that has produced a game that is overall fun. Sure, we have issues that are being addressed at this time, but no amount of comments, complaints or insults or suggestions are going to bring that skin back. There was over a year and a half time for someone to feasibly learn about that content and purchase it for $6 or $9; you did not even need to buy the game is you did not wish too at the time.
This team stands firm that for those of you who missed out; sorry. You missed out. Our backers believed. They funded. They supported. This is our thanks to them with a skin that is in no way superior to the other versions of Jason present within the game. I am sorry for those that want it now, but you missed out. We did everything we could to ensure that the word got out through our channels, press and otherwise, but the answer remains the same; we will not sell them.