McKeeverFever
Banned
I'm thinking of buying this today on PS4 but before I do can anyone confirm or deny that the PS4 will be getting the additional pc content?
I'm thinking of buying this today on PS4 but before I do can anyone confirm or deny that the PS4 will be getting the additional pc content?
Is the framerate smoother on the PC version? PS4 seemed to stutter a lot.
They'd better at this point.I find it pretty crazy that we still haven't gotten any word on Season 5 yet. They must be planning something pretty big I guess...
Lol, I forgot this game existed (ridiculous since I made the frigging OT). Damn, S5 still not out yet? Sheesh.I find it pretty crazy that we still haven't gotten any word on Season 5 yet. They must be planning something pretty big I guess...
Where is Season 5 and the arcade mode for PS4? Is 17bit even working on the game anymore?
I can't imagine they'd drop it on PS4. When it comes out, we'll get it.Nothing new so far. Judging by twitter the devs seem to mostly be visiting events and showing the game to new crowds. Sucks that early supporters need to wait so long.
I am going to guess we are never getting the new modes and season 5 on ps4...
Based on what I'm reading on Twitter, they lost a programmer and can't do anything until they hire a new one.
Where is Season 5 and the arcade mode for PS4? Is 17bit even working on the game anymore?
They haven't got a new one yet?!
For real. Seems like this game gets a pass when press is complaining about episodic games taking forever.
It's "getting a pass" because it's a low profile game.For real. Seems like this game gets a pass when press is complaining about episodic games taking forever.
Where is Season 5 and the arcade mode for PS4? Is 17bit even working on the game anymore?
Got this for $10 on Steam the other week and played about an hour. The artstyle and music are great and I'm having fun so far but I was disappointed to learn that Season 5 still isn't released. If a game is missing that much content it should be marked as early access.
Glad I didn't pay full price. That being said it's still a beautiful game, I hope it does well enough for further support.
Same. Bought it during the winter sale for $12. Just recently finished the first 4 seasons.
I love the art style and game mechanics, but the content is really lacking. The mission layouts, regardless of whether you're inside an asteroid or a ship, are all the same and content is recycled over and over. They could have done so much more with it, from different types of missions and layouts to different kinds of enemies to more "metagame" (overworld map, resource mechanics, strategy mechanics, etc). Think Galak-Z mechanics + FTL variety and progression.
I like what's there, and I'd easily recommend it to shooter fans, but it feels like a $10 purchase.
Our sincere apologies for taking so long everyone, we've learned the hard way to never, ever again promise free additional content, this has been a huge blow to us. Over the course of the creation of the DLC we lost our main engineer who was going to basically single-handedly engineer the entire thing, we moved our remaining lead engineer and studio director to join the (now) main studio in Kyoto, Japan, which was a massive distraction in terms of time and resources, and because the sales were well short of expectations, we've had to focus on other projects in order to keep the studio running. These are tough times for most indie developers, the ones that don't win the sales lottery have to scramble to stay alive, something we've gotten used to.
The good news is we've had lots of time to really listen to feedback, and really focus on an additional piece of game that really complements the main game, in new ways that I think our fans will super appreciate and will give the game really, really long legs to make up for the lack of updates in the few months following release. We had originally planned to release it much sooner but life had other plans for us. Its *desperately* close now, we're just waiting on final music and putting in the final voices, along with final tuning. We hope to be able to launch the trailer and announce full details very soon, and the content will be available, for free, to everyone, shortly thereafter.
We think its been worth the wait but we really wish we had been able to deliver sooner, and you have our sincerest apologies for the delay. That being said, we think fans will be able to enjoy the game for a long, long time, and we are exceedingly happy and excited about that! Thank you!
I gave up on the game when the developers (seemed too) they said arcade mode would come to ps4 but never showed up. If they add arcade mode and work on the hitching I'll give it another go other wise meh
Feels like it got a lot of talk in a small circle of gaming outlets, just like Skulls of the Shogun. It's sitting at only 15.5k owners on Steam(Spy).So...the game didn't sell well ? I am a bit surprised....It's such a great game.
Update from the developer on the Steam forums:
http://steamcommunity.com/app/300580/discussions/0/496879865900145824/#c412448792345994715
I hope everything he's saying here still applies to the PS4 version as well.
New update out on PS4, adds Arcade mode (checkpoint after every mission)
Thank you so much for this. I suck at this game, so this is a godsend.
New update out on PS4, adds Arcade mode (checkpoint after every mission)
Thank you so much for this. I suck at this game, so this is a godsend.
People are seriously into some weird shit if Galak-Z fell short of sales expectations.
People are seriously into some weird shit if Galak-Z fell short of sales expectations.
New update out on PS4, adds Arcade mode (checkpoint after every mission)
Thank you so much for this. I suck at this game, so this is a godsend.
The controls are unorthodox more than anything, and that's not necessarily a bad quirk. The game feels remarkably tactile because of it, and it would've felt a lot less satisfying to play if the devs went for something more typical. I mean, it is what it is if it's not your cup of tea, but it's not the game's fault if you feel like you're flailing about.Picked this up via PS+, and am trying to really give it a shot. The barriers so far are truly awful UI and between mission flow, and the controls. I'd be loving it were it a twin stick shooter, but as is I never really feel in control of the ship, at least not when there are multiple enemy groups in the same space. I just find myself careening about hoping not to blow up.
Going to keep at it for a bit, but if I give up, it'll be the decision to go with momentum/thruster based controls that do it.
Picked this up via PS+, and am trying to really give it a shot. The barriers so far are truly awful UI and between mission flow, and the controls. I'd be loving it were it a twin stick shooter, but as is I never really feel in control of the ship, at least not when there are multiple enemy groups in the same space. I just find myself careening about hoping not to blow up.
Going to keep at it for a bit, but if I give up, it'll be the decision to go with momentum/thruster based controls that do it.