Yeah, I can't see the direct link at work. I can see the imgur one, though. Thanks! Looks great!
Ok, the logos are on it now, so there's no excuse.
Can we bring this to Kojima's attention? Like, seriously.
The difference is so staggering. Like the best cover art ever vs. the worst.
Oh my lawd, fantastic job man!
what is it about metal gear threads that illicit the dumbest theories
Ok, the logos are on it now, so there's no excuse.
Can we bring this to Kojima's attention? Like, seriously.
The difference is so staggering. Like the best cover art ever vs. the worst.
What a gaffer probably done in 5 minutes is better than that official boxart monstrosity.
The digital version is live! ^_^
What a gaffer probably done in 5 minutes is better than that official boxart monstrosity.
Get dat info people.
Yes, sir! Just started reading and something that people had been speculating on has been confirmed: there is an app for second screens and this app not only will show Snake's map, but will play audio files and view mission information. Will share more; again, just started reading!
Thank you sir! Any new screens? can't wait for more information![]()
so... are the new screens nice?
what is it about metal gear threads that illicit the dumbest theories
No problem!
New screens are nice, but don't vary much from what we have seen before! Though, there is a screen of a tank being controlled by the player during the Ground Zeroes portion of the game.
Also, Game Informer clarified that they did not play the final version of Ground Zeroes!
I'm not sure Kojima has direct influence over stuff like game cover art. Didn't he tweet that they removed Kaz from the US/EU covers because marketing thought it wouldn't appeal to people? So the Japanese cover has Big Boss and Kaz, and the EU/US cover has Big Boss and a ..helicopter, I guess.
He and Shinkawa are super tight, I have no doubt Kojima would want nothing more than having his artwork on the cover.
![]()
Just kidding, great cover.
That isn't Shenmue 3.
You better check yourself.Kidding.
I was fortunate enough to meet Shinkawa-san at last year's E3. He is a boss amongst bosses, for sure. Very pumped at that art.
For those that don't know, GameInformer will have content made available every other day for GZ for a while, so make sure to check out their MGSV hub if you're interested (there's also some bomb-ass Shinkawa work on that page, too).
Bring on the questions!
You better check yourself.Kidding.
I was fortunate enough to meet Shinkawa-san at last year's E3. He is a boss amongst bosses, for sure. Very pumped at that art.
For those that don't know, GameInformer will have content made available every other day for GZ for a while, so make sure to check out their MGSV hub if you're interested (there's also some bomb-ass Shinkawa work on that page, too).
Bring on the questions!
Did the version GameInformer played include the whole ending cutscene? If so did they tell us the whole ending in the article or was they told to keep quiet? I mean according to the article they weren't even sure if what they saw lead to the coma or not.You better check yourself.Kidding.
I was fortunate enough to meet Shinkawa-san at last year's E3. He is a boss amongst bosses, for sure. Very pumped at that art.
For those that don't know, GameInformer will have content made available every other day for GZ for a while, so make sure to check out their MGSV hub if you're interested (there's also some bomb-ass Shinkawa work on that page, too).
Bring on the questions!
What a gaffer probably done in 5 minutes is better than that official boxart monstrosity.
Please be more like 3 than 4.
Please be more like 2 than 3.
Bring on the questions!
what is it about metal gear threads that illicit the dumbest theories
Discussing the game's visuals following a hands-on playtest in its latest issue, Game Informer states that "Kojima Productions hard work under the hood pays off in the graphics department," noting Fox Engine's impressive lighting and the sight of "watchtowers [crumbling] to hundreds of pieces with an RPG shot".
However, it later adds that "Kojima notes that MGS V looks slightly better on the PS4 compared to the Xbox One, something we also noted before he mentioned it."
It isn't clear from the article how the two versions differ from one another, or whether one runs at a lower native resolution than the other.
A Konami representative told VideoGamer.com that they were unable to confirm the native resolution and frame rates of the two versions when contacted about any potential differences last week.
what is it about metal gear threads that illicit the dumbest theories
Slightly is such a stupid word to use when you give us no context.
You better check yourself.Kidding.
I was fortunate enough to meet Shinkawa-san at last year's E3. He is a boss amongst bosses, for sure. Very pumped at that art.
For those that don't know, GameInformer will have content made available every other day for GZ for a while, so make sure to check out their MGSV hub if you're interested (there's also some bomb-ass Shinkawa work on that page, too).
Bring on the questions!
When it rains it pours
Main character is BB imposter confirmed.
Here's a question... what's up with that image of Solid Snake hidden in the background?![]()
DAT COVER!
Main character is BB imposter confirmed.
Where is this from?
Here's a question... what's up with that image of Solid Snake hidden in the background?
![]()
Here's a question... what's up with that image of Solid Snake hidden in the background?
![]()
Metal Gear Solid 5: Ground Zeroes 'looks slightly better on PS4 than Xbox One' Kojima
http://www.videogamer.com/ps4/metal...ghtly_better_on_ps4_than_xbox_one_kojima.html