Okay i want to make this clear, no i am not missing shots i see the shots hit their target and blood splatters come off the enemy with each hit. But when they should die they don't. I've seen countless situations where it's 3 vs 1 or 2 vs 1 and they guy who's lagging takes 4,5,6 hits and still doesn't die. I've been killed by guys who aren't even facing the right way and i've emptied 3/4 of a lancer clip into somebody charging me and they didn't die either.
Sometimes it's even gone the other way where i've been surrounded by 2-3 guys, they're firing right at me but some how i don't die. And further more very rarely do i play a game and i end up with an even kill to death score, it's either i dominate and i'm MOTM/top 3 or i get destroyed with significantly more deaths.
The fundamentals of Gears are the same in all versions, there is no massive difference between them. You go for power weapons and map control, lancer for range and Gnasher is king up close. Favour the right hand side because all Gears characters are right handed, work together as a team and take advantage of active reloads.
If Gears 1 is so different from Gear 3 then i'm sure people here can list these 'significant' differences.
Just because you see blood coming from them doesn't mean that they're just going to fall to pieces. Don't forget that the shotgun has a random spread. Some rounds will go a direction, and some will go another. If you're up close and in an enemies face and you're standing the slightest way off, you won't get that body shot, which in hand, will leave them in pieces. To get those body shots, you have to be lined up perfectly with their body. ALL of the spread has to hit the body, not 1/4, 2/4 or 3/4. If the person has taken enough damage, you'd be more likely end them with one extra shot.
Understand that the Lancer isn't something that is completely viable to get kills in Gears of War. It is used for ranged suppression, and if you're close up and someone is pushing you with a shotgun, they can pop up, hit you in the torso or legs, and you'll be downed. The only time a Lancer is useful in close range is if the enemy is completely oblivious of you or if they're at an angle where cover isn't the best. You can kill people with the Lancer, but only at the right time. If someone is rushing you and all you have is the Lancer out, it's basically a Gnasher fight.
Sure, the fundamentals are the same. (Cover to cover shotgun for close range, blah, blah.) The way the game plays is completely different. I'm sure many of us could bring up a list of stuff that is different.
I'm not really sure how else i'm supposed to take:
"And here come the whiners. It was inevitable. People really cannot handle being bad a game in this and age can they?
Get over yourselves and get better."
I'm not saying everybody is experiencing lag but i'm not the only person who has experienced it either. I've had plenty of conversation with people online about how laggy and random it can be. I've have no problem with lag in any other game i have played in recent years. The reason why i bring up lag as an issue is because of the 200+ games i played last gen, hands down without question Gears 1 and Gears 2 were the two most laggiest games i have ever played in my entire life. They were so bad to the point it wasn't worth playing them. After Gears 3 and Judgement i thought we were past this.
I'm sure it isn't as bad as the original Gears of War.