Ghost of Yotei |OT| Jin there, done that

Well, I bought it. I knew you fuckers would break me.

Downloading now. And I still have Outer Worlds 2 and Hell is Us that I've barely touched but are so far fantastic 😵‍💫

Why the fuck do I do this to myself
I'm just as bad. I'm currently trying to finish BG3 and Outer Worlds 2, but still nearly bought Stalker 2 today. I've held off for now, but I'm fairly weak when it comes to shiny new things.

Anyway, hope you enjoy GOY. I thought it was pretty solid overall.
 
Last edited:
I'm just as bad. I'm currently trying to finish BG3 and Outer Worlds 2, but still nearly bought Stalker 2 today. I've held off for now, but I'm fairly weak when it comes to shiny new things.

Anyway, hope you enjoy GOY. I thought it was pretty solid overall.

I think and hope I'm done for the year. There's still Prime 4, but I'm dicey on it now that that npc accomplice has been shown.
 
Wc42cX9CWQlArUpo.jpeg
SteZNneRILk6ps81.jpeg
Vpt8CMphRXlqOIFX.jpeg
B6bboYYaCu2EScRU.jpeg
agZTkTpCfATfTUOb.jpeg
 
and done, brilliant shit, my third platinum. and all of them are sucker punch games lol

i like how they do it.
i usually never care about that stuff, but by the time you finish their games you realize you collected most of the trophies organically and just go out of your way to find the few remaining ones.
 
Last edited:
Well, I bought it. I knew you fuckers would break me.

Downloading now. And I still have Outer Worlds 2 and Hell is Us that I've barely touched but are so far fantastic 😵‍💫

Why the fuck do I do this to myself

This is one reason I semi-hate sub services. It makes me so focused on all the games on the service and what to try next. Instead of just buying a game and playing all the way through it.
 
One of the most beautiful games I've ever seen. As someone that spent 50+ hours in Shadows, I just think this feels so much better to play and the artistry and presentation is just outstanding. The organic and natural way they designed you stumbling into events is something else. I almost feel like this should be the new standard.

3Ra1ViF2uiDmL5au.jpeg
TNXKSVKVhk6PqgeE.jpeg
BSz6lYfeuu1QMhlF.jpeg
44m2zgNra8kdA5xh.jpeg
KopQWWoqF8AFNa8b.jpeg
4YYv4Xg0Wdh5bGN9.jpeg
 
I gotta be honest, I'm a little bored from playing. I think the game is absolutely gorgeous. It plays well. But I don't know if it's because I'm so burned out of open world games but I'm not into this nearly as much as Tsushima. I think part of it is I think this world is much less interesting to explore. And also more confusing layout wise. I don't know, it felt more seamless to explore and take care of side stuff in Tsushima. I don't remember getting stuck figuring out where the entry point to s specific mountain or area is nearly as much as I am in this game. And in general I've felt far less compelled to explore in this.
 
Last edited:
I gotta be honest, I'm a little bored from playing. I think the game is absolutely gorgeous. It plays well. But I don't know if it's because I'm so burned out of open world games but I'm not into this nearly as much as Tsushima. I think part of it is I think this world is much less interesting to explore. And also more confusing layout wise. I don't know, it felt more seamless to explore and take care of side stuff in Tsushima. I don't remember getting stuck figuring out where the entry point to s specific mountain or area is nearly as much as I am in this game. And in general I've felt far less compelled to explore in this.

The map in Yotei is full of roadblocks, the layout is super weird. It doesn't feel like a real open world which is strange because Tsushima didn't have this issue
 
and done, brilliant shit, my third platinum. and all of them are sucker punch games lol

i like how they do it.
i usually never care about that stuff, but by the time you finish their games you realize you collected most of the trophies organically and just go out of your way to find the few remaining ones.
Same, it and Tsushima are probably one of the only games I've bothered to get the platinums for.

I enjoyed the game overall, especially the combat. Most of the open world was quite beautiful, especially in the Yotei Grasslands and Tokachi Range. Basically the most wide, open spaces where they would actually let you pull the camera back while on horseback. The story wasn't anywhere near as good as the first game, but Atsu might be a bit better of a character than Jin imo. Probably a 7.5/10 for me, with some noticeable improvements over the first game (graphics, combat, encounters, activities), but some clear regressions in other areas (side characters, myths, and open world layout).
 
Yeah the layout is weird. It feels way more closed in, but wider with much more to do. It is definitely fucking odd to see a miles long hedge blocking your way into a deep forest 😫 Now wandering right deep into forests that's something that Shadows can do, but it's all good. Each game has its own strengths and weaknesses 🤷🏻

this is the better game
 
Last edited:
I hope they stop hating the game. Infairness despite of antifa actress and leftist and woke employees and one of them was fired because of his evil opinion on Charlie Kirk death, the game is very based. None of that woke pride agenda and twisted gender ideology crap was push and forced. Give Sony some credit that its clean from woke pride agenda crap
 
I'm 100% in for NG+, leaving it till right before Legends, to get my chops back for what this game will be really all about
 
I hope they stop hating the game. Infairness despite of antifa actress and leftist and woke employees and one of them was fired because of his evil opinion on Charlie Kirk death, the game is very based. None of that woke pride agenda and twisted gender ideology crap was push and forced. Give Sony some credit that its clean from woke pride agenda crap
They deny themselfes an amazing game just bc of some actual bullshit that has nothing to do with the game.

A true gamer would never do that.
Game is legit amazing.
 
yogaflame yogaflame , Minari Minari

Are "They" in the room with us right now ?

Horror Wb GIF by Warner Bros. Pictures


Jokes aside, the game is very good, with plenty of mindboggling decisions, like the map layout, or the absence of GOT beloved features like being able to change the weather, and has less overall content in terms of cosmetics and techniques (not having the hold square for a stronger blow like in tsushi is sad).

It is of course much more beautiful than GOT also adds interesting ideas like a very diegetic way of pushing the story forward (tho it loose its magic when you understand that it is simply talk to some dude on the road and he points you to a new mission direction / some dude comes when you are camping and he points you to a new mission direction / You beat the last enemy of a group and he points you to a new mission direction).

But really it is hard to say the game a masterpiece, it is a very good derivative sequel, which is good in itself, but we need someone with a vision (Think James Cameron T2 and Aliens) for the next one to push the game towards exciting territories. If not it will just be formulaic sequels after formulaic sequels (think hollywood MCU slop).
 
Finished the story a couple weeks ago after about 50 hours, been mopping up the last few collectibles since. The game is phenomenal. Absolutely loved it. A few notes:
  • It's stunningly gorgeous. There's certainly plenty of room for technical improvements, many of which Assassin's Creed Shadows demonstrates very well, but it's just so pretty to look at. I never tire just riding around the world. It really feels like living inside of a painting. This game is a perfect demonstration of how much more important a strong artistic direction is than simply relying on including all of the hot tech talking points.
  • Visuals got top billing since that's what you notice first, but more importantly, it's pure joy to play. The controls, traversal, combat - everything feels just right. The quality of the camerawork especially stands out. The way it pulls out and swoops around while you're riding your horse; the way it pulls in close as you walk around settlements and talk to people. It feels effortless and cinematic while still giving you full control. It's magic. It's the polish in these little details that get overlooked by so many developers and are what make a game really stand out.
  • Great character performances all around. Steller main cutscenes, and while ordinary conversations are still pretty basic (not nearly as good as something like HFW), they're a big improvement over the first game, and better than a lot of other big games like FF16. Most importantly, even in the most basic conversations, voice performances are still really good and engaging so I want to hear what they say even when it's not cinematically interesting. A stark contrast to ACS where every line of dialogue is a crime against my ears.
  • I surprisingly really like Atsu. I was not expecting that. I figured we were in for your typical girlboss, but she's actually very likeable.
    • She's kind and empathetic - she'll help out random people without complaining about what a drag it is.
    • She's loyal - obviously her main goal is revenge for her family which is essentially loyalty to a problematic degree, but with other friends and associates as well.
    • She's strong and capable, but crucially, she knows that and isn't insecure about it, so she doesn't need to constantly boast or brag or prove that she's a badass. This is one of the biggest stumbling blocks with "strong female characters" and is handled very well here.
    • She's also witty and funny - she will trade jabs with companions but in a friendly and genuinely humorous way. Her quests with Master Yoshida (the odachi master) were a perfect example of this - I was chuckling or outright laughing the entire time they bantered. I am SO happy Sucker Punch completely avoided the modern obsession with overdone sarcasm and snippiness.
  • Really good supporting and side characters.
    • I really enjoyed the process of meeting each of the weapons masters and learning under them. Here again was a potential pitfall that most other media would fall into of having Atsu automatically and immediately be perfect at everything and show that everyone else actually needs to learn from her. But instead, when you first start learning a new weapon, you're not good at it. And most brilliantly, instead of being limited to a cutscene, it's part of the actual gameplay: when first trying to learn the dual katana you have to build up the strength in your left arm, so Master Hanbei has you cut through bamboo, like you've done before - but you're only using your left hand, and to demonstrate how unwieldy that is, all of the button prompts are on the left side of the controller. It's so simple, but so clever.
    • I wish we got to spend a bit more time with the enemies to develop them more, but that's because what was there was very engaging and interesting - I wanted to know more, which is much better than being bored with them because they are uninteresting (again, like ACS).
  • One last point that stuck out to me in a very positive way: Yotei is much less grim than Tsushima. GOT clearly wanted to be "dark and gritty" - it's very violent, there are people impaled on stakes everywhere, there are decapitations in cutscenes, and also most of the side quests are incredibly depressing. Yotei obviously still has plenty of blood and violence in combat, but the world is much more inviting and enjoyable. The land isn't in the middle of a full blown invasion so there are many normal people traveling about and living their lives. Many of the side quests that could have turned out poorly surprisingly do not, sometimes to humorous effect.
There's plenty more to say - the music is fantastic, and I haven't even touched on the design of the open world which is absolutely top-tier - right up there with BOTW. It's not perfect - I like aspects of the map in GOT better, it feels like maybe it had a little more variety. I miss places like Akashima Village in the middle of that swamp of flowers. But overall it's an all-timer: pure comfort food in video game form.
 
Pretty awesome occurrence happened during one of the weekend sessions. So I'm still going around the Yotei Grasslands knocking out quests and finding stuff and I know I'm supposed to hit up the inn and progress the main story.

Decided to make it a little tougher on myself by choosing to fully explore the grasslands before heading to the inn where I knew I could finally get my hands on a bow, finish some bounties etc.

12 hours in I set up camp and who comes walking along? The chick from the inn who sells bows. She comes over and is like "I've heard of you blah blah blah and I have something I think you might like."

She sells me the regular AND long bow right there at campfire. Now I dunno if this happened to anyone else here or not, or if it's supposed to happen if you mess around too much before progressing the main, but I thought it was really fucking cool how out of all people, and at a time where I was really starting to fiend for some ranged weaponry, she comes along and hooks me up.

I was pretty fucking blown away. The random camp visitors has been one of my favorite things so far. That and how even the bamboo strikes can turn into their own little side stories or quests. Really good shit.
 
I got this last week. I was planning to wait, maybe even until the PC port came. I liked the first one very much but the discussions online weren't very positive and other than that I didn't check out videos or anything. It came down in price a little bit and starting January "violent" games will have an 8% tax in my country so I decided to get it expecting just to leave it there until maybe towards the end of next month because I'm pretty entertained playing BF6.

Once it arrived I decided to try it out for a bit and got hooked. I remember why I liked Tsushima so much and haven't been able to really play anything else since I got it.

It looks suprisingly gorgeous (I usually don't get surprised with PS5 graphics as I have a capable PC) don't know if it's tech merit or just art direction or both. It's everything anyone could expect from a sequel. I'm having a blast doing all the bounties and just traveling around. I haven't gone much further than The Oni mission and I already have some weapons fully upgraded.

The sound is, as always, amazing. It really makes my HT shine. Just for that it was worth it to get it on console as my PC is in the studio and I use headphones there. Voice acting (Japanese) is superb.

All in all great game. Sucker punch does know what they are doing.

Quick edit because I forgot something that has come to my mind several times while playing: There was a lot of discussion of how ugly Atsu is before the game release (not sure after as I was avoiding spoilers) and she doesn't seem ugly to me at all, just normal. It definitely adds to the story that way, it would have been a terrible terrible decision to make Atsu video game hot. She is a great character just like she is and fits the environment perfectly.
 
Last edited:
Feels great to find goodies behind so many waterfalls just like back in what I call "The Day".

Game is so good so far. That cutscene coming into that first inn was awesome.

oyyLYRFAgLboKDss.jpeg
zz1kFdHrlL1O2ftg.jpeg
1kojR65w7kT0nKIK.jpeg
 
Last edited:
The OST is really well done and I do usually have it on, but I cant help but put on some choice rando Spotify tracks when just riding around uncovering shit.

Newest, latest. Fitting when riding towards a Oni, leaping off and then slicing n dicing some limbs off.

 
I can't stop playing. Atsu is such a good character. The story is incredible and the side quests/points of interest are really well done and engaging.

I find myself saying, ok, i'm gonna start the next main quest and 3 hours later i'm doing alters, bamboos, and hot springs.

It gives me the feeling i had when playing BoTW, if you see it, you can go there and it's something interesting.

Love this game.
 
Game continues to be awesome. I'm in the middle of the Oni drama and it's fucking fantastic. I love how much more character this game has. It's even got some occasional humorous lines and moments. Tsushima is awesome but it seems so lifeless, dour and dead serious compared to Yotei.

TMfu0pXpUQmPASYf.jpeg
JVrOiJdunyQ7W9qS.jpeg
Umxqn9LCIzZpB69u.jpeg
f4snCYbGBfflXyEI.jpeg
s87NJVJTaHFjl67J.jpeg
 
So Takezo really is the hardest fight in the game.. i had the platin for weeks now and realized i absolutely ran through any of the main bosses..even on first try like Sato.

The rest was more of an annoyance than a challenge.
 
About to wrap up the Kitsune section. Defeated Takezo. Still engaged as ever. Will probably land on my top 5 for the year. Just all around shocked on how much I've been enjoying it.

j1Zu8zTPaIPZJaS4.jpeg
3GdcGveTHhTE18Wr.jpeg
YgWIq8ffjb7gpJeT.jpeg
Tr4c3IvYED37u3mS.jpeg
BamyvjcCAHZXpV4V.jpeg
yDrd5a8bHMA4LND5.jpeg
 
Last edited:
So Takezo really is the hardest fight in the game.. i had the platin for weeks now and realized i absolutely ran through any of the main bosses..even on first try like Sato.

The rest was more of an annoyance than a challenge.
Mad respect.

Takezo was difficult for me. Specially the later part when you can't even take one hit. It took me like 50 tries.
 
Mad respect.

Takezo was difficult for me. Specially the later part when you can't even take one hit. It took me like 50 tries.
I couldnt game for 3 weeks bc a tendon was swollen in my right arm. I did Takezo on Lethal with the perfect parry only and with this setup this fight requires nothing but absolute perfection from you. I could barely feel my hands after i beat him...
 
I couldnt game for 3 weeks bc a tendon was swollen in my right arm. I did Takezo on Lethal with the perfect parry only and with this setup this fight requires nothing but absolute perfection from you. I could barely feel my hands after i beat him...
Well done, man. I enjoyed the fight but towards the last 10 tries I decided to equip the charm that heals you for 1 third of your spirit automatically and that's the only thing that allowed me to fail a couple of times towards the end. It really made me learn the mechanics, though.

It was normal difficulty too. I don't know if I could develop the skill to do it the way you did, even in my younger days when I had more time to game.

Hope you are well now.
 
They deny themselfes an amazing game just bc of some actual bullshit that has nothing to do with the game.

A true gamer would never do that.
Game is legit amazing.

Its all about the flex.

Youtubers gassing up their audiences to make them feel powerful and righteous.

If anything SP/Sony deserved credit for canning the idiot saying stupid stuff, but the unforgiving nature of faux activism means that the message being sent is essentially grovel at the feet of these stupid bastards or don't bother at all.

Not that prostrating themselves would make a blind bit of difference when ultimately its about the dopamine hit of being able to dictate what's right and what's wrong as a collective.

You want a perfect example of why apologizing is pointless, look at No Man's Sky. Hello have made good on their original promises many times over, and yet there were for many years, and still are haters.

The only smart move 99 times of 100 is just to move on, because the reality is most people aren't invested beyond having a hate object to rail against. Its not that deep.
 
Well done, man. I enjoyed the fight but towards the last 10 tries I decided to equip the charm that heals you for 1 third of your spirit automatically and that's the only thing that allowed me to fail a couple of times towards the end. It really made me learn the mechanics, though.

It was normal difficulty too. I don't know if I could develop the skill to do it the way you did, even in my younger days when I had more time to game.

Hope you are well now.
I just put it on easy and destroyed him and then went back to normal. I loved the game but difficulty is not what I'm looking for here.
 
I just put it on easy and destroyed him and then went back to normal. I loved the game but difficulty is not what I'm looking for here.
I get you. I enjoyed the process to. It didn't feel unfair, just required mastering the mechanics and practice but sometimes there is no time for that.
 
Game was better than i expected, mainly because i was expecting it to be full of woke crap so was pleasantly surprised. Also playing it in japanese is the only right way to play!

It is however a super safe sequel and in my view suffers from the same thing as tsushima, which is being at least 20 hours longer than it needs to be.
 
Well done, man. I enjoyed the fight but towards the last 10 tries I decided to equip the charm that heals you for 1 third of your spirit automatically and that's the only thing that allowed me to fail a couple of times towards the end. It really made me learn the mechanics, though.

It was normal difficulty too. I don't know if I could develop the skill to do it the way you did, even in my younger days when I had more time to game.

Hope you are well now.
I feel ya cause i probably would not do it again. i am more than well now, currently 76h deep in Stalker 2 and im loving it. Over 330 deaths already but id say 250 alone are from anomalys lol
 
I finished it. It was a very good and a very well made game that I didn't enjoy as much as I wanted to for a variety of reasons. I'm just burned out of the same formula over and over again, the combat got repetitive after a while and dragged on entirely too long. I really wish they made these games smaller.

But my biggest gripe was something story-wise that happened at the end. That I was like oh c'mon this is really fucking stupid.

When Atsu takes Kiku back to their home right before the final mission and she's like "C'mon I'm going to take you somewhere safe." And I'm yelling at the TV like lmao no this is literally the least safe place in the entire area, Saito and his men know where you live! Hello??? And naturally at the end of the game, Saito is waiting there for you. It was so fucking stupid. I get they just wanted to have the game's final confrontation end where it all began, but they could have thought of a more clever way than having Atsu somehow think that was a safe place to hide her precious niece when that would be the first place Saito would look. Literally her own home that he had already been to before.

But overall the story was well done and touching and the graphics were gorgeous. I'm just so done with these types of games.
 
Hey, people with an OLED and eye for image quality: I'm struggling to get perfect blacks in this game without adjusting by C1's black stabilizer settings, and for example the black bars (letterbox) in cut scenes look ever so slightly greyish instead of pure black (noticeable in dark room). I suppose this is by design, but would like a confirmation from you guys before I start to mess with my settings more.
 
Last edited:
Top Bottom