Ghost of Yotei |OT| Jin there, done that

GameStop has used copies now, I'll get my copy thursday or friday. 1 week later isn't bad!
X is posting the ending like crazy right now, had to scroll past it over and over again.
from what I've seen in some replies that's not the actual game ending but hopefully someone here who has beaten the game can confirm one way or the other
 
I've seen this online. Is this really in the ending of GoY?

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This is bullshit of course.

If anyone gets offended by her face just slap a mask on (there are many good masks) and enable Masks in cutscenes. Problem solved.
I really dislike woke shit myself, but the anti-woke mob is really just wrong with this game and it really shows that they are also just out to get engagement and clicks from hate mongering.
 
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I'm sure this has been asked, but does this game just feel very dark to anyone else? I thought it was just poor HDR implementation but disabling HDR entirely doesn't help either.

Worth $70 for those that sprung for it?

I personally am having a great time. I've barely gamed for months and it has brought me out of my slump.
 
Worth $70 for those that sprung for it?
At the rate I'm playing, I'll get 140 hours out of this in just one playthrough. And my wife is enjoying it as well. So that is... *pulls calculator*.... $0.25 per person per hour of entertainment. Cheaper than 1 organic banana in my neighborhood!
 
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Game is good, but has anyone else pointed out how absolutely god awful the water is in this game? I thought they worked out how to make pretty water and terrain interactions with it nice years ago
 
So for those who are playing this and finished Tsushima, is the gameplay so much improved from Tsushima that I can't go back to it?

Tsushima is on my backlog, but the shots and videos I'm seeing make me hyped to go for this while the watercooler discussion is going.
 
Damn all the Oni missions we're really fun!
Just finished the boss fight on second try!

Pretty fair fight. I only used it once but in first phase he just stands in the fire of a fire bomb and takes tons of damage
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Worth $70 for those that sprung for it?
I feel like it's an improvement in pretty much every way from GoT. If you liked Tsushima you'll probably like this.

So for those who are playing this and finished Tsushima, is the gameplay so much improved from Tsushima that I can't go back to it?

Tsushima is on my backlog, but the shots and videos I'm seeing make me hyped to go for this while the watercooler discussion is going.
In GoY I find myself playing a lot more straight on fighting rather than going all in on stealth like I did with GoT. The swordplay in Yotei feels a lot more satisfying to me in a way I can't fully articulate. I don't think it would be the type of thing that would make Tsushima unplayable though. They're just different.
 
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So for those who are playing this and finished Tsushima, is the gameplay so much improved from Tsushima that I can't go back to it?

Tsushima is on my backlog, but the shots and videos I'm seeing make me hyped to go for this while the watercooler discussion is going.
It's much improved, but not mechanically. You are more or less playing with very similar mechanics

But the gameplay scenarios are much more varied and as a result, memorable. Boss fights rarely feel same-y. The moves they have are quite varied too. Most "checklist" missions, like camps/hideouts, come with little twists. Even had a completely unexpected and delightful boss fight in one of them. All other open world activities are interesting and varied as well. Especially if you don't have GoT as a frame of reference to compare, you would enjoy it even more. The open world in general is wayyy more organic, letting you explore in your own style and pace. NPC interactions (animations notwithstanding) rival some of the best open worlds out there. Still quite a step behind in terms of systems, complexity and consequences, but you just keep discovering new things and side stories that still somehow connect to the main arc. So over time you really get a sense of a living world. I'm at 16% story completion after 33 hours. That would literally be the time it takes to 100% GoT and have nothing new to see or do.

But if you start breaking down camera angles, how every duel begins, and raw mechanics, they aren't that different.

If you play Yotei first, Tsushima would feel a step backwards. No doubt about that. You would definitely find stances more restrictive than weapons and every boss and location would feel very repetitious. Side missions would be unbearable in comparison (from a gameplay perspective). It will still be fun if you like this style of combat. And the story is entirely different. Much more "Epic" versus "low-key and personal". But there is nothing in GoY in terms of gameplay that GoT does better.

So after GoY, if you want to play GoT, your incentive should be something else, like for science, enjoying the beauty of Tsushima or experiencing the story. It's a far simpler game on all aspects. And for those reasons, some may even prefer that. Not me, for sure.
 
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Not real. I finished the game last night. They took two real screenshots but have completely fabricated what they mean.
Also if you're worried I have 100% the game and there is nothing remotely woke in the game. There are some depictions or conversations related to poor treatment of women but it's few and far between and is the same kind of stuff found in literally any art depicting the history of Japan.
 
Getting dangerously close to "I think I'm done with this game for now" territory.

Did the starter area, then explored the Oni area, then the Kitsune area and I think I'm kinda done. Story is nowhere near interesting enough to keep the show going. Probably doesn't help that the Kitsune area is the most videogame-y so far with the lame "puzzles" and "riddles". I fucking hate stuff like "turn the statues in a specific order to unlock a door", it's the most immersion breaking shit ever because my brain starts going "don't dozens, if not hundreds of people move through here every day? Who resets these things? How does the mechanism work?".


There are four statues, three with a 'death' symbol and one with a 'move forward' symbol.. Atsu mumbles that we need to stay away from the death symbols. hmmmm I wonder which statue I need to move to unlock the door.

Man fuck off.
 
So for those who are playing this and finished Tsushima, is the gameplay so much improved from Tsushima that I can't go back to it?

Tsushima is on my backlog, but the shots and videos I'm seeing make me hyped to go for this while the watercooler discussion is going.
Foundational it's the same kind of system, but the difference is there are more weapons. In the first you have to change stances with the katana to fight different enemies, in the second you have to switch to different weapons. I think the biggest thing though that will be tough to go back to is the open world. It's vastly superior in the second. Tons of unique content and much more streamlined ways to find new things. Playing the first later you may find issue with the repetition and may just want to b line the main quest:
 
Worth $70 for those that sprung for it?
Depends on if you like the genre. If you liked Ghost of Tsushima I think this one is better on most fronts. Also a lot better than Shadows. But if you are burnt out on the genre or just don't like it I would say skip. There's definitely enough content—and unique content at that to justify the price if you are into it.
 
I'm sure this has been asked, but does this game just feel very dark to anyone else? I thought it was just poor HDR implementation but disabling HDR entirely doesn't help either.
Yes! I have a Sony B7 which does 2000 nits and the game always looks like it's on some kind of ABL. Strangely dark for such a vibrant game.
 
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Getting dangerously close to "I think I'm done with this game for now" territory.

Did the starter area, then explored the Oni area, then the Kitsune area and I think I'm kinda done. Story is nowhere near interesting enough to keep the show going. Probably doesn't help that the Kitsune area is the most videogame-y so far with the lame "puzzles" and "riddles". I fucking hate stuff like "turn the statues in a specific order to unlock a door", it's the most immersion breaking shit ever because my brain starts going "don't dozens, if not hundreds of people move through here every day? Who resets these things? How does the mechanism work?".


There are four statues, three with a 'death' symbol and one with a 'move forward' symbol.. Atsu mumbles that we need to stay away from the death symbols. hmmmm I wonder which statue I need to move to unlock the door.

Man fuck off.
I feel ya. There isn't a ton though, so the torture will be over soon. If they were making puzzles, they really should have done at least Indy levels. This was almost kindergarten level that it started getting on my nerves too. But like all the other side stuff, there weren't many and all was forgiven after the optional boss fight.
 
Finished the game, found all the bounties, found all the hot springs, all the saito camps and maxed out the yari and kusarigama quests. I obviously also did important side quests like the Storm Blade and Takezo's for example.
Overall I think my rate is pretty even with Tsushima on this one and I don't know if I would suggest one game over the other, exploration overall was better in this one, quest variety improved it a lot, combat-wise I think I prefer Tushima's simpler stance system ngl but it's still pretty even and had a lot of fun on both games, I did prefer Tsushima's story though.
I really enjoyed Yotei's don't get me wrong and I actually like Atsu a lot more than I thought I would but I think the highs of Tsushima hit me more than Yotei's. I also prefer Tushima's ending, felt more impactful somehow.

The moment when you unlock the ghost stance is easily my favourite gaming moment of this year. Same with Tsushima back in 2020 I guess, Sucker Punch really know how to do these badass set pieces.
 
So for those who are playing this and finished Tsushima, is the gameplay so much improved from Tsushima that I can't go back to it?

Tsushima is on my backlog, but the shots and videos I'm seeing make me hyped to go for this while the watercooler discussion is going.

Definitely an improvement in many aspects.

I don't know if it's the FOV though but I'm not a huge fan of the lock on target system. I guess I'm used to the camera moving automatically for me when I concentrate on an enemy, but it seems I have to move it around myself just to make sure I can see an attack coming off screen.

That's my only real gripe with the game so far. Otherwise I'm thoroughly enjoying it.
 
Coming home to this game after work has been awesome. Totally has the comfort game sauce Tsushima did, but even more so IMO. Some of Sucker Punch's most refined work.
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Early impressions feel like Ghost of Yotei is a tighter game than Tsushima. Better writing and more grounded characters. Not nearly as much bloat and collectibles. Really enjoying this.
 
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