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Ghost of Yotei will build on Ghost of Tsushima with guns, a gorgeous change of scenery, and "unexpected dangers"

Panajev2001a

GAF's Pleasant Genius
That article is a load of nonsense.

One of the best features of the original was how alive and dangerous the open world felt? Are you fucking kidding me. It’s the most barebones of all Sony open world games and that’s saying something. It should have been a linear game. That’s how shitty the open world was. A fox to pet. Yay. Beautiful grass. Get real.

If this game doesn’t drastically improve the liveliness of the open world then we have another 6/10 game on our hands.
Nah, cannot agree one iota with you here. The open world of the original was one of its best qualities (of a great game to boot). It integrated well with the story (Mongol invasion of a fierce island, local resistance, high chance of meeting enemies and/or people in understandable distress). It oozed atmosphere and charme. Character well written overall and wind and birds used as sublte way points in one wonderful backdrop after the next.

Sometimes less is more and stuffing it with even more stuff to suit all tastes would have ruined a very good balance they achieved. Still, one of the best open world adventuring I have ever played.
 
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Panajev2001a

GAF's Pleasant Genius
Chasing a Fox wasn’t a quest though. It was a non mandatory side activity to increase your charm slots. Much like the bow challenges and bamboo slicing activities.

I thought the side quests themselves were very well written. Gameplay wise I’m not sure how much variety you can inject in a game starting a Samurai.
Indeed, but people that want to try to nitpick mountains out of molehills will… do that…
 

James Sawyer Ford

Gold Member
Nah, that's a bit too early.
I'm expecting Lost Soul Aside to be March, DS2/Convallaria in April/May (could be either for each one) and Yotei in June or July.

I expect Ghost to be October at the earliest, and may slide into 2026 if a certain game comes out in that timeframe.

Death Stranding 2 is a summer/fall game as well. Earliest I expect is July, but realistically September.
 
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nial

Gold Member
I expect Ghost to be October at the earliest, and may slide into 2026 if a certain game comes out in that timeframe.

Death Stranding 2 is a summer/fall game as well. Earliest I expect is July, but realistically September.
I'm just not expecting any of SIE's big budget games to release near GTA6's launch.
 

James Sawyer Ford

Gold Member
Nah, cannot agree one iota with you here. The open world of the original was one of its best qualities (of a great game to boot). It integrated well with the story (Mongol invasion of a fierce island, local resistance, high chance of meeting enemies and/or people in understandable distress). It oozed atmosphere and charme. Character well written overall and wind and birds used as sublte way points in one wonderful backdrop after the next.

Sometimes less is more and stuffing it with even more stuff to suit all tastes would have ruined a very good balance they achieved. Still, one of the best open world adventuring I have ever played.

Yeah the Open World was one of the better ones. A lot better than Ass Creed. Beautiful, soothing open world, with small things to discover.

It's not on the level of Zelda or Elden Ring, or RDR2.....I am hoping that GoY has more "emergent" cool things to discover that are distinctive and give the open world more character/
 

Skifi28

Member
They've been pretty good at announcing some dates a month or two out.
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SJRB

Gold Member
That article is a load of nonsense.

One of the best features of the original was how alive and dangerous the open world felt? Are you fucking kidding me. It’s the most barebones of all Sony open world games and that’s saying something. It should have been a linear game. That’s how shitty the open world was. A fox to pet. Yay. Beautiful grass. Get real.

If this game doesn’t drastically improve the liveliness of the open world then we have another 6/10 game on our hands.

Yeah the article makes things needlessly inflammatory with dumb statements like these. GoT is excellent on its own without straight up lying about its shortcomings.

The "open world" was beautiful, yes. Visually striking to an extreme degree, it was like a painting in motion. Fun to navigate through because of how beautiful it looked. But alive? Dangerous? Once you realize the spawn rates/distances it becomes overwhelmingly mundane. There's literally nothing happening aside from the bird or the fox and the patrols that spawn at set intervals.

It is ultra barebones, maybe even the most barebones open world I've ever played aside from Ghost Recon Breakpoint.
 

Boss Man

Member
I enjoyed feeling like I was participating in a historical event in the first game. Bummed they decided to make the samurai a lady bc “womyn r physically strong warriors too” or whatever retard political beliefs drive these decisions.
 
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Shaki12345

Member
GoT is just as bland of a game as any Assassin's Creed. Plastic NPC's, horrible copy paste side missions with no character or soul and a main story that could have been written by the average highschool student.

The game has charm and ambiance (audio / visual) and the fighting is nice, but the rest is uninspired bloat in disguise.

But now with GoT 2 we have guns. Wow, guns! So original.
 
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