insomniac embraced RT at launch with miles and spiderman remastered. im actually surprised that they didnt have rtgi or rt shadows in spiderman 2 given just how much they had improved their RT performance by the time ratchet came out in 2021.
ND, GG, and SSM didn't which is why they cant really add rt in the pro versions. the base support is not there to build on. i was hoping that decima wouldve added it by now and that they would debut RT in the horizon remaster but nope.
Decima very well may have RT built into it by now as there've been one or two hints from Guerrilla staff that they were interested in the tech and to stay tuned for more. Horizon ZD Remastered is just that, a remaster that's built on what they've dubbed a Frankenengine that's a cross between the ZD and FW versions of Decima, used to bring the remaster up to a level that's on par with FW. My take is that they weren't looking to leapfrog FW by making ZD notably better, but that they aimed to elevate ZD to create a more consistent experience for those who would be hopping into the franchise with the Netflix series that was underway. Pretty much exactly what occurred with TLOU Part 1 by elevating it to the level of TLOU Part 2 so that folks who jumped into the franchise via the HBO series would have a consistent experience throughout. I fully expect that God of War 2018 will get a similar remaster to bring it up to the level of Ragnarok ahead of the Amazon series.
We'll see how it goes with Death Stranding 2 since that's the next original title coming that's built on Decima.
What work?
We were being shown the results of skeleton crews giving us remasters and PS5 patches while the big A-team toiled away for years on a gaas game that was cancelled at the very last minute.
If their next big game comes out and it's worse than what Insomniac is doing then maybe I'll finally agree with both of you, but I'm not counting this stuff as laziness because I know they aren't putting a huge amount of resources on what they've given us so far, which are essentially scraps.
That's why I don't count it. I know that most of their resources were on TLOU multiplayer game while this remake was secretly being worked on.
They might just end up just releasing one actual new video game this gen. I hope they manage to make the most of it.
The majority of Naughty Dog was
NOT working on TLOU Online as that project hadn't even left pre-production by the time they stopped development on it in 2023. In no way was TLOU Online cancelled at the "very last minute" since it hadn't even gone into full production yet.
Here is my breakdown of what ND has been up to over the past few years based on the tidbits of data that have leaked or been reported:
- Prior to TLOU Part 2 launching in 2020, Naughty Dog had spun the MP mode off into its own separate title because the ambitions they had for it were growing too large to just be a tacked on MP mode. TLOU Part 2 was an all hands on deck situation, meaning the entire studios focus was on it and as a result they were not able to do their normal pre-production work on their next major title ahead of time as they normally would. Due to this, the pre-production work on their next big title (ie. the new IP headed by Neil Druckmann) didn't get underway until roughly mid-2020. Given that we know that typical AAA game development is 5-6 years these days, this is the reason we haven't seen a new original game from them yet
- Around 2021 Evan Wells had stated that Naughty Dog was almost multi-project, but not quite there when he did the podcast with Ted Price. It was at this point that ND was still growing and they had both the new IP and TLOU Online in pre-production with the goal to be a multi-project studio
- In 2021 we also learned via Jason Schrier that Naughty Dog were collaborating with Bend on a new Uncharted game, but in early 2021 Bend asked to do their own original IP instead and that was approved. What happened to the Uncharted project afterwards is unknown. My own speculation is that either Naughty Dog brought the project fully in-house or are partnering with another studio such as VASG to complete it, and that it's being headed by Shaun Escayg, director of Uncharted Lost Legacy as he returned to the studio just around that time. Shaun worked on TLOU Part 1 which shipped in 2022, and we have no idea what he's been working on since.
- Early 2022 is when the Uncharted Legacy of Thieves Collection shipped
- Mid-2022 is when The Last of Us Part 1 shipped
- Early 2023 is when we heard about Bungies review of TLOU Online and that Naughty Dog were reviewing the project. Reports stated that a lot of staff had been moved to other projects.
- Late 2023 is when Naughty Dog stated they had stopped development on TLOU Online and that they were working on multiple single player titles. My speculation is that those were the new IP and Uncharted, with TLOU Part 3 possibly beginning early pre-production either in 2023 or 2024.
- Early 2024 is when The Last of Us Part 2 Remastered shipped
That brings us to today. So in summary, TLOU Online and the new IP were both being developed in pre-production concurrently. Neither project would have required the full studios resources while in pre-production, so the rest of the studio kept busy with the various remaster/remake projects. A while back a random ND dev had commented that in general these days a AAA game is about 3 years pre-production and 2-3 years full production, and while it's just a general set of figures, it at least gives us something to look towards. So the new IP could have gone into full production in 2023 as that would be the 3 year mark of pre-production, and when there were reports of staff being moved from TLOU Online to other projects, that could be what they were moved to. Given the general estimate of 5-6 years for typical AAA game dev, the new IP could be a 2025/2026 game. If Uncharted is still in development (either at ND or in collab with another studio) then it could be a 2026/2027 game since work was being done on it back in 2021 when Bend was taken off the game. TLOU Part 3 could also very well be an end of gen game, since this gen is projected by most to go until 2028, or could be a cross-gen game with the PS6. ND normally does pre-production work on their next game ahead of time so the team under Neil could be doing pre-production work on TLOU Part 3 right now and be ready to go into full production soon after the new IP ships to keep the momentum going. They also have the added incentive of expediting Part 3 due to the HBO series as they'd need content to keep things going there with more seasons.
My own personal guess is 2-3 titles from Naughty Dog for the PS5, including possibly a cross-gen PS5/PS6 title. The studio being multi-project now and possibly having a couple of projects that have been in development for 3-4 years at this point is what leads me to that conclusion