Hmmmm
“The thing that drew people to these titles early on was the very specific way that they
felt," says Rosado. "So when it comes to redoing them, you hit a crossroads. You can either try and rebuild them and improve them, and in doing so that means rescripting everything and adding new physics. Or you acknowledge that these games had a very secret sauce that people fell in love with, and it would be a fool's errand to try and replicate every single element—the good bits
and the frustrating bits. So one of the first choices we made for these remasters was to leave them intact."
A deep dive into the Grand Theft Auto 3, Vice City, and San Andreas remasters with Rockstar producer Rich Rosado.
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