That lack of talking but ability to assess a situation and react accordingly is exactly what I miss from the first 6 months of the game when I used to play with ThinFinn, Sophreila, and Adriaaa exclusively while grabbing whoever was available as the fifth. It wasn't even a matter of a widely known strategy at the time either since the game was still new. Of course we'd talk and what not between attempts but when we attempted actual fights, it was indeed magic. Everyone had their own strengths and it showed when it came down to it. Sadly Finn no longer plays and Sophreila is on an indefinite hiatus so I just poke around here and there doing what I feel like now.
It doesn't sound like this is quite the same thing, because you guys sort of developed that feel for each others' playstyle due to being in the same guild, where we're sort of talking about PUG groups that 'magically' come together quickly. I definitely know that feeling though, since Keoni, one of his friends, Shin, and I would grab a fifth and run Ghost Eater, CoF1 and HotW1 damn near every day.
My only concern with that is that it can sometimes come off as cliquish (talking to the other officers, they had gotten a few comments that they felt unwelcome in our dungeon runs or jumping into mumble with us). Obviously we don't have any rules about that, but it made me look at it differently and I realized it could come off as kind of aloof so I gradually stopped doing it. Now I just run whatever people are asking for.
Loving the hell out of the armor / dye choices on your main.
the shoulders and chest is order armor(forgot)
Priory. Shoulders are pretty good, but that chestpiece
has a really cool texture on the back.
A version of this is why I quit gw2 during launch week. I don't think I managed to play in a group at all during that initial period when I needed gaming friends the most. Same thing during the betas or whatever it was I played prior to release :lol My main and only character is now around 50 hours old over the past 680+ days and I've been in gameplay parties three times that I can remember and besides the occasional hello, nobody seems to be talking to each other in this so called mmo. Tyria is a desolate place in my experience, with people rushing to complete maps and hearts for no other reason than they need exp to get out of there.
That's incredibly unfortunate, and all the more reason a good guild is worth joining (and yes, GAFGuild has lots of room still). An MMO without people to play with is pretty terrible, no matter how good the gameplay, story, etc.
That said, I can't say I agree with it being 'desolate', even before Megaservers (zones are positively jumping now). I'd still run into the occasional player or see people chatting in the Map channel, and rarely do I finish an event alone because someone inevitably shows up. Things are actually better now because people have gotten used to the informal 'clumping' that happens around events and they tend to stick together rather than all just wander off when an event clears. I also can't remember the last time I was downed / defeated near someone and they ignored me (it used to be a problem at launch, people would stroll right over your corpse).
But yeah, since Megaservers, I don't think I can wander anywhere without bumping into
somebody and map chat is always active (though sometimes it still gets a little derpy and I need to shut it off).