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Guild Wars 2 |OT4| The only subscription you need is this thread.

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BraXzy

Member
PSA: Guild Wars 2 is currently 50% off, from NOW until August 24th.

Guild Wars 2 Store


I don't get the people who want DPS meters in an MMO.

Bragging rights? Elitism? Min maxing?

Personally, I'd want one to test builds more than anything. I can see how it would turn into a brag counter for many, but it would be a handy tool. You could check to see if a certain tweak to your sigils or your traits makes a difference to how much damage you can output etc. I completely understand why there is nothing like it available however.

Those are not exploits at all.

This is an exploit.

Oh I know they aren't really exploits, and I've done the odd champ/veteran farm myself. It just isn't quite as legitimate feeling as say, running a dungeon or a fractal.

Anyone else get the feeling the full Mawdry Ascended Backpiece setup is a prototype for the future precursor scavenger hunt? Imagine the Mawdry path, but ten times longer, taking you ALL over the world to collect things, to make a specific precursor?

I completely agree. I've mentioned in the past and I think Retro made a similar comment too, it certainly feels like Anet testing the water for how the precursor crafting will eventually go down. There will definitely be hard to acquire resources, and timegated crafting, and completing a variety of activities. It wouldn't surprise me if there were a number of new things added to the game specifically with precursor crafting in mind, like an event that gives a token for a blade shard that makes up part of the precursor or something silly. Whatever it ends up being, we'll sure as hell need to work for one, it won't be easy.

I appreciate how Anet have tried to explain/clear up how the new dorito tags are going to work but I still don't fully get it, anyone who does feel free to enlighten me.

1) If I buy 4 tags, will that mean one remains a blue, one is changed to green, one to red and one to purple? Or will it just give me 4 blue tags, with three of them being rendered useless. I'd much rather spend 400G than 1200G to eventually get them all.

or

2) Will you get the option at feature release to swap in a character bound blue dorito for one of the four possible colours?

3) If you buy one now, will you definitely have it change to an account bound one or will this only affect purchased ones after the fact? I haven't seen any official writing that says for certain any owned now will convert. I know it's almost a given but a guarantee would be nice?

Why does everyone only want to run AC and cof? I figured everyone would have had all the tokens for things they wanted by now, and it makes it harder to get hotw runs.

AC paths are pretty quick and unless I'm mistaken, give the most gold at the end of them. CoF is quick and easy so people typically do that every day to get a few easy gold. Other dungeons are either not as popular, much harder for the time->gold ratio or people simply aren't as familiar with them. I personally tend to run CoF 1+2 and then SE1, followed by probably AC1 and maybe AC3. I could do CM, but I rarely run it so I'm not super familiar with them still, and I like doing what I know. Sometimes I only have time or can only be bothered to do a couple runs so I'll go for the quickest ones. It's all personal preference more than anything.

I love your avatar btw :D
 

Shanlei91

Sonic handles my blue balls
Z1M1Jq7.jpg
 

Hawkian

The Cryptarch's Bane
PSA: Guild Wars 2 is currently 50% off, from NOW until August 24th.

Guild Wars 2 Store
+1 officer points

Personally, I'd want one to test builds more than anything. I can see how it would turn into a brag counter for many, but it would be a handy tool. You could check to see if a certain tweak to your sigils or your traits makes a difference to how much damage you can output
You can do this rather simply and directly with the golems in the mists!
I appreciate how Anet have tried to explain/clear up how the new dorito tags are going to work but I still don't fully get it, anyone who does feel free to enlighten me.
We aren't supposed to know about any of this yet. The explanation that clarifies everything is coming in a few days/
AC paths are pretty quick and unless I'm mistaken, give the most gold at the end of them. CoF is quick and easy so people typically do that every day to get a few easy gold. Other dungeons are either not as popular, much harder for the time->gold ratio or people simply aren't as familiar with them. I personally tend to run CoF 1+2 and then SE1, followed by probably AC1 and maybe AC3. I could do CM, but I rarely run it so I'm not super familiar with them still, and I like doing what I know. Sometimes I only have time or can only be bothered to do a couple runs so I'll go for the quickest ones. It's all personal preference more than anything.
TA Aetherpath gives 2g and Arah 1,2, and 4 give 3g. SE3 is also faster than or verrrry close to any AC path. But yes, you're right about AC in general. AC2 is ridiculously quick too and it's sad that more people don't run it.

However, HOTW1 is one of the quickest and simplest paths in the game (even with the new bastard troll) and is always easy to find groups for in my experience.

If you're having trouble locating a group for something on the LFG, just try making the group yourself.
outstanding
 

Ketch

Member
AC paths are pretty quick and unless I'm mistaken, give the most gold at the end of them. CoF is quick and easy so people typically do that every day to get a few easy gold. Other dungeons are either not as popular, much harder for the time->gold ratio or people simply aren't as familiar with them. I personally tend to run CoF 1+2 and then SE1, followed by probably AC1 and maybe AC3. I could do CM, but I rarely run it so I'm not super familiar with them still, and I like doing what I know. Sometimes I only have time or can only be bothered to do a couple runs so I'll go for the quickest ones. It's all personal preference more than anything.

I love your avatar btw :D

I see, it's a gold thing, not a token thing. Makes sense. But you guys need to help me get GEAR!

I like my avatar too. I haven't played dota in like two weeks though because my wife had to leave for work and I'm watching two kids solo… which is nice for guild wars because I can kinda just drop in drop out whenever…. which is very much unlike dota.
I WANT TO PLAY DOTA!!!!!

the addiction is strong.
 

BraXzy

Member
+1 officer points

Hehe, I figured since I was at the top of the page I'd repost it. In fact, did I get it on the top of the last page too? For people who don't do 100 post pages :p

You can do this rather simply and directly with the golems in the mists!

Oh yeah the golems are a nice addition for a stationary target to practice on but it isn't quite the same as a real time DPS meter that could show you how different weapon rotations and timings really affected things.


I see, it's a gold thing, not a token thing. Makes sense. But you guys need to help me get GEAR!

I like my avatar too. I haven't played dota in like two weeks though because my wife had to leave for work and I'm watching two kids solo… which is nice for guild wars because I can kinda just drop in drop out whenever…. which is very much unlike dota.
I WANT TO PLAY DOTA!!!!!

the addiction is strong.

I haven't played it in a good while, mainly because I keep going on GW2. Like you said, it's nice being able to drop in and out. Outside of something like a dungeon run, if need be you can just hop off, Dota requires 30 minutes to an hour of your time dedicated to it each match which can sometimes be a pain.

We'll have to have a match at some point ^^
 

Ashodin

Member
Before I went to sleep I created in my head a poison
burn vulnerability guardian build.
Probably going to the mists to build it later.

I'm curious to know if a player will expect it from a guardian and be taken off guard. Haha.
 

Ashodin

Member
how do guardians poison

edit: TA UP is still run frequently. It's fast!
The idea is to get condition duration up, condition damage, and on swap tomfoolery to work together and build conditions. Bleed is out, because it needs to be stacked to be effective, but poison is a single stack duration condition. Burn already comes naturally, and vulnerability you can spec it.

You can get blind in there too, and even chill. Hmmm
 

Hawkian

The Cryptarch's Bane
The idea is to get condition duration up, condition damage, and on swap tomfoolery to work together and build conditions. Bleed is out, because it needs to be stacked to be effective, but poison is a single stack duration condition. Burn already comes naturally, and vulnerability you can spec it.

You can get blind in there too, and even chill. Hmmm
So from Sigil of Doom?
TA forward is almost as fast...if you don't mind running past a bunch of stuff.
I guess I always forget that. I should get better at it.
 

Mxrz

Member
Not sure what to make of the tag changes. I really wanted less tags, or at least some sort of wvw requirement for new colors. Something like green being a step up from blue, all the way to red/purple which would be Bannok or something. I guess they do not want to add some sort of wvw measuring stick?
 

Trey

Member
Not sure what to make of the tag changes. I really wanted less tags, or at least some sort of wvw requirement for new colors. Something like green being a step up from blue, all the way to red/purple which would be Bannok or something. I guess they do not want to add some sort of wvw measuring stick?

Better leave that kind of stuff to the people rather than trying to code it into the game. If they want the colors to mean ranks, the people will decide for themselves.
 
Q

Queen of Hunting

Unconfirmed Member
a fresh start could that be linking to the removal of hearts or adding in the stat thing ?
 
In case anyone is curious, this is my "todo" list for getting Mawdry II. It's not really a good guide to follow for anyone else, since it's notes for my own benefit, but for seeing at a glance the magnitude of the process, it's helpful:


And yes, I'm doing it all by hand - no buying the Plant Food off the AH to get around the timelocked crafting. :p So that's 21 days of forced crafting at least. Some of the stuff is already done (like doing all the Living World episodes), I've just not bothered marking off what I know are the obvious onces.
 
https://drive.google.com/file/d/0B4Ohi9Q8h2OJZ0hCVXlPMERBZjA/edit?usp=sharing

Here it is... My complete backlog of games. Bask in all it's glory!

(Posted it in here since I mentioned I would in guild chat since we had gotten on the topic!)

You can literally cut that list in half by just being more picky. If I wasn't more picky about what I play now, my backlog would be close to 500 games. But I've cut that down to about 10, just by removing stuff that I don't even need to play to know how they end (BioShock Infinite, for example), or one-shot "movie game" stuff that, while spectacle, doesn't actually *do* anything for me.

Here's what I would keep from your list:

Vita: Ys, Tearaway, Muramasa, Dragon's Crown, Fez.
Ps3: Dragon's Dogma: Dark Arisen, DMC, Vanquish,
360: Dead Rising 2 (and even then, that's eh), EDF
3DS: Pokies, MH
PS4: Strider, Resogun, Mercenary Kings
PC: Hard Reset, Castlevania, Shadowrun Returns, Psychonauts (you've never played this?), Ys: Oath (surprised you don't have Origin), XCOM + xpac, Braid (also, never played?), Brutal Legend, Bureau.

Voila. From 112 to 23. :p

Oh, I meant Miktar's unless he also did so in word. Just wondering what you did for the ticks and tickboxes and such. Feel free to mock me if it is something really simple in something like Word.

OneNote.
 

Korten

Banned
You can literally cut that list in half by just removing some of the crap stuff. If I wasn't more picky about what I play now, my backlog would be close to 500 games. But I've cut that down to about 10, just by removing stuff that I don't even need to play to know how they end (BioShock Infinite, for example), or one-shot "movie game" crap that I've zero interest in.



OneNote.

Eh, I don't consider really any of them to be "crap."
 

BraXzy

Member
You can literally cut that list in half by just removing some of the crap stuff. If I wasn't more picky about what I play now, my backlog would be close to 500 games. But I've cut that down to about 10, just by removing stuff that I don't even need to play to know how they end (BioShock Infinite, for example), or one-shot "movie game" crap that I've zero interest in.



OneNote.

In all fairness, everyone has their own opinions on games, like I would recommend playing Bioshock Infinite just for the experience, which I enjoyed.

Anyhow, thanks I'll look up OneNote hehe.
 
Eh, I don't consider really any of them to be "crap."

Wrong wording: I revised my post.

In all fairness, everyone has their own opinions on games, like I would recommend playing Bioshock Infinite just for the experience, which I enjoyed.

I realize this. But when someone has 112 games they claim they want to play, let's face it - they're not going to get to half of them. So cut down to the bare essentials, or the things that really matter. BioShock Infinte is a stock standard first person shooter with very little in the way of innovation, interesting mechanics, or plot (if you've never read a single sci-fi book in your life, sure, the plot can be interesting: but if you're even slightly versed in tropes BioShock's plot is about as pedestrian as its gameplay). Not saying it's a bad game - it's incredibly well made, looks nice, and has a lot of great setpieces - just that if you never play it in your entire life, I would argue you're not really missing any great work of art, or something so unique it's a crime you missed it. Opinions, of course.

Play things that are pioneers, progenitors, or designed with actual gameplay in mind instead of spectacle, etc. Again, this is only if you're trying to cut down on your backlog. If you don't care, then yeah, by all means play: but stuff like Modnation Races (pretty bland kart racer with no real redeeming qualities and abandoned by dev since dev was shuttered), Brothers (nice visuals but the puzzles are solvable by a two year old and the plot telegraphs like crazy), Hydrophobia (this game is a *train wreck* that took almost a decade to make, rebooted several times, and kept getting patched to try and add in actual fun) can really be skipped, as examples.

I mean, you don't get a backlog of 112 games by playing them. ;) If you're more picky, you're more likely to actually experience the stuff you're buying, instead of giving yourself a gaming "tsundoku".
 

Levyne

Banned
I'm fairly picky about what I buy. I don't grab free (or PS+) games if I'm near certain I'm not looking forward to them enough to ever play them. Not buying a lot of games in the first place is a pretty good way to keep the backlog trim.

Getting back into guild wars is not.
 

Granadier

Is currently on Stage 1: Denial regarding the service game future
I'm fairly picky about what I buy. I don't grab free (or PS+) games if I'm near certain I'm not looking forward to them enough to ever play them. Not buying a lot of games in the first place is a pretty good way to keep the backlog trim.

Getting back into guild wars is not.

But Steam sales. You're losing so much moneys.
 
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