Right. You can show or hide the helm, and you can choose dye colors, but everything else is set.
Do you have a pic with the helm hidden?
Man, I just spent 800 gems opening a new character slot. >.<
Right. You can show or hide the helm, and you can choose dye colors, but everything else is set.
Do you have a pic with the helm hidden?
Man, I just spent 800 gems opening a new character slot. >.<
Katana would make more sense as a single handed sword. It's a bit too meek for a GS, but I guess we do have too many ridiculously oversized ones already.
Hm.
I dont like these outfits much anymoresssss... I mean, they dont make the classes look differentialally.
I understand the upset over precursor crafting and little WvW love, but I don't see the upset for the other thing. That was very strange requests for a first person mode? Seems like a terrible idea!
If people loved sab so much, probably should have played world 2 instead of just bitching about it on the forums. The community killed SAB, not ANet.
Did you guys consider enjin? My guild uses it. Mumble/Forums. no noticeable downtime.
Nope. You can click the little check-box on the shoulders and the gloves, but it doesn't do anything to remove them.
Why is the katana sheathing so bad on Asura and Human :/
This new focus on outfits is baffling. The inability to mix-and-match is absurd. Looking like everyone else equals failing at Princess Wars.I think it is safe to say that apart from the holiday ones (where you would want a costume) none of the outfits make sense to me. They should be using the outfit slot for gameplay and cosmetic purposes, not just throwing armor sets that ignore weight restrictions and can't be broken up at you.
This new focus on outfits is baffling. The inability to mix-and-match is absurd. Looking like everyone else equals failing at Princess Wars.
Oh great more fuel for the reddit rage
http://www.tentonhammer.com/columns/persistent-worlds/why-i-stopped-playing-guild-wars-2
Bah, you can't really quit GW2 and have Anet cry over missing monthly fees, but the rage is understandable.Oh great more fuel for the reddit rage
http://www.tentonhammer.com/columns/persistent-worlds/why-i-stopped-playing-guild-wars-2
I understand why outfits exist: to make as much money as possible. My use of the term "absurd" refers to the contradiction between the inability to customize outfits and the endgame of Princess Wars. I used the term correctly.IT is only absurd because you don't understand why outfits exist in the first place. The only absurd thing you could argue is that they should release some outfits in game without the cash shop.
Outfits exist because Arenanet realized that the original armor system restricted the creativity for their designers, require 3 armor classes * 5 races*2 genders and at the same time had a lot of clipping issues. Outfits exist to minimize those things.
IT is only absurd because you don't understand why outfits exist in the first place. The only absurd thing you could argue is that they should release some outfits in game without the cash shop.
Outfits exist because Arenanet realized that the original armor system restricted the creativity for their designers, require 3 armor classes * 5 races*2 genders and at the same time had a lot of clipping issues. Outfits exist to minimize those things.
Oh great more fuel for the reddit rage
http://www.tentonhammer.com/columns/persistent-worlds/why-i-stopped-playing-guild-wars-2
Regarding DryTop, I really love how the zone looks and explores but I'm mostly sad with how it plays. Lots of uninspired events that don't transition at all, and on defined timers to boot? Boooo. Everything just feels so inorganic and zergy that I don't really want to go back there after I've completed all the achievements and exploration that I want to do.
I actually think they've designed these events to be anti-zerg.
If you want to reach the top Tiers, you have to split up around the map, to complete these events. Doesn't make the event good though.
I'm all for changes to the WvW siege meta. Love the "safe eject" from destroyed golems. Hopefully they'll nerf the traveler/speed runes exploit with this patch.New blog post is up. Excited for the siege disabler, and it's even a very small inadvertent buff to the guardian shield that I was mentioned yesterday since we can absorb them coming towards siege. Hopefully there's some more stuff in the patch itself that help defenders and/or at least make defending more worthwhile.
I'm all for changes to the WvW siege meta. Love the "safe eject" from destroyed golems. Hopefully they'll nerf the traveler/speed runes exploit with this patch.
I wonder if siege disabler can be used to counter defenders, i.e. throw it up on the battlements and disable arrow carts? Because when numbers are fairly even, the advantage is clearly with defenders who have set up superior ACs.
I think we're going to have to wait for the implementation. Some ground-targeted AoEs wrap over the edge and operate on a plane parallel with the ground, like tomato storm, but others will just hit the face of the wall, like engi mines. But even if it shakes up AC defensive placement, that's something.It's a 1200 range grenade, how do engi grenades work? I would think you'll be able to.
Thieves have been going bonkers with solo supply traps since Season 2.Also nice that thieves can now basically become solo saboteurs on the battlefield, mesmers to some degree as well I guess. Hopefully it'll also mean more cata lines rather than rams that lead to more open field battles.
What I want to know about this is.. how does the Ascended weapon with the same skin work? I don't want to pay for a skin if I can eventually craft the sword, and with that cool effect to boot.
Also nice that thieves can now basically become solo saboteurs on the battlefield, mesmers to some degree as well I guess. Hopefully it'll also mean more cata lines rather than rams that lead to more open field battles.
Reddit is super super mad
It could theoretically mix up the way siege is used, with rams dropping down to the low cost / high risk option and catapults being the "safe" option. Do you drop a ram and try to burn down the door before the blob arrives, or do you set up catapults and arrow carts to safely plink it? Obviously I only know Silver League tactics, but it seems to me we always tear down cannons and oil (when they're even up) then burn the door with a ton of rams.
BREAKING NEWS: Water is still wet.
What do you mean? Like do you get to keep the Ascended weapon skin?
People datamined an Ascended weapon that has the Belinda Greatsword skin called The Delaqua Family Blade: http://wiki.guildwars2.com/wiki/The_Delaqua_Family_Blade
It also has a cool effect around the blade which I made a WebM of a few pages back, I'll go find it. Found it:
Thinking maybe a combo. One disabler can take out all the rams at once I think, so maybe have 1-2 of those going then a cat or two and make them either choose which to disable or at least blow twice the resources.
People datamined an Ascended weapon that has the Belinda Greatsword skin called The Delaqua Family Blade: http://wiki.guildwars2.com/wiki/The_Delaqua_Family_Blade
It also has a cool effect around the blade which I made a WebM of a few pages back, I'll go find it. Found it:
Huh, no idea. The one in the gem store doesn't have an effect... If they really add it as a craftable weapon with said effect... I'm going to be pissed if that happens...