Coriolanus
Banned
You need some Charr engineering if you actually want shit to be done in time.
But what if i don't like revolving chimneys? Or cogs everywhere? Or needlessly pointy architecture? Or purposefuly obtuse cityscapes?
You need some Charr engineering if you actually want shit to be done in time.
Rely on the lazy Asura then, I guess.But what if i don't like revolving chimneys? Or cogs everywhere? Or needlessly pointy architecture? Or purposefuly obtuse cityscapes?
I suggest you do. GAFSmash dungeon run rather than an LFG for a first time run.Dinged 80 on my Warrior and got him decked out in Exotic Zerk stuff with a decent weapon. Now just to help the girl get her Elementalist to 80 and deck her out and then we'll try and do her first dungeon. Ever. In any MMO. Should be fun, lol!
Dinged 80 on my Warrior and got him decked out in Exotic Zerk stuff with a decent weapon. Now just to help the girl get her Elementalist to 80 and deck her out and then we'll try and do her first dungeon. Ever. In any MMO. Should be fun, lol!
I'll just leave this here.
(Not posting directly since it's a big GIF).
You work?
kos has never been serious about anything beforeI wasn't being too serious about that, just kidding around.
Sorry for the delayed responses! No, that is Shadow Shot, the Dagger/Pistol skill (it's blind). The Sword/Pistol stuns (can move while activating this, then locks you in place and does a TON of damage while also evading (near-invulnerability). It also cleaves up to 3 targets. If you can manage your initiative you can seriously mitigate incoming damage in melee range to the point where you can "tank" safely, then swap weapons to whatever distance set you like and get out of dodge to recharge. It's a glorious skill.Hmmmm Pistol Whip? Is that the sword/pistol skill, mapped to i think 3, that fires an intial shot that I think stuns (maybe blinds), and then leaps intowards the target to cut them up? That was pretty cool but haven't sword/pistol combo'd too much. Unless I'm thinking of the completely wrong skill. .. Come to think of it dagger/pistol has that or something similiar as well?
You shouldn't have had to do that :/ it uses an ideal relative position that actually scales to your window size.Ok so AoE aiming seems to be at least functional. I messed with the script setting and getting a starting spot that isn't on my own head, a good thing.
It still seems a little buggy though. Sometimes after the icon is deployed the circle of death stays 'locked' in place and panning with the right thumbstick, that as I understand should aim the AoE cursor with the camera, only pans the camera around. That makes it kinda useless.
I have found a way to circumvent it by holding down back, and then using the right thumbstick, and it will behave as it should, however pressing the button to attack, with back held down, starts popping up menus. Not what I'm after in the middle of a fight. So sometimes the steps I have to take to attack with an AoE are:
- press button to deploy
- shit, cursor not moving
- hold down back button, and aim to target with thumbstick.
- release back button, and only then press attack button.
Yeah, please please please believe me when I say it's seriously not working. It might seem like just one simple aspect that's off, but it makes the entire setup. On the one hand it sucks that it's not working for you yet, but on the other hand I'm excited for you cause you have nooooo idea how awesome it feels when working properly yet. Hopefully you added in the '.' in the bindings for weapon swap already so that bit is fixed?5. Pressing back, from memory, toggles the camera controls off the right thumbstick and onto mouse. I right click the mouse when I need to use that, and when I want control of the camera back to the thumbstick I press back. Yeah thats it. Can't remember what back does when the camera is already on the controller though.
You work?
Solo Ascalonian Story while she watches. Impresses all the ladies.
omg your to do listI'll just leave this here.
(Not posting directly since it's a big GIF).
I do this every time the daily achievement pops up for Story Dungeon Completer, but I've yet to meet any ladies that seem too impressed by it.
I'm sure they're all just waiting for that Arah 2 run I gave up on. Yeah, that's it...
This reads more like what a QoL feature patch should bring instead of being expansion worthy. :OMy expansion wishlist:
I had a similar thought, except Palawa somehow enslaves Kralkatorrik (magic!) and you fight off both.I want to see an expansion that takes place in Elona, since Kralkatorrik is causing havoc there while Palawa Joko is forced to deal with him. By the time we get to Elona, we (as players) will have already dispatched at least two dragons (Mordremoth and Zhaitan), but I want to get to Elona with Joko having already slain Kralkatorrik. It'll be a great way to show just how strong Joko is as a primary antagonist - he defeated an Elder dragon without the help of any of Tyrian races. In fact, I hope Palawa Joko makes a palace out of the body of Kralkatorrik, exploiting his giant corpse to raid it for energy (to further empower his army) and then converting the dragon's hollowed-out deceased body into an extravagant palace. Joko would basically be telling Tyria: "Come at me, bro."
It's easier to list the things I don't want;
- New tier of equipment.
- Level Cap increase.
- Skill Bloat.
Pretty much anything else is fine, because I don't worry about ArenaNet listening to the wrong people or making bad decisions when it comes to things much anymore. They don't always nail the landing from a communications standpoint (Ascended gear, NPE) but every change they've made has been for the better and fits with the rest of the game. So if they do add stuff like housing, raiding, whatever; it'll be done in the most "Guild Wars 2-ish" way possible.
Yerp.
Wouldn't mind them going in the other direction, tho. Would be nice to see the xpac getting rid of levels and fixing the irrelevance of blue/green equipment tiers by ditching them completely.
Also trait/skill presets. I mean, come the fuck on already.
But no, not every change has been for the better. Current trait acquisition method remains crap.
Hmm. In the first two stories, I think you get to choose at the same NPC. With two choices marked by a little yellow/gold-ish icon. In the lvl 30-story you always need to pick between two NPCs with one choice each. The lvl 30 story is basically "Here, these are three orders in Tyria. Now decide which one you like most!" with only two of them having a solution for the current problem. If you speak to one of them you can say that you wanna know more about that person's plan, decline to help or go with the plan. If you wish to see the other option you need to speak to the other NPC.
Sorry for the delayed responses! No, that is Shadow Shot, the Dagger/Pistol skill (it's blind). The Sword/Pistol stuns (can move while activating this, then locks you in place and does a TON of damage while also evading (near-invulnerability). It also cleaves up to 3 targets. If you can manage your initiative you can seriously mitigate incoming damage in melee range to the point where you can "tank" safely, then swap weapons to whatever distance set you like and get out of dodge to recharge. It's a glorious skill.
AoE aiming stuff
I'll just leave this here.
(Not posting directly since it's a big GIF).
I recommend joining the Order of Whispers btw.
And done. Did like the idea of the Vigil, but Whispers sounds a lot more suitable for a Thief. Plus the NPC (Ihan?) by far had the sweetest getup onand fighting dragons and such
Ihan is niiiice. Your new mentor is even better. But I bet you're going to be one of the people that can't stand him just because I told you to go Whispers to meet him ;DAnd done. Did like the idea of the Vigil, but Whispers sounds a lot more suitable for a Thief. Plus the NPC (Ihan?) by far had the sweetest getup onand fighting dragons and such
Well, the charr already have Ash legion for rogue stuff
But that's a bit much to hope for at this stage.
I like the idea of a trait hunt for tier 6 traits. Stuff like the Karka Queen, Lyssa and the like. Not crazy about doing it for lower tier stuff. If it was made hand in hand with the leveling system and the areas themselves, I imagine it would be a lot better too.
My expansion wishlist:
- Minipet speed buff
- Ascended upgrade for Infinite Light
- Build templates
- Ranger pet name templates
- Ranger pet name length buff
- Consume all luck button, or auto consume
- Adjusting weapon sheathing option
- Ranger longbow range increase
- Functional dye preview
- Mail system that doesn't suck smelly genitals
- Infinite Gift of Explorations after first world completion
- Uncontested Fort Mariner waypoint
- Sunless rune buff
- Another derivative defiance buff
- A wardrobe that actually functions like wardrobe
- Option to turn off legendary footprints
- More elaborate in-game stalking mechanisms
- More clipping
- A half decent quiver back piece
- UI scaling/options
- DX11
- Elder Wood buff.
Wait what, apparently they removed the only good "Pact arc" personal story (the Greatest Fear) and they switched around the tail end of the Pact story line so it wouldn't make sense anymore.
What the fuck