Just started playing but enjoying it quite a bit. Went with a ranger and enjoying how it plays so far. The open world stuff is cool too, got to join in on Shadow Behemoth last night.
Would like an invite into the guild if possible: Rath.2689
Just started playing but enjoying it quite a bit. Went with a ranger and enjoying how it plays so far. The open world stuff is cool too, got to join in on Shadow Behemoth last night.
Would like an invite into the guild if possible: Rath.2689
I was under the impression Rangers only ever need two weapons:
A longbow
Anda second longbow for when they get tired of the skin of the first one.
True story, I didn't see SB for the first time until I was level 60-something.Just started playing but enjoying it quite a bit. Went with a ranger and enjoying how it plays so far. The open world stuff is cool too, got to join in on Shadow Behemoth last night.
Would like an invite into the guild if possible: Rath.2689
Cresc and I met it in the first BWE. We duoed it and it took quite some timeTrue story, I didn't see SB for the first time until I was level 60-something.
Welcome! The guild doesn't have enough Ranger mains in my unbiased opinion.
Thanks! Accepted and am representing! Had to jump off right after I did though due to work and daughter waking up. Planning to jump on tonight and hopefully say hi to everyone in game.Invite sent, and I messaged you in-game on how to represent. Welcome!
So many new folks, warms my ol' heart. I hope some of you can make it to our guild missions on Saturday night, 9:00PM EST! You won't necessarily be able to take part in all of them (when we activate a mission, it's random which one we get to do that week) but about half are accessible if you're ~level 20.
True story, I didn't see SB for the first time until I was level 60-something.
Thanks! Accepted and am representing! Had to jump off right after I did though due to work and daughter waking up. Planning to jump on tonight and hopefully say hi to everyone in game.
I was surprised at how populated the beginner zones are and how cool SB looked. And Saturdays are usually bad for me unfortunately, usually running a board game night unless people have other plans.
True story, I didn't see SB for the first time until I was level 60-something.
Lots of new people! Yay!
If I had to pick a secondary, it'd be Ranger. Mine runs Greatsword and Sword / Horn, not a bow in sight.
I was surprised at how populated the beginner zones are and how cool SB looked. And Saturdays are usually bad for me unfortunately, usually running a board game night unless people have other plans.
I feel this is a bit of an unfair characterization of Staff. D/D is fun due to its mobility, but has little utility other than might buffing. Both D/D and S/D are offensive-oriented and I find lacking in support and control.Ele is a blast with Dagger / Dagger since it's very close-range and has a lot of interesting skills. Scepter / Dagger is also fairly fun. Staff is very effective but a tad dry, but I'm a little biased against that playstyle (I usually don't play casters in MMOs because they always stay back and just nuke).
Levyne may be our pre-eminent ranger, but I'm the defender of the mainhand sword #1 skill chain. Each skill is purposely and carefully balanced as a tool to stick on the target, while crippling them and boosting might to your pet. Really its only flaw is that the game has passed it by- pvp ranger beastmaster builds have been nerfed into paste, and other weapons have since been buffed to greater relative effectiveness.I've never been able to get used to the auto-attack animation for Ranger sword. Maybe it's just that he's a Norn, but he totally spazes out. Feels like they tried to put too many skills on one weapon. I've always felt like Kick should have been the #2 skill with pounce as a secondary effect, then Hornet Sting as #3. Serpent Strike feels too similar to the dagger's Stalker Strike (both poison, both evade, similar range, names, CD)... seems redundant.
the culling
Messing with your positioning is the point. Pro-tip: the evade is in a direction relative to your target. So if engaged with a foe in melee, swap targets and hit 2 to evade in an unexpected direction. Swap targets again or drop target before you activate the second part of the chain, the leap, to really mix-up your positioning.That wind up and it can really mess with your positioning.
I feel this is a bit of an unfair characterization of Staff.
Levyne may be our pre-eminent ranger, but I'm the defender of the mainhand sword #1 skill chain. Each skill is purposely and carefully balanced as a tool to stick on the target, while crippling them and boosting might to your pet. Really its only flaw is that the game has passed it by- pvp ranger beastmaster builds have been nerfed into paste, and other weapons have since been buffed to greater relative effectiveness.
I agree indirectly that the #2 skill should be something else- though even that would be fixed by reducing the windup time on the evade. And the #3 skill is certainly redundant with dagger #4- but I wouldn't rectify that by shaking up sword; on it's own that evade is quite useful. In fact I find ranger dagger to be the most redundant weapon; I wouldn't bring it with sword or axe.
The Kick/Pounce sequence does not put distance; it only closes.I think the problem is that Hornet Sting serves the exact same purpose as the Kick / Pounce attack sequence; both put distance between you and the enemy and then allows you to close that distance rapidly.
There's no interrupt with the Kick. Perhaps you're thinking of the greatsword counterattack.Move the cripple to Hornet Sting's initial stab and let Monarch's Leap grant might to your pet and they're practically the same skill. The interrupt you get from Kick isn't exactly on demand either since it's buried in an attack chain, potentially 1.25 seconds away (maybe more depending on Pounce's travel time).
Yeah, this is what I was referencing as other weapons being buffed. I run axe/axe + greatsword now. Greatsword is a more complete melee kit than sword+anything.Or, you know, I'll just stick to Axe / Axe and a bow.
The Kick/Pounce sequence does not put distance; it only closes.
There's no interrupt with the Kick. Perhaps you're thinking of the greatsword counterattack.
Yeah, this is what I was referencing as other weapons being buffed. I run axe/axe + greatsword now. Greatsword is a more complete melee kit than sword+anything.
Since I am bored of fighting Trillia week after week, tonight I propose the formation an elite task force with which to seek out whichever bounty the rest of the guild decides to skip. Since it would be a small group, it would preferably be people with world completion/lots of waypoints so we can get into the correct map quickly, find the target, and strike hard.
GAFractal peeps (Zeroth, Taffer, Moondrop, Levyne, Miktar, Jayemji, Rowland) would certainly be highly-qualified candidates (hint, hint). There are five bounties I've never fought before, so I'm hoping to see one of them pop up. At the very least I'd like to fight a bounty we haven't done lately.
If you give me the waypoints in advance I can go grab em on my thief
http://www.neogaf.com/forum/showpost.php?p=109697938&postcount=18825
If you have all the waypoints under Bounty, you're pretty good to go really.
http://www.neogaf.com/forum/showpost.php?p=109697938&postcount=18825
If you have all the waypoints under Bounty, you're pretty good to go really.
Alright, I guess since Thanksgiving is over we're officially into the Christmas season, so it's time to drag out the ol' Santa Hat..
Right you are Retro! Santa hats for everyone!! =)
Wolfineer just updated his site and put up the Engineer Handbook. It's pretty much the most complete guide to the Engineer I've ever seen, a great resource if you're interested in the profession.
Sure Ike, I'm down.Since I am bored of fighting Trillia week after week, tonight I propose the formation an elite task force with which to seek out whichever bounty the rest of the guild decides to skip. Since it would be a small group, it would preferably be people with world completion/lots of waypoints so we can get into the correct map quickly, find the target, and strike hard.
Since I am bored of fighting Trillia week after week, tonight I propose the formation an elite task force with which to seek out whichever bounty the rest of the guild decides to skip. Since it would be a small group, it would preferably be people with world completion/lots of waypoints so we can get into the correct map quickly, find the target, and strike hard.
GAFractal peeps (Zeroth, Taffer, Moondrop, Levyne, Miktar, Jayemji, Rowland) would certainly be highly-qualified candidates (hint, hint). There are five bounties I've never fought before, so I'm hoping to see one of them pop up. At the very least I'd like to fight a bounty we haven't done lately.
Can I get an invite? beardfish.4726
how long until we start silverwastes advance operations?