UltimateIke
Member
I think GAF Fractal Group Alpha shouldn't comment on what is or isn't hard in the game, we're apparently not normal. >..>
You need to join us on an Aetherpath run one night. We can cruise through it at this point.
I think GAF Fractal Group Alpha shouldn't comment on what is or isn't hard in the game, we're apparently not normal. >..>
You need to join us on an Aetherpath run one night. We can cruise through it at this point.
I did agree with you on having to play as Caithe. Dumb. Difficult because I didn't care for her skills.
You need to join us on an Aetherpath run one night. We can cruise through it at this point.
I really like the Shadow of the Dragon helm, I know a lot of people think it's ugly, but it goes prefect with my wardrobe.
my llama is OPYea, I'm cynical enough that any non-ranger with a mini-pet automatically draws my suspicion and thus my disdain. I don't care if it's the mini-llama, you're an exploiter first and lover of slow-walking CPU-resource-wasting supposedly-do-nothings second. That's right, I'm looking at you Hawkian.
I definitely stress avoiding posts to that effect, for everyone, for every game.Yeah, I had some trouble with that fight too. In fact I was kind of annoyed when I saw someone's post to the effect of "Come on ArenaNet, we're not idiots" at a time I alt-tabbed for a break between deaths. It kinda added insult to injury and made me take a break for the night. I lost fires, I died several times (If you're downed, you're basically done in that ring). But in my defense I haven't really played in a while. Once I got the different aspects of the fight down and changed up my approach, I beat it eventually. But it was not a one shot.
Canach is pretty key to making this work. I'm interested, which is a compliment in its own right.I think this has the potential to be the most compelling and emotional part of the story if they approach it correctly.
Zhaitan and the rise of Orr were pretty simple to establish and typical fare. I wouldn't characterize the final third of the Personal Story arc as anything special, nor anywhere near the worst story ever. Heroes put aside their differences and fight a dragon. But I was struck by how much more interesting other aspects of the lore were than the stuff related to Orr/Zhaitan outside of the Arah Explorable storylines. It's your prerogative to believe what you want, but the lore at launch surrounding the Sylvari, Nightmare Court, Soundless, Malyck, leaving the identity of only two Dragons a mystery, etc., and especially the beneath-the-surface plot points of the first Bazaar of the Four Winds, all pointed to this stuff even before Scarlet's arc started shouting"Dragon-Dragon-Dragon."Having a hard time believing they sat on this idea and gave us Zaithan, the worst story ever..can't convince me they sat on this idea for 7 years, they probably had this planned for a few years but not right after Eye of the North sry not that gullible...
I think its pretty neat, especially on sylvari. Can they be dyed? I've got a Sylvari heavy in my future, and these look pretty spiffy.
Canach is pretty key to making this work. I'm interested, which is a compliment in its own right.
Zhaitan and the rise of Orr were pretty simple to establish and typical fare. I wouldn't characterize the final third of the Personal Story arc as anything special, nor anywhere near the worst story ever. Heroes put aside their differences and fight a dragon. But I was struck by how much more interesting other aspects of the lore were than the stuff related to Orr/Zhaitan outside of the Arah Explorable storylines. It's your prerogative to believe what you want, but the lore at launch surrounding the Sylvari, Nightmare Court, Soundless, Malyck, leaving the identity of only two Dragons a mystery, etc., and especially the beneath-the-surface plot points of the first Bazaar of the Four Winds, all pointed to this stuff even before Scarlet's arc started shouting"Dragon-Dragon-Dragon."
Since EotN is a whatever, I guess, who knows. but I'm pretty confident saying "before launch," and at the very least "not a retcon." Presenting this story with an ongoing episodic cadence rather than a boxed "campaign" style was way more effective anyway.
you just want a certain staff
Zhaitan rose a whole landmass from the sea. Mordremoth is taking forever to "fully" awaken and hasn't done much at all.
Yeah all three pieces have one dye slot.
Sylvari infiltrating organizations is a fluke. Nothing to do with Mordremoth being better than Zhaitan.I mean, he's essentially infiltrated every organization in Tyria: There's sylvari everywhere. He also drained all of the life from at least half of Maguuma.
I think that's one thing people missed: It's not just the vines that fucked up the invasion, it's the Sylvari Pact members that went rogue and started sabotaging their own airships.
Dancin' fools
Sylvari infiltrating organizations is a fluke. Nothing to do with Mordremoth being better than Zhaitan.
I'm totally sure they had the overall main points planned for where the Sylvari came from. Maybe around the time of EotN the plans were still ideas jotted on notebook paper, but I do believe this has been planned for a while. Colin was dropping little hints like "Wouldn't it be cool to find out about the jungle dragon?" at interviews over a year ago. Can't find the video right now, but I know I saw it.
I also think it's believable that killing Zhaitan came before Mordremoth. Zhaitan's relatively easy death made the Pact cocky. Did anyone think we were just gonna waltz in there, carpet bomb stuff and kill a second dragon that way? I don't think we have an idea if there's really a "rank" of strength among the Elder Dragons but Zhaitan's influence felt weaker than Mordremoth's is.I mean come on, he was vulnerable to the number 2!~
During the Scarlet stuff, people kept yammering for the Pact and Destiny's edge. I figure the ending was about getting them out of the way. Takes a bit of fun out of the struggle when you have a highly organized and equipped army ready to go.
Interesting thing about HoT, should wrap up the Sylvari and Mord. So what happens next? I figure Primordus will be the last, but either of the other three could be up.
The Sylvari reveal is definitely a hard act to follow. Thus far, the other dragons powers seem limited to converting the dead into their soldiers. Maybe Primodus will have converted the dead Dwarves or something but that would have little impact being a re-tread at it's core.
The more interesting thing going forward, I think, will be how Anet addresses the idea that the Dragons balance Tyria's magic by consuming everything. If we kill enough of them, that would throw magic out of balance and could throw the entire Eternal Alchemy out of whack as well. What would happen then?
That's the Ocean Dragon, Mordremoth and Primordus on the left and Kralkatorik, Zhaitan and Jormag on the right. (The Priory basement's ceiling actually has them mislabeled, for what it's worth, assuming the vision is accurate. It has switched Zhaitan and Mordremoth's places, but we know the sphere between the Ocean Dragon ("S") and Primordus is Mordremoth because that's the green one that plugs into the center during the vision... again, assuming what we saw was 'real').
My theory is that the dragons are balance and when magic throws things out of control they reawaken. If you look at the vision in Omadd's Machine, you have the six dragons arranged, like so;
That's the Ocean Dragon, Mordremoth and Primordus on the left and Kralkatorik, Zhaitan and Jormag on the right. (The Priory basement's ceiling actually has them mislabeled, for what it's worth, assuming the vision is accurate. It has switched Zhaitan and Mordremoth's places, but we know the sphere between the Ocean Dragon ("S") and Primordus is Mordremoth because that's the green one that plugs into the center during the vision... again, assuming what we saw was 'real').
My thinking is that they represent different states of matter and/or order vs. chaos. Water, Life and Magma are all fluid states, behaving in wildly unpredictable ways in comparison to the 'solid', organized states; Ice, Death and Stone/Crystal. If you strip all of the chaotic movement out of water, it becomes ice. Likewise, take all the chaos out of life or magma and they become death and stone, respectively.
This also applies to their minions; we don't know anything about the ocean dragon, but we do know Mordremoth 'grows' his minions and Promordus' Destoyers are hatched from eggs. They both "create" their minions. On the other side of the balance you have Elder Dragons who "corrupt" their minions, in the form of Branded, Risen and Icebrood, respectively.
There's also the dragon "spheres of influence". When you overhear one of the Priory instructors teaching, she mentions that Mordremoth's spheres are "mind and plants." Assuming they have it right, that would mean the counterbalance to Mordremoth would be unthinking animals; the Risen. We don't know what the other spheres are, so we can only guess at how they would be categorized, but it makes sense to me.
The elder dragons don't fight each other, but they represent opposing forces. When magic disrupts the balance between those forces, the dragons wake up and consume the magic (and the civilizations that used it) before returning back to sleep with the balance restored.
The salad of illusion
Man I hate the arcane outfit. It looks like it was made from recycled clothes.
Man I hate the arcane outfit. It looks like it was made from recycled clothes.
Very happy to read what you guys think about lore and the story so far even if I'm not as articulate to participate as much.Kos must be happy. He finally gets his lore talk.
I missed out on sharing pictures. Here are my characters.
Also my 4000 hours was way too much.
I missed out on sharing pictures. Here are my characters.
Guess their professions.
5 engi?
Very intriguing. And good call on the Dragon's being of opposing... polarity (for lack of a better term) to each other.
I'm not sure about magic imbalancing the opposing forces though because that should mean that Dragons would awaken randomly. All accounts are that the Dragons are timed. Awakening every 10,000 years or so. Taking that into account, they're less like a safe guard and more like maintenance if that makes any sense.
Their opposing nature can't just be coincidence though. Balance has something to do with it but I just don't think it's a balance that the races of Tyria are manipulating simply by existing. If that were the case, there should have still been an imbalance after the Dragons slumbered last time, since Glint hid several races and several of those races still had magic.
Using text to represent the balance you've pointed out, the Dragons are balanced both horizontally (Element) and diagonally (Physical State).
Elder Sea Dragon (Water/Liquid)--------Kralkatorrik (Electricity/Stone)
Mordremoth (Growth/Life)------------------Zhaitan (Decay/Death)
Primordus (Fire/Liquid)---------------------Jormag (Ice/Stone)
So perhaps my earlier posted theory that suggested each Dragon would grow stronger from the death of one is wrong but rather the opposing Dragon grows stronger? If that's the case, then the balance itself could be between the Dragons to prevent any one dragon from becoming too strong while the Dragons specifically serve to limit the control of magic by any of the intelligent races of Tyria by consuming it while wiping them out. Both serving to essentially prevent the complete destruction of Tyria.
A nice neat little checks and balances system.
You mean like an optional subscription or something? is there any reason to suspect such a thing?http://www.neogaf.com/forum/showpost.php?p=148467023&postcount=123
Reminds me, I really, really really hope a GW2+ isn't in the cards
http://www.neogaf.com/forum/showpost.php?p=148467023&postcount=123
Reminds me, I really, really really hope a GW2+ isn't in the cards
You mean like an optional subscription or something? is there any reason to suspect such a thing?
I like this idea. It also might serve as a way to avoiding world boss power creep where each new boss has to be harder or more interesting than the last. It also prevents us from just picking off each dragon one by one, and then once we get them all, what's next? What is more compelling than killing elder dragons? In EQ they had that problem. Players killed dragons, then they had an entire expansion where we killed the actual gods (or at least their avatars). The expansions after that felt anti climactic.
Maybe the Pact will learn that the dragons actually shouldn't be killed, but kept asleep, because it disrupts the balance of dragon magic. Without the need to kill elder dragon after elder dragon, maybe they can take the story in new less obvious directions for future content.
After Mordremoth, I hope we take a break from dragons. The other two regions already have compelling antagonists that, I feel, should not be leashed to a dragon. Cantha have the Ministry and Elonia have Joko.
After Mordremoth, I hope we take a break from dragons. The other two regions already have compelling antagonists that, I feel, should not be leashed to a dragon. Cantha have the Ministry and Elonia have Joko.
I'm not sure about magic imbalancing the opposing forces though because that should mean that Dragons would awaken randomly. All accounts are that the Dragons are timed. Awakening every 10,000 years or so. Taking that into account, they're less like a safe guard and more like maintenance if that makes any sense.
Their opposing nature can't just be coincidence though. Balance has something to do with it but I just don't think it's a balance that the races of Tyria are manipulating simply by existing. If that were the case, there should have still been an imbalance after the Dragons slumbered last time, since Glint hid several races and several of those races still had magic.
So perhaps my earlier posted theory that suggested each Dragon would grow stronger from the death of one is wrong but rather the opposing Dragon grows stronger? If that's the case, then the balance itself could be between the Dragons to prevent any one dragon from becoming too strong while the Dragons specifically serve to limit the control of magic by any of the intelligent races of Tyria by consuming it while wiping them out. Both serving to essentially prevent the complete destruction of Tyria.
A nice neat little checks and balances system.
After Mordremoth, I hope we take a break from dragons. The other two regions already have compelling antagonists that, I feel, should not be leashed to a dragon. Cantha have the Ministry and Elonia have Joko.