I have to say, since the introduction of BTB I haven't played anything else. I can't see myself ever going into Warzone again. It's such a shame 343 misplaced their focus on Warzone instead of BTB. Though, guess they need that Req money!
I'm constantly running out of boosts for Arena.. I feel like there should be singular Req card drops at the end of every match on top of your Req points or something. Whether it be a boost or an uncommon weapon etc. Not perm unlocks, just single use cards. Plus it'd make people go ooh one more game, I just had a rare boost drop.
If you're getting killed by SC regularly, I think it might be time to accept it's you, and not the game.
game needs daily missions with req rewards. could help cut down on quitters too
I think I like them both too. I am really glad though they didn't double down and make the whole game like Warzone, an expanded Halo 4 experience.i really like having both
game needs daily missions with req rewards. could help cut down on quitters too
Or XP/RP Jackpots similiar to how Reach had Cr jackpots, when people didn't quit.
Yep, Reach is nowhere near as enjoyable to play as Halo 5 (IMO) but I can't deny it was much better at offering something for every kind of player (same with Destiny) Firefight, Social Playlists, Daily and Weekly Challenges, Campaign Scoring, Forge, Campaign Theatre... so many things they could (should) add. Right now, Halo 5 is seriously lacking in content and variety.doesn't take a giant magnifying glass to see why Halo 5 may not be very popular.
-It's lacking content. The last 4 Halo titles have had a mix of PvE and PvP content on top of a variety of gametypes and custom options and Forge - all absent in Halo 5 currently.
-It's lacking incentive to replay the content that is there (like how there are REQs in Campaign but Campaign doesn't impact the REQ system whatsoever).
-The content that is there is experiencing its own share of problems and geared towards a specific portion of the community that is able to overlook them (i.e. hardcore players).
When those things are addressed, it ought to have a healthy playerbase. Currently however, you can't really blame anyone for leaving the game, whatever reason it may be.
Either or both of these would work too. I don't get why they don't keep features like that that are well received and work well in past games.
the sandbox they have in place is the best halo's ever been, IMO.
i really think the life of this game is gonna depend not only on the amount of content pushed out, but the speed at which it is.
people arent waiting until February for features like "seeing my medals" and "any other gametype besides the bare minimum"
Yeah 100-200k is where you want to be at usuallyHow is a game with 100K concurrent users not popular?? lol
How is a game with 100K concurrent users not popular?? lol
Well, obviously it's only successfull when it has a peak population of 1 Million players, like Halo 3 had, when no competition was arround.
Yep, Reach is nowhere near as enjoyable to play as Halo 5 (IMO) but I can't deny it was much better at offering something for every kind of player (same with Destiny) Firefight, Social Playlists, Daily and Weekly Challenges, Campaign Scoring, Forge, Campaign Theatre... so many things they could (should) add. Right now, Halo 5 is seriously lacking in content and variety.
How is a game with 100K concurrent users not popular?? lol
I read on here BFront is at 130K on Xbox, I'm not sure what kind of numbers some of you are expecting Halo to pull these days.
Lack of Firefight and Infection is most likely a big reason for people not sticking around with halo, not enough competitive players out there to make up the missing numbers.
The REQ system could work well with Firefight PvE stuff, think how amazing it could be to call in a scorpion to go against dozens of flood or elite enemies that spawn inside the different building structures on warzone maps.
Yep, Reach is nowhere near as enjoyable to play as Halo 5 (IMO) but I can't deny it was much better at offering something for every kind of player (same with Destiny) Firefight, Social Playlists, Daily and Weekly Challenges, Campaign Scoring, Forge, Campaign Theatre... so many things they could (should) add. Right now, Halo 5 is seriously lacking in content and variety.
So this happened on Warzone....Quite possibly the quickest match i have had!
and I took the final shot!
Here
But then decided to have a game of SWAT for the first time and yeah...I knew why i loved that game type in the previous halos
Quick thinking while enemy was in mid air
and
The only way I can go out in style
some of my best games i think
should have clarified - it may not be popular with the mainstream audience for those reasons.
I don't think it has much to do with the game being "hard" so much as it is lacking the things every other game is offering.
How is a game with 100K concurrent users not popular?? lol
I read on here BFront is at 130K on Xbox, I'm not sure what kind of numbers some of you are expecting Halo to pull these days.
bring back classic art, gameplay, map design, no sprint, and actually make it all well and it will do better imo
not sure why "halo of today" can't do better or why we settle for saying what we expect. I expect it to push 300k plus , especially near lanch
bring back classic art, gameplay, map design, no sprint, and actually make it all well and it will do better imo
not sure why "halo of today" can't do better or why we settle for saying what we expect. I expect it to push 300k plus , especially near lanch
Gameplay and sound design is solid as fuck in Halo 5, but the art direction and design philosophy for the MP maps just horrible. Everything is vanilla and UNSC. I'd like to see more nature and exciting sky boxes. That's actually a bit more important to me than the map playing well.
bring back classic art, gameplay, map design, no sprint, and actually make it all well and it will do better imo
not sure why "halo of today" can't do better or why we settle for saying what we expect. I expect it to push 300k plus , especially near lanch
bring back classic art, gameplay, map design, no sprint, and actually make it all well and it will do better imo
not sure why "halo of today" can't do better or why we settle for saying what we expect. I expect it to push 300k plus , especially near lanch
bring back classic art, gameplay, map design, no sprint, and actually make it all well and it will do better imo
not sure why "halo of today" can't do better or why we settle for saying what we expect. I expect it to push 300k plus , especially near lanch
Sprint isnt going anywhere, if anything, they take that out and i would totally quit playing. People really need to get over the spartans dont run bullshit. Its 2015, the game has evolved its time to accept change.
bring back classic art, gameplay, map design, no sprint, and actually make it all well and it will do better imo
not sure why "halo of today" can't do better or why we settle for saying what we expect. I expect it to push 300k plus , especially near lanch
Completely disagree. Remove things like sprint and people will get frustrated not being able to sprint. It will drive the casual user base away. From what I can tell, most people who are still "into" Halo think Halo 5 is a really good game. The fact is, after Reach and Halo 4 a LOT of people lost interest. With so many other decent games out at the minute (Fallout, BLOPS, Battlefront etc) removing sprint etc isn't going to bring those people back.
Dude, it's Jack the Nipper, he can't go two pages without talking about taking sprint out.
bring back classic art, gameplay, map design, no sprint, and actually make it all well and it will do better imo
not sure why "halo of today" can't do better or why we settle for saying what we expect. I expect it to push 300k plus , especially near lanch
How is a game with 100K concurrent users not popular?? lol
I read on here BFront is at 130K on Xbox, I'm not sure what kind of numbers some of you are expecting Halo to pull these days.
How is a game with 100K concurrent users not popular?? lol
I read on here BFront is at 130K on Xbox, I'm not sure what kind of numbers some of you are expecting Halo to pull these days.
Sprint isnt going anywhere, if anything, they take that out and i would totally quit playing. People really need to get over the spartans dont run bullshit. Its 2015, the game has evolved its time to accept change.
Oh come off it already, this game plays just as good or better than any previous Halo.
oh god, the 2015 all games have to have sprint excuse, man that's just sad.... honestly
So sick of this "sprint' and modern shit. It JUST doesn't have to be in a game to be worth playing. So sick of this poor excuse.
just add sprint to evolve your game devs, there you go
Keep sprint in 343, keep these sales as well.
oh god, the 2015 all games have to have sprint excuse, man that's just sad.... honestly
So sick of this "sprint' and modern shit. It JUST doesn't have to be in a game to be worth playing. So sick of this poor excuse.
just add sprint to evolve your game devs, there you go
Keep sprint in 343, keep these sales as well.
Forge and the Gametype settings will take care of the people who don't like Sprint and the other abilities. I believe you will see plenty of classic remakes. There's always a thread with 100+ classic remade maps.
The majority of fans think this game is the best halo MP yet. So like it or not, youre going to have to deal with it or you can move onto another game. Plain and simple.
but this game isn't halo.
a lot of people love it. it might not have reach numbers because the climate isnt NEARLY the same as reach, but damn man, it seems like it was just destined to not be good for you.