I'm sorry but WTF with gungoose, they kill me with direct hits all the time yet when I HIT SOMEONE DIRECTLY TWICE all they get is dropped shields.
I swear I have a hidden handicap enabled in this game.
Me too. It's strange.
I'm sorry but WTF with gungoose, they kill me with direct hits all the time yet when I HIT SOMEONE DIRECTLY TWICE all they get is dropped shields.
I swear I have a hidden handicap enabled in this game.
It's not hardcore Halo fans that are the "problem" btw, it's casual shooter fans that have migrated to CoD, Battlefield, and so on. You're not going to win them back by recreating 8 years old gameplay.
Really? Is this true on regular arena matches? If so that's a shame, I wish the vehicle that takes two players to operate was the strongest. The gunner being so weak makes having a warthog less than desirable.Also why do mongoose drivers get double hp while a warthog gunner has no bonus???
This. I think 343i has done a great job at adding modern tweaks to the classic Halo formula while retaining the most important aspects of it. Guns, grenade, melee and map control are the four things that I think are the most important pillars for the MP gameplay.
The Gungoose is fine. Bungie needs to take a page out of 343's book for a change. The Mongoose is so easy to kill but it finally has formidable firepower.
Bungie nerfed the vehicles in Destiny after the beta and now they're completely useless in PvP.
Really? Is this true on regular arena matches? If so that's a shame, I wish the vehicle that takes two players to operate was the strongest. The gunner being so weak makes having a warthog less than desirable.
IIRC there is only one map that has vehicles. Even if vehicles were not nerfed the supers would take care of the driver pretty easily.
When you are on a gungoose you can seem to take a lot more direct punishment then normal, it's like the spartan shield power is jacked up even for direct hits, not vehicle hits.
The gunner in a warthog can be taken out in the usual way without that feeling of having more shield, the driver has more like the gungoose I think.
It could just be stupid UK latency but I dunno, feels wrong.
There are 3. The vehicles were "OP" in the Beta, but that was before everyone had tracking rockets and aimbot snipers. For how exposed their drivers are, they should be OP, otherwise there's absolutely no reason to get in them. And that's exactly what happened.
The gaming thread for digital sales is pretty is truly SMH worthy. Gamestop knowing how many digital sales have occurred, when majority don't even bother using Gamestop to purchase the games to begin with...
The only company that knows its own platform digital sales is MS and they are not talking. [its likely underperformed, but GAF is going to GAF]
MP is the best its ever been.
is it part if the HCFP? I don't recall getting this email.Not sure if I'm late to this, but there is a cool Survey from Xbox asking about how we feel about Halo and how MCC issues impacted your decision to buy Halo 5. It's tied to your E-Mail you use for your GT. You should check it out.
There are so many question and they cover nearly everything from campaign experience to Arena/Warzone experience.
is it part if the HCFP? I don't recall getting this email.
Ok, thanks. It sucks that I didn't get it.Nope, it's from Xbox. A week old already.
There's no way he could have spartan charged me if he had tried before I thrusted.Not a good example. If the player charged before you thrusted, the charge would have been within its hitbox, therefore knocking you back and taking 75% of your HP down. You'd be stunned while the player can immediately follow up with 3 bullets from an AR to kill you.
It doesn't break the game like jetpack, but you guys effectively saying its current iteration is perfect ought to take a closer look.
There's no way he could have spartan charged me if he had tried before I thrusted.
If someone thinks simply remastering Halo 2/3 gameplay in a new mainline Halo game can survive the market in 2015/2017, be my guest.
The gaming thread for digital sales is pretty is truly SMH worthy. Gamestop knowing how many digital sales have occurred, when majority don't even bother using Gamestop to purchase the games to begin with...
The only company that knows its own platform digital sales is MS and they are not talking. [its likely underperformed, but GAF is going to GAF]
Maybe if I had stood still while he pressed it, but there's no way he was hitting me with a charge right there.the ramp might have acted as a buffer, but there was a point before you backpedaled where you were within its range.
I have to say that this is a game that will be played for years.
343i has pushed the genre forward with its MP.
The only proof that I can offer is that, when playing Battlefront, I am continually attempting to a) clamber, and b) thruster away from danger.
Arena is tight and manages to be fun, empowering, and humbling.
Well done 343i. I know that their is a shit ton of passive aggressive threads on here at the moment. However, this game is tight.
bring back classic art, gameplay, map design, no sprint, and actually make it all well and it will do better imo
not sure why "halo of today" can't do better or why we settle for saying what we expect. I expect it to push 300k plus , especially near lanch
Fuck recurve, all i'm going to say, terrible map for slayer.
There are clean, obvious ledges YOU CAN NOT GRAB for some reason and it ruins map flow, and i'm not on about rocks, the walkway in the middle of the map near the tank has ungrabbale edges in places.
I love Halo 5, but I can say why I got hooked on CoD to begin with years ago and I think a lot of others are the same way.
I was bad at CoD at first... But the more I played the better I got (obviously). The thing is with a game like CoD... as you improve you notice it in a big way. Your scores are higher, K/D increases, you get better and better killstreaks. As you improve the game becomes more and more fun and you want to continue getting better and better.
In Halo you don't notice your improvement through gameplay. You notice it through some ranking on your service record that other players can't even see unless they specifically go and look for it. You don't do better and better in-game because as you progress you play against better and better players and your in-game scores remain somewhat similar. Accomplishing Onyx doesn't feel as rewarding as dropping a Nuke for the first time or getting 15 kills with that AC-130.
Halo 5 MP is great. Great enough to maintain a healthy population until H6. I will play the shiiit out of this game. Hundreds of hours. I love it and I think 343 nailed it..
But it does not offer the same kind of "feel good" feedback a game like CoD or Destiny can provide. I can only imagine a lot of gamers love that the gameplay itself rewarings them for improving.
I hope that 343 can find a way that doesn't effect gameplay to reward players for continuing to play and continuing to improve. I think seasons is definitely a step in the right direction assuming the rewards are worth it.
Silly question. If I buy the Warzone req bundle, will I get access to the already released packs? I'm guessing yes but just wanted to make sure
I wonder if it would ever go on sale at GS or someplace
That ranking is enough for me.
All maps are terrible maps for BTB slayer. Awful gametype.
I love Halo 5, but I can say why I got hooked on CoD to begin with years ago and I think a lot of others are the same way.
I was bad at CoD at first... But the more I played the better I got (obviously). The thing is with a game like CoD... as you improve you notice it in a big way. Your scores are higher, K/D increases, you get better and better killstreaks. As you improve the game becomes more and more fun and you want to continue getting better and better.
In Halo you don't notice your improvement through gameplay. You notice it through some ranking on your service record that other players can't even see unless they specifically go and look for it. You don't do better and better in-game because as you progress you play against better and better players and your in-game scores remain somewhat similar. Accomplishing Onyx doesn't feel as rewarding as dropping a Nuke for the first time or getting 15 kills with that AC-130.
Halo 5 MP is great. Great enough to maintain a healthy population until H6. I will play the shiiit out of this game. Hundreds of hours. I love it and I think 343 nailed it..
But it does not offer the same kind of "feel good" feedback a game like CoD or Destiny can provide. I can only imagine a lot of gamers love that the gameplay itself rewarings them for improving.
I hope that 343 can find a way that doesn't effect gameplay to reward players for continuing to play and continuing to improve. I think seasons is definitely a good idea assuming the rewards are worth trying to achieve that next tier.
What's this 120 MB update?
I love Halo 5, but I can say why I got hooked on CoD to begin with years ago and I think a lot of others are the same way.
SNIP
.
EASY - KILL STREAKS ENABLED
Call in a Kraken for all members of the team to spawn/teleport to. Wreak havok on your foes! Take Heed of their dying wish and crush their dreams with a teabag.
Call in the Arbitor to slay 5 enemies for you.
Call in the didact only to compase back, using a gravitational pull to warp any enemies nearby and insta kill them.
Call in a grunt-pocolypse. Multiple gunts run toward enemies as suicide attempts to give FLORY TO FRANKIE.
Last but not least.
ALL GLORY TO FRANKIE. Mister Chief giant stomps on all spartans on the map for 20 seconds. While doing so, gives insults to make your momma feel bad for you.
There, game is fixed guys!!!! HIP HIP! HOORAY!
Idk if you're being sarcastic or completely overlooked the part wherre I mentioned "that doesnt effect gameplay"
I love Halo 5, but I can say why I got hooked on CoD to begin with years ago and I think a lot of others are the same way.
I was bad at CoD at first... But the more I played the better I got (obviously). The thing is with a game like CoD... as you improve you notice it in a big way. Your scores are higher, K/D increases, you get better and better killstreaks. As you improve the game becomes more and more fun and you want to continue getting better and better.
In Halo you don't notice your improvement through gameplay. You notice it through some ranking on your service record that other players can't even see unless they specifically go and look for it. You don't do better and better in-game because as you progress you play against better and better players and your in-game scores remain somewhat similar. Accomplishing Onyx doesn't feel as rewarding as dropping a Nuke for the first time or getting 15 kills with that AC-130.
Halo 5 MP is great. Great enough to maintain a healthy population until H6. I will play the shiiit out of this game. Hundreds of hours. I love it and I think 343 nailed it..
But it does not offer the same kind of "feel good" feedback a game like CoD or Destiny can provide. I can only imagine a lot of gamers love that the gameplay itself rewarings them for improving.
I hope that 343 can find a way that doesn't effect gameplay (such as the silly stuff like ordance in H4) to reward players for continuing to play and continuing to improve. I think seasons is definitely a good idea assuming the rewards are worth trying to achieve that next tier.
I totally didnt read the whole part. I jut remember something about killstreaks sorry if i offended you with my uber-awesome killstreaks.
jelly?
An idea would maybe be to give people temporary (for the duration of the next season) unique customisation rewards based on their highest ranked playlist at the end of each season? Everyone being at least Onyx in SWAT would obviously mess it up a bit at the moment but assuming they could smooth that out it would be pretty cool for example for Champions to be able to have flaming helmets for the duration of the following season.
Indeed. Very jelly.
I would never want them to add killstreaks. Ordnance was disgusting in H4.
Yea stuff like this would be very cool.
An idea would maybe be to give people temporary (for the duration of the next season) unique customisation rewards based on their highest ranked playlist at the end of each season? Everyone being at least Onyx in SWAT would obviously mess it up a bit at the moment but assuming they could smooth that out it would be pretty cool for example for Champions to be able to have flaming helmets for the duration of the following season.
They definitely need to take a leaf out of Destiny and Hearthstones books.
Daily and Weekly challenges.
Unique cosmetic reward for rank placement each season.
Random rewards at the end of matches.
They definitely need to take a leaf out of Destiny and Hearthstones books.
Daily and Weekly challenges.
Unique cosmetic reward for rank placement each season.
Random rewards at the end of matches.