The Antitype
Banned
Eh, I don't really mind losing. Playing better people is the only way you can get better, and this system is what I've wanted out of Halo for a long time.
Humbling if nothing else, heh.
The problem is that the matchmaking right now isn't very good, either by virtue of execution or by the limitations of a small userbase.
I'm a Platinum, and spent the bulk of last week playing with and against Diamonds and Onyxs, and getting curb-stomped and mocked. You learn playing against people better than you, because you see what they're doing, what's working for them, learning from your mistakes and replicating their patterns.
If you're dying too quickly and in too many ways to learn anything, then you're not going to get better. Certainly not at a faster rate than the rate of building frustration to the point of 'fuck this, I'm out'.
Lately I've been playing more against Platinums again, and am enjoying the game more. Even if I'm getting killed, the engagements and my average life span are actually long enough to learn and improve.
TL;DR - The average pee-wee ice hockey player will not learn much by going up against the best in the NHL playing with the intent to run up the score. They'll just learn to hate hockey.