EroticSushi
Member
Is the Sprint episode up on YouTube?
It's a tricky one. It isn't very fun to watch people that are bad at the game play. Most Twitch celebs play Minecraft/CS GO and Fallout.
It'd be cool if they somehow tied in Req point gain to twitch viewing. But that's probably just make people idle in a dozen Halo streams.
I've been watching a fair bit of Halo streams but idk. More often than not I'd rather play it than watch it as opposed to other games where I'm fine watching. Maybe it is the lack of interesting streamers. Maybe the game is just too much fun to play, I'm genuinely not sure.
343 can't do anything about that.
Either the pros themselves or people playing the game need to be entertaining enough. Before CSGO got big summit would stream and was basically the only streamer that ever got over 1000. Even pros couldn't get viewers because most of them were boring as hell to watch.
Even now, a lot more pros are streaming but they're boring so a lot of them still don't get much viewership unless they're an elite level player/washed up NiP scrub that lives off fanboys who weren't even around when NiP was actually good. The people that bring in constant viewership are the entertaining ones like summit/shroud, females or gambling.
So it boils down to the servers are working like ass.
Here is the link to the last Sprint Episode
https://www.halowaypoint.com/s/videos/cb8c98fe9ae24878aab9f8dce451d9e8
It will open the Halo Channel if you have it installed on your Windows 10/8.1 System
I don't know this to be true. I am very far away, but my games are ok sometimes.... I can get perfect kills and get kills more easily. But I do hear a lot of different languages that I have no idea bout.
American or europe my ping is super high. I can't really blame 343 for this. I doubt anyone care's about how the game plays in china for the most part.
Lmao what ban?
I say 'bye' cause I hope you then better go play thosegames and don't stay in here.shitty mp
Josh or Bravo just said it is working like it was intended no other explanation.
Your attitude is super corny, first ypu quoting yourself multiple times because you think your problem should be the most discussed one in topic and 2. Once nobody can give you an answer you say you quit the game and wabt to play destiny
Oh an 3. You are a sonic fan.
Here is the link to the last Sprint Episode
https://www.halowaypoint.com/s/videos/cb8c98fe9ae24878aab9f8dce451d9e8
It will open the Halo Channel if you have it installed on your Windows 10/8.1 System
Don't you dare lie to us!
EXACTLY. 343 comes off as totally clueless. I'm fine with playing Destiny instead of this steaming pile of a Halo game. I'll also go back to Reach when it's available on X1 next month.
I get what you're saying, guys. I think the solution is to have Halo be more inclusive to all types of people. Once communities start forming around the game, viewership will rise. That's why I think 343 should start drafting ideas about bringing in all types of people. Forge launching will help a lot for sure, but they need to add a bunch of options to custom games as well.
Lol it's beyond belief.Playing Destiny pvp over halo 5
Playing reach over halo 5
I wish I wasn't on mobile so I could find an appropriate reaction image.
Can't believe you weren't banned for this!
But seriously, it's fine if you don't like it, but is it really a "steaming pile" and are we really "clueless?" Just sets a tone that stifles conversation. And then you're surprised there's no conversation? This isn't just a Halo thing, and yours is actually a very mild example, but it's the sad way many internet conversations go. Extreme hyperbolic subjectivity sometimes presented as fact in the first instance - and then demands that it be addressed. how do we address problems that the majority of users don't agree are problems?
Tech issues for sure. When we identify the source of an issue and have a change slated, we'll announce. When we find a bug, we'll announce. When a feature isn't landing well, we'll adjust. But you're also asking us to "defend" popular choices too and using inflammatory language to set up the "conversation." And in this particular thread, you know I'm here, listening or reading, so these things are actually directed at me personally, as well as broadly...
-Enter complaints about Halo 5 design here.-
I kinda agree with what I believe are some of your points Jack. All of the maps feel quite small and constrained IMO. Which isn't always a bad thing but its lacking some more variety with the bigger maps with longer sightlines of the past games.
But I think that's the design ethos of arena, tight competitive maps. With the Valhalla's and blood gulches left to BTB/Warzone.
Jack. Maybe you just aren't good at this game. Like all of your complaints seem to center around your lack of being able to do well in it.
Would love the removal of about one power weapon on average per map. There's just too damn many floating around at once, especially given how small the maps are.
Oh an 3. You are a sonic fan.
Link please? I don't see anything on Halo Waypoint or on Halo Channel.
I missed this post. Hot diggity damn.
Going picking up the GF. I hope I come back to a glorious Sprint episode and BTB.
LIESS!!!!!!
I CANT HAZ SPRINT EPISODE!?
Not on halowaypoint or halochannel for me
I hate you
Don't see anything
Can't believe you weren't banned for this!
But seriously, it's fine if you don't like it, but is it really a "steaming pile" and are we really "clueless?" Just sets a tone that stifles conversation. And then you're surprised there's no conversation? This isn't just a Halo thing, and yours is actually a very mild example, but it's the sad way many internet conversations go. Extreme hyperbolic subjectivity sometimes presented as fact in the first instance - and then demands that it be addressed. how do we address problems that the majority of users don't agree are problems?
Tech issues for sure. When we identify the source of an issue and have a change slated, we'll announce. When we find a bug, we'll announce. When a feature isn't landing well, we'll adjust. But you're also asking us to "defend" popular choices too and using inflammatory language to set up the "conversation." And in this particular thread, you know I'm here, listening or reading, so these things are actually directed at me personally, as well as broadly...
low blow, bro
Got a sealed copy cheap on craigslist so jumping into this tonight. Going straight into online.
I have an elite controller. Where should i start with setting it up. Is one of the presets the way to go?
Anything i need to know jumping in cold and blind
Got a sealed copy cheap on craigslist so jumping into this tonight. Going straight into online.
I have an elite controller. Where should i start with setting it up. Is one of the presets the way to go?
Anything i need to know jumping in cold and blind
ALL GLORY TO FRANKIE
Sorry
Here is the link https://www.halowaypoint.com/s/videos/cb8c98fe9ae24878aab9f8dce451d9e8
It's working for me on PC Halowaypoint app
EXACTLY. 343 comes off as totally clueless. I'm fine with playing Destiny instead of this steaming pile of a Halo game. I'll also go back to Reach when it's available on X1 next month.
Halo 5 needs medium sized 4v4 maps such as Snowbound, High Grounds, Zanzibar. Its cool they are focusing on competitive arena maps but I think they are missing a important aspect of Halo without medium sized 4v4 maps.
You're killing me with these broken links man
I suggest playing some Warzone till you get use to controller. You know old habits die hard
There will be no ep 6. 5 and 6 were combined into a super-size finale.Now we just need a link to Episode 6...
Now we just need a link to Episode 6...
Can't believe you weren't banned for this!
But seriously, it's fine if you don't like it, but is it really a "steaming pile" and are we really "clueless?" Just sets a tone that stifles conversation. And then you're surprised there's no conversation? This isn't just a Halo thing, and yours is actually a very mild example, but it's the sad way many internet conversations go. Extreme hyperbolic subjectivity sometimes presented as fact in the first instance - and then demands that it be addressed. how do we address problems that the majority of users don't agree are problems?
Tech issues for sure. When we identify the source of an issue and have a change slated, we'll announce. When we find a bug, we'll announce. When a feature isn't landing well, we'll adjust. But you're also asking us to "defend" popular choices too and using inflammatory language to set up the "conversation." And in this particular thread, you know I'm here, listening or reading, so these things are actually directed at me personally, as well as broadly...
I get what you're saying, guys. I think the solution is to have Halo be more inclusive to all types of people. Once communities start forming around the game, viewership will rise. That's why I think 343 should start drafting ideas about bringing in all types of people. Forge launching will help a lot for sure, but they need to add a bunch of options to custom games as well.
There will be no ep 6. 5 and 6 were combined into a super-size finale.
I understand what you're saying, but you run into the same issue regardless of whether you're talking about Halo 2, 3, 4 or 5. There are routes available to take on nearly any map if you are being shot due to an open sight line. Take you're example of Guardian: if you've got shots on a player at S2 from any location beyond top mid and they move from your sight line to regain shield and you are forced to pursue or change location for a new sight line, then that player has the opportunity to change their position and try and take advantage of your movement. This be and flow hasn't changed with the introduction of abilities in Halo 5 Jack, it would change everything if only one team had the new abilities, but that isn't what we're talking about. Halo 5 has balanced starts and power weapon control is still VERY important. Maybe you just don't like the more focused competitive nature of the Arena or you're not picking up on them faster pace of every aspect of combat, but to call out the base map designs or artistic choices made doesn't seem like legitimate complaints after putting in as much time as I have to every Halo game. Halo 5 is an evolution of the core concepts from past Halo games with an evolved movement set that adds to the game in every way.
The bigger maps in past Halo games were almost always a train wreck in design. Completely open areas in large maps made for 4v4 was a mess in competitive Halo and the lack of that type of map would be a better complaint than trashing Halo 5's design tenants. Snowbound and Standoff were horrid 4v4 maps with huge open sight lines and nowhere to move once a firefight started. Those maps were not the high points of map design in Halo games either. Look to maps like Lockout, Guardian, Battle(Beaver) Creek, Haven, Chill Out, Prisoner, Hang 'em High, Ascension, Collosus, Ivory Tower, Midship, Sancuary...the list could continue on of maps that are more focused in the design of 4v4, non objective gameplay. Maps like Zanzibar, Burial Mounds, Valhalla and even the Gulch's are all designed mainly with the focus on objective gameplay with vehicles. That isn't the focus of Halo 5's Arena gameplay, so maybe Jack should wait for BTB and stop picking apart Halo 5's Arena maps for being better than the trash maps he is comparing them to.
This is also a thought that crossed my mind. The sight lines haven't impacted my ability to get kills or my teammates in most games. Remember Jack, you're playing 4v4's so it isn't just you against the other team. If someone is posted up somewhere, there are other people playing with you that can help flank or flush that player out...or maybe have a different sight line on him even!
The removal of any number of power weapons or pick ups would be detrimental to the team that didn't grab it though. I would suggest they reduce the timer on some of them though, even if just by 30-60 seconds. The fact that the shotgun spawns every 60 seconds on Empire is crazy to me, I rush shotgun every game, get a kill for basically every shot and when I pick up a new weapon I know that the new shotgun will be spawning almost right away. The "not-power-weapons-that-are-power-weapons" are what need adjusting. I got my first perfection on Empire in doubles because the shotgun spawns so frequently and the other team couldn't counteract it.
The halo 5 sandbox would work well with a few of the H2A maps I think.
GwynSorry
Here is the link https://www.halowaypoint.com/s/videos/cb8c98fe9ae24878aab9f8dce451d9e8
It's working for me on PC Halowaypoint app
I understand what you're saying, but you run into the same issue regardless of whether you're talking about Halo 2, 3, 4 or 5. There are routes available to take on nearly any map if you are being shot due to an open sight line. Take you're example of Guardian: if you've got shots on a player at S2 from any location beyond top mid and they move from your sight line to regain shield and you are forced to pursue or change location for a new sight line, then that player has the opportunity to change their position and try and take advantage of your movement. This be and flow hasn't changed with the introduction of abilities in Halo 5 Jack, it would change everything if only one team had the new abilities, but that isn't what we're talking about. Halo 5 has balanced starts and power weapon control is still VERY important. Maybe you just don't like the more focused competitive nature of the Arena or you're not picking up on them faster pace of every aspect of combat, but to call out the base map designs or artistic choices made doesn't seem like legitimate complaints after putting in as much time as I have to every Halo game. Halo 5 is an evolution of the core concepts from past Halo games with an evolved movement set that adds to the game in every way.
The bigger maps in past Halo games were almost always a train wreck in design. Completely open areas in large maps made for 4v4 was a mess in competitive Halo and the lack of that type of map would be a better complaint than trashing Halo 5's design tenants. Snowbound and Standoff were horrid 4v4 maps with huge open sight lines and nowhere to move once a firefight started. Those maps were not the high points of map design in Halo games either. Look to maps like Lockout, Guardian, Battle(Beaver) Creek, Haven, Chill Out, Prisoner, Hang 'em High, Ascension, Collosus, Ivory Tower, Midship, Sancuary...the list could continue on of maps that are more focused in the design of 4v4, non objective gameplay. Maps like Zanzibar, Burial Mounds, Valhalla and even the Gulch's are all designed mainly with the focus on objective gameplay with vehicles. That isn't the focus of Halo 5's Arena gameplay, so maybe Jack should wait for BTB and stop picking apart Halo 5's Arena maps for being better than the trash maps he is comparing them to.
This is also a thought that crossed my mind. The sight lines haven't impacted my ability to get kills or my teammates in most games. Remember Jack, you're playing 4v4's so it isn't just you against the other team. If someone is posted up somewhere, there are other people playing with you that can help flank or flush that player out...or maybe have a different sight line on him even!
The removal of any number of power weapons or pick ups would be detrimental to the team that didn't grab it though. I would suggest they reduce the timer on some of them though, even if just by 30-60 seconds. The fact that the shotgun spawns every 60 seconds on Empire is crazy to me, I rush shotgun every game, get a kill for basically every shot and when I pick up a new weapon I know that the new shotgun will be spawning almost right away. The "not-power-weapons-that-are-power-weapons" are what need adjusting. I got my first perfection on Empire in doubles because the shotgun spawns so frequently and the other team couldn't counteract it.
Limited Edition price drop on Amazon is $59.99 now. I wonder why.
Gwyn
Hello everyone, my name is Gwyn
and I post links to places that don't
actually take you where I say they're
going to take you. Enjoy!
(Today, 11:42 AM)
Halo 5 needs medium sized 4v4 maps such as Snowbound, High Grounds, Zanzibar. Its cool they are focusing on competitive arena maps but I think they are missing a important aspect of Halo without medium sized 4v4 maps.
Appreciate the advice. Will do!
I got my Diamond in Breakout!
I thought the last Sprint episode is 5 & 6 combined? Why is it only 19 minutes then?
It shows $69.99 for meLimited Edition price drop on Amazon is $59.99 now. I wonder why.