FUNKNOWN iXi
Member
I love the showcase, and the map looks really fun. You should put the title of the song in the beginning too just in case people want to listen to it outside of the video. Good way to promote the music as well. I really like the care Forgers are putting into their maps, both in creation and reveal. Amazing community, I hope we never go backwards from this point and 343 keeps adding tools on top of what we have now.Cross-posting from the Forge thread.
Managed to knock this together. Bit rough around the edges, but you get the idea.
Odyssey Base - A Halo 5 Forge Map for BTB
TANGENT TIME
Halo 5 should be ground zero for this franchise moving forward. Halo 6 can't ship without Forge or Oddball or a File Browser or Big Team, etc. People have come to expect so much from this franchise, so when a new game comes out and it's missing something fans have come to love, the bitterness is amplified because of our long history with Halo. That's why I think 343 could benefit with Halo's multiplayer as a platform to iterate upon. So it'd look something like this:
Halo Multiplayer
---Content updates.
Campaign
---Every 2-3 years.
Spin-off titles (ie: Halo Wars)
---Filling the space between the campaigns.
---Content updates.
Campaign
---Every 2-3 years.
Spin-off titles (ie: Halo Wars)
---Filling the space between the campaigns.
This franchise is too massive to keep redesigning the car every 3 years. Halo 5 is the skeleton of the car, with its multiplayer being the wheels and the content being everything else. As long as you have the skeleton and the wheels, you can keep moving forward with a foundation that works as you create new and exciting frames (campaign, spin-off titles, etc.) for fans to keep interested in.