Ricky Ricardo
Member
Man, I'd really like an inside look at the decision making behind Halo 5's sustain plan. I'm consistently find myself baffled...
Who's idea was it to launch with so few game modes, and fail to release classic ones for over 3 months? Who's idea was it to have BTB feature forge maps exclusively? Who's thought it was cool to reuse the same buildings over and over again in the Warzone maps? Who thought it was cool to cut Warzone maps in half and call them New maps?
Why did anyone think these things would be pleasing to the customer? I consistently find myself in between loving this game and hating the fact that I paid full price for it. Looking closely at the 'new' map Urban, and seeing yet another fucking Armory plopped in where the Monument was makes me sick. Then, reading the Community Update about it, where Bravo and crew attempt to describe it as something other than rehash makes me angry...
This. I'm not sure what happened over the development of Halo 5, but it seems like things got really hella rocky in order for stuff to shake out the way it has. It just seems like for every good move 343 makes, they have 2 bad ones immediately following. I'm not sure what to think any more. I love the game, but it's so hard to know what to hope for with the future of the franchise. Like, ya'll have had 3 chances now to execute. What's keeping you from delivering? It's not like they're not capable, we can clearly see that they can make stuff work. I dunno man. It's discouraging and frustrating at the same time.