Jack The Nipper
Banned
I admit, it's what enters my head when I see how vehicles move and stuff.. Just don't want to say it and be mean.I dont get why people need to talk like this when asking for something, it isnt constructive at all.
I admit, it's what enters my head when I see how vehicles move and stuff.. Just don't want to say it and be mean.I dont get why people need to talk like this when asking for something, it isnt constructive at all.
Spartans Never Die - A HaloGAF Community Montage
Enjoy - if someone wants to make a thread, feel free. (It's still processing, so you might want to wait a while before it hits 1080p)
I FINALLY GOT MY ONYX IN BREAKOUT
the amount of carries i had to do, I'm free now... I never have to play that awful playlist anymore. I never have to play Solo queue anymore. I'm finally free.
Now if only BTB didn't place my in Diamond, I have to get Onyx there as well now to get all my flowers.
CAN I CARRY 7 OTHER PEOPLE TO 25+ WINS IN BTB TO GET MY ONYX? SPEEDYBICEPS IS READY TO FIND OUT ᕦ( ͡° ͜ʖ ͡°)ᕤ ᕦ( ͡° ͜ʖ ͡°)ᕤ ᕦ( ͡° ͜ʖ ͡°)ᕤ
oh god guys my back
Paying $60 doesn't mean you can be a huge cunt tho does it?Because I didn't pay $60 to get cock-slapped by incompetence every time I play a match?
Paying $60 doesn't mean you can be a huge cunt tho does it?
[Because I didn't pay $60 to get cock-slapped by incompetence every time I play a match?
Hmm, I'll challenge this by asking if you've ever played Halo 3, because after 6 years of Halo, Bungie still created the Halo 3 BR lol.. Then after years of being "for the fans," they created Destiny to eat at the soul of RNG addicts.The DMR broke Valhalla in Halo 4.
I just honestly don't think 343i has any idea what they're doing.
The base shooting mechanics and movement feels great. Took them 2 games, too many years, and god knows how many millions of dollars to get where Bungie did in one game, but they did that.
Unfortunately, they undermined their own mode in Warzone with their downright braindead boss damage system and straight-up greedy REQ system, and they hurt arena with TEEEEEEERRRRRRRRIBLE matchmaking and even worse Spawn AI. Map design ranges from alright to bad, and god forbid you want to try and learn the maps or can't play with a full team without affecting your rank - sorry, we cant handle social playlists, too hard!
They're B-tier talent trying to follow up A-level talent.
Then you get to do it again when the rank season ends ! Wooo
Imcopentence in design? Really, even Taking away bleedtrough in Halo reach or implementing bloom shouldnt be seen as incompetence, just because you dont like something doesnt mean the developer is incompetent.Technically speaking, I could be a huge cunt for free.
I am motivated to be a 'huge cunt' by brain-shattering levels of incompetence across both design and execution.
Anyway, I edited the quoted post cause I thought it was a step too far.
But dear god, a 15 minute ban for quitting in disgust feels more and more like a gift than a punishment.
I feel the aiming is broken completely, moving just a. Makes me move 10 feet left or right of a target.The DMR broke Valhalla in Halo 4.
I just honestly don't think 343i has any idea what they're doing.
The base shooting mechanics and movement feels great. Took them 2 games, too many years, and god knows how many millions of dollars to get where Bungie did in one game, but they did that.
Unfortunately, they undermined their own mode in Warzone with their downright braindead boss damage system and straight-up greedy REQ system, and they hurt arena with TEEEEEEERRRRRRRRIBLE matchmaking and even worse Spawn AI. Map design ranges from alright to bad, and god forbid you want to try and learn the maps or can't play with a full team without affecting your rank - sorry, we cant handle social playlists, too hard!
For every step forward, 2 steps back.
Hmm, I'll challenge this by asking if you've ever played Halo 3, because after 6 years of Halo, Bungie still created the Halo 3 BR lol.. Then after years of being "for the fans," they created Destiny to eat at the soul of RNG addicts.
Technically speaking, I could be a huge cunt for free.
I am motivated to be a 'huge cunt' by brain-shattering levels of incompetence across both design and execution.
Anyway, I edited the quoted post cause I thought it was a step too far.
But dear god, a 15 minute ban for quitting in disgust feels more and more like a gift than a punishment.
H3 br is by far my favorite. Felt bullets really were hitting. Felt like they really had lines and shot of of your gunHalo 3 wasn't perfect but are you honestly going to argue that the
1-50 ranking system
Greater variety of social playlists
Social playlists
Forge at launch
Full featured theater through all modes
Bungie.net integration for sharing modes and videos
etc
Wasnt better, more polished game for the dollar?
Personally, I didn't hate the Halo 3 BR as much as some. Yes, at long range, the spread was irritating. But I - not really knowing of GAF, HaloGaf or even MLG at the time - simply took it as a means of keeping the BR within it's role in the sandbox. After Halo 2, where the BR dominated at close, mid and long range, the spread basically ensured it was useful only for pestering snipers and knocking them out of scope so you could get to cover and try to cover distance into mid-range. At mid range, the spread was barely a factor in my experience.
I understand why people hated it. Honestly, I do. But I was just malleable enough at the time to adjust and simply try to cross the gap, rather than force a BR duel at Halo 2 range.
Technically speaking, I could be a huge cunt for free.
I am motivated to be a 'huge cunt' by brain-shattering levels of incompetence across both design and execution.
Anyway, I edited the quoted post cause I thought it was a step too far.
But dear god, a 15 minute ban for quitting in disgust feels more and more like a gift than a punishment.
Honestly for the most part, ton of Halo fans have up on the game after h4. Sales and player counts show this. People don't even think of Halo. You won't see them talking about it cause it's just out of their mind.I sometimes wonder how and why 343 still engage with the community when people put forward their complaints like that but then I remember we see less of them around here than we used to, wonder why.
In other news, saw a cool suggestion on Reddit. Basically a shuffle mode for your favourite assassinations. Say you really like a few of your assassinations but can't decide which one you prefer, add them both to a shuffle and each time it'll randomly pick one to trigger. Voilà.TY phone for the cool a.
Depends on how much one values gameplay. For example, many thought Halo 3 controlled and played like donkey butts, but here you are making a mountain out of a molehill when you even said how great Halo 5's gameplay is. So to you, perhaps gameplay isn't as important as to others.Halo 3 wasn't perfect but are you honestly going to argue that the
1-50 ranking system
Greater variety of social playlists
Social playlists
Forge at launch
Full featured theater through all modes
Bungie.net integration for sharing modes and videos
etc
Wasnt better, more polished game for the dollar?
-snip-
I'd say the movement in halo 3 felt deep and rich. Jump over assassinations, bottom and the back of the feet assassinations was just a small part of how they mixed game code and making every pixel if game code hardcore.Depends on how much one values gameplay. For example, many thought Halo 3 controlled and played like donkey butts, but here you are making a mountain out of a molehill when you even said how great Halo 5's gameplay is. So to you, perhaps gameplay isn't as important as to others.
Depends on how much one values gameplay. For example, many thought Halo 3 controlled and played like donkey butts, but here you are making a mountain out of a molehill when you even said how great Halo 5's gameplay is. So to you, perhaps gameplay isn't as important as to others.
Halo3 definitely has a stronger feature set, but the maps are worse and the gunplay is way worse.
Halo 5 is the most balanced Halo game ever by a mile. That trumps almost anything else. I do wish it had Halo 2 maps though.
I'd say the movement in halo 3 felt deep and rich. Jump over assassinations, bottom and the back of the feet assassinations was just a small part of how they mixed game code and making every pixel if game code hardcore.
Moving left and right feels off in 343 so games. Talking about player movement.
Are the new REQ items showing up in the Req packs yet?
YesAre the new REQ items showing up in the Req packs yet?
I really can't think of any other good Halo 2 maps after Sanctuary and Midship.Halo3 definitely has a stronger feature set, but the maps are worse and the gunplay is way worse.
Halo 5 is the most balanced Halo game ever by a mile. That trumps almost anything else. I do wish it had Halo 2 maps though.
Halo 3 wasn't perfect but are you honestly going to argue that the
1-50 ranking system
Greater variety of social playlists
Social playlists
Forge at launch
Full featured theater through all modes
Bungie.net integration for sharing modes and videos
etc
Wasnt better, more polished game for the dollar?
Personally, I didn't hate the Halo 3 BR as much as some. Yes, at long range, the spread was irritating. But I - not really knowing of GAF, HaloGaf or even MLG at the time - simply took it as a means of keeping the BR within it's role in the sandbox. After Halo 2, where the BR dominated at close, mid and long range, the spread basically ensured it was useful only for pestering snipers and knocking them out of scope so you could get to cover and try to cover distance into mid-range. At mid range, the spread was barely a factor in my experience.
I understand why people hated it. Honestly, I do. But I was just malleable enough at the time to adjust and simply try to cross the gap, rather than force a BR duel at Halo 2 range.
Spartans Never Die - A HaloGAF Community Montage
Enjoy - if someone wants to make a thread, feel free. (It's still processing, so you might want to wait a while before it hits 1080p)
At this point, I'm of the opinion that Halo 5 is not nearly as polished or good or content-heavy as 1-3 and Reach. It just isn't. I think, at the very least, it'd be hard to argue that it's as content-heavy as those games. But I definitely think Halo 5 is a good game despite that, and it's pretty much the only option for fun Halo at this point. Hell, I'll even say that it has one thing I really like that 343i added-Breakout. And I think the majority of the maps are really well polished. It's not quiet as good as old school Halo, but it's a really good job and I could see the next one, should they learn from this entry, possibly reaching those heights.
The only thing they need for me to consider it as the best Halo ever is a firefight like mode, warzone firefight please.
Beginning to think The Compressor is a power weapon on Sanctuary. It is like a faster needler.
I do really think everyone should play a few games of FFA to get sharp. Team Slayer is relaxing in comparison.
Honestly for the most part, ton of Halo fans have up on the game after h4. Sales and player counts show this. People don't even think of Halo. You won't see them talking about it cause it's just out of their mind.
I really can't think of any other good Halo 2 maps after Sanctuary and Midship.
I don't know, I think it takes a little too long to fill up to be useful.
Now the Suppressor, that's a pretty decent gun. It and the Bolt Shot on smaller maps with their homing rounds tear people up.
Now the Suppressor, that's a pretty decent gun. It and the Bolt Shot on smaller maps with their homing rounds tear people up.
Spartans Never Die - A HaloGAF Community Montage
Enjoy - if someone wants to make a thread, feel free. (It's still processing, so you might want to wait a while before it hits 1080p)
Will watch at home, is blocked on phoneSpartans Never Die - A HaloGAF Community Montage
Enjoy - if someone wants to make a thread, feel free. (It's still processing, so you might want to wait a while before it hits 1080p)
Uh, I LOVE Halo 3, but the movement is just subpar, especially now. I like the fluidity of Halo 5. I still feel base movement could be faster, but the jump and clamber is almost second nature now. I think you're just seeing the difference in complexity between games. There's almost 8 years and a console generation difference between character models, animations and player movement.
All those fans giving up on Halo, and yet we are still graced with people like you. Why are the Halo gods so cruel.
People have given up on Halo, because its not an easy game to pick up and have fun in. You have to invest yourself in it. COD and Destiny are the most casual friendly titles on the market and hence their numbers remain high. And I love how you mention wanting Bungie to make Halo.. they did make another after 3.. it was called Reach. The shit show that started the downfall of Halo gameplay mechanics.
Thankfully you should be able to create a faithful remake of Sanctuary and Lockout using the snow forge template/pieces.
Spartans Never Die - A HaloGAF Community Montage
Enjoy - if someone wants to make a thread, feel free. (It's still processing, so you might want to wait a while before it hits 1080p)
In all my years playing Halo I never encountered a Teamate so obsessed about getting the sniper that he basically harrased me the entire game:
http://xboxclips.com/zCaja/c85acc29-b2aa-4bc1-ac5c-c4ef45598bef
http://xboxclips.com/zCaja/5aa3ea17-e08f-4274-b537-ea8a29347095
http://xboxclips.com/zCaja/f735ac4a-c96c-4c50-a786-a248a32212e0
I have an entire match of that.
So, we'll soon get more REQ points in BTB, according to Bravo on twitter. Glad 343's is responding that fast.
Great job on the montage. Dat intro.
Totally should have participated.
While it's true reach made me stick to Halo 3, atleast the movement and aiming (besides the crap bloom) still felt like halo, the maps still mostly felt like halo as well. The game still had good coding in base player movement and aiming that 343 just can't seem to do.
Destiny also has really good game coding for player movement, it just feels smoother and easier to shoot people. There is a huge difference in my aim from bungie halo/destiny compared to halo 5. It isnt just about the right stick, the left stick is just as important for aiming as the right