Nope, just add me. GT = psyfi.
If you had to pick one 4v4 map and 1 BTB map from each game what would it be?
A symmetrical map, with viable pathways and engagement opportunities for both on foot and vehicles, while making neither of them OP, AND it has decent base design and sightlines!?
Nope, map sucks.
EDIT: Talking about Harvest reminds me of the end of this video :O
Good to hear.The outside was still a completely viable path for flag runs on Avalanche. I think it's actually better than the original. It had good vehicle lanes, but also offered infantry with a few options.
The U shaped map is way more viable in modern Halo though. Cross mapping only happens from power positions plus more of the map in infantry and vehicle friendly. The Blood Gulch-line has always been more popular, but the Sidewinder/Avalanche design is superior.
A symmetrical map, with viable pathways and engagement opportunities for both on foot and vehicles, while making neither of them OP, AND it has decent base design and sightlines!?
Nope, map sucks.
EDIT: Talking about Harvest reminds me of the end of this video :O
It's made purposefully lazybad.The slight skip between every clip is triggering my OCD.
So some of the progress I made on achievements in MCC reset because 343i still hasn't bothered to continue to fix the game.
Just played Mercy for the first time and... it's really really ugly? It's cool that they tried a new art style out, but man. Of all the things 343 is doing right now, they still haven't quite figured out map aesthetics.
There's just too much going on. I think it looks great, but playing on it sucks because I'm not 100% sure if it's an enemy in the distance or part of the scenery. I was having this issue on the updated Entombed as well.Just played Mercy for the first time and... it's really really ugly? It's cool that they tried a new art style out, but man. Of all the things 343 is doing right now, they still haven't quite figured out map aesthetics.
Nice Work Dawg!What achievements were they?
Just played Mercy for the first time and... it's really really ugly? It's cool that they tried a new art style out, but man. Of all the things 343 is doing right now, they still haven't quite figured out map aesthetics.
Good to hear.
You went with the night time lighting, that'll be interesting to see.
Time for some Halo! Someone quits in the first few seconds and its 3v4
Do I have the fucking worst luck in the world or something? Can I play a game that actually has even teams or people that arent afk. Next week cant come fast enough.
Time for some Halo! Someone quits in the first few seconds and its 3v4
Do I have the fucking worst luck in the world or something? Can I play a game that actually has even teams or people that arent afk. Next week cant come fast enough.
I finally had some good luck last night. No quitters and won 6 in a row. Been a while.
Not as long as the last time the Habs won a trade I'm sure.
Snip3down just said: "Give Simms some love. One of the best casters we have".
Here I was thinking I was the only one who doesn't get his appeal.
"HIT MAHCKAHS!"
Of course it's personal opinion, but I prefer casters who bring something else other than an accent and being excited. There's a reason people enjoy T2 as a caster so much. He's knowledgeable about the game on a higher level, and brings that in addition to the play-by-play stuff.Damn, there are people who don't love Simms? He's actually my favorite Halo caster. So hype. #SitDownSunshine
Damn, there are people who don't love Simms? He's actually my favorite Halo caster. So hype. #SitDownSunshine
Simms commentary comes off as talking for talking's sake. I'm sure he's a great guy and that's not my criticism. But hype without context that the average player can just figure out on their own is no big deal. I'll give you that he's great for reactions to plays, but not much else in my book.
Can't we get some sort of Halo 5 post mortem? 343 hasn't really addressed some big issues for me, so im cautious if I want to invest anymore time in this franchise. If H6 will be H5 with more maps/content, then I'm out.