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Halo 5 Review Thread

zoukka

Member
To be fair all games (or most of) are like that... you can't say a game playing time increases because you die more to finish it... it is just dumb.
I can't say a mission takes 5 hours to finish just because I died 100 times lol

Of course you can. A huge chunk of playtime in Souls series comes from dying and repeating sections for example.
 
Am I missing something? Why is everyone so worked up about what seems to me like a good metacritic score?

I call is the GTA phenomenon, in which a highly received franchise is expected to deliver the 95+ meta range. I believe it is the only franchise in the world that has 5 successive 95+ meta in their subsequent sequels. I guess fanboys really love to boost their beloved franchise to opulence because of it.
 

Trup1aya

Member
Well that was a waste of typing for I have played multiple bungie games on heroic

You further proved my point, the average time to push through single player is 5 hours because the most you have to do is find cover and figure out where to go. There are no modifiers ect ect . It's a short campaign for the casual audience.

How did I prove your point? It doesn't sound like we're talking about the same thing...

The 'average' play time is going to depend on how people typical choose to play it... The typical player isn't going to play it on a difficulty that doesn't offer any challenge.

People who choose normal, will choose it because it's the difficulty that suits them, and as such it will probably take them longer than 5.5 hrs

The person who came up with the 5.5 hr length isn't part of the casual audience, so he likely (definately) beat it faster on normal than that audience it's designed for would be able to...
 
Played some of the campaign this morning and after Destiny and how fast your character is in that game getting used to the slow movement of Locke was a chore... I thought Spartans had a double jump?


Anyway, it's Halo.. Also, I have to unlearn aiming down the sights again
 

TBiddy

Member
Can't wait for the meltdowns in the Uncharted 4 review thread!

Imagine if UC4 ends on ~80.

"I felt a great disturbance in the Force, as if millions of voices suddenly cried out in terror and were suddenly silenced." would be very appropriate then.

Why do people care that much about review scores? If you enjoy the game, good for you. If you don't, play something else. It's not like we're lacking on that front:)
 

Trup1aya

Member
To be fair all games (or most of) are like that... you can't say a game playing time increases because you die more to finish it... it is just dumb.
I can't say a mission takes 5 hours to finish just because I died 100 times lol

Why not?

Do you think this person adjusted his time in the infographic to account for deaths? If you start a level at noon, and finish it at 5pm, it took you five hours...

We're talking about how long an average playthrough would take...Deaths (or lack thereof) will be a part of the equation.
 

Fliesen

Member
The new mainline Halo being:

Vf6GJTX.png

on Metacritic is somewhat awkward.

(as always, though : screw Metacritic)
 

Xav

Member
This right here sounds like the biggest missed opportunity for me when it comes to the campaign. With the specs of the current console they had a chance to produce those epic battles we only read about in the books. :-
You expected epic battles at 1080p, 60FPS on an Xbox One?
 
The answer to any question is not: Play on a difficulty you don't want to play on so you'll die more and it'll feel longer.

Period.

If there is a difficulty the game is "meant to be played on," then there should only be that one difficulty. You're basically admitting that we couldn't make the game great on any difficulty EXCEPT this magical one. That's just poor.
 

EGM1966

Member
Am I missing something? Why is everyone so worked up about what seems to me like a good metacritic score?

Because it's a numbered Halo and certain other franchises the expectation is it should be a 90% or above game.

Clearly why it matters its below that varies whether the individual is a disappointed fan of Halo who feels it's being hated on for some reason or a PlayStation fan who sees a chance to gloat/troll or whatever.

Some games have baggage because of their history and status and Halo's one of them.

I guess it would be like GTA IV getting 85% after most main entries getting mid 90s.
 

Herbs

Banned
It'd be interesting to know if the overall lower scores for the mainline entry are a result of 343's MMC fuck-up. Maybe a bit of that stink still floating around the whole thing. We'll probably never know but interesting none-the-less.
 
The answer to any question is not: Play on a difficulty you don't want to play on so you'll die more and it'll feel longer.

Period.

If there is a difficulty the game is "meant to be played on," then there should only be that one difficulty. You're basically admitting that we couldn't make the game great on any difficulty EXCEPT this magical one. That's just poor.

But doesn't the description in-game for heroic say exactly that?
 

Trup1aya

Member
The answer to any question is not: Play on a difficulty you don't want to play on so you'll die more and it'll feel longer.

Period.

If there is a difficulty the game is "meant to be played on," then there should only be that one difficulty. You're basically admitting that we couldn't make the game great on any difficulty EXCEPT this magical one. That's just poor.

Don't be silly... Any game developer knows that not all players will be skilled enough to play the game at the 'optimal' difficulty, so they create a range so that people can find one that suits their abilities...

Name one franchise where Someone familiar with it would play it and say "hey, i played this on easy, then I played it on insane, and I had a blast both times". People get the best experience when they play at the difficulty level that suits them.

in Halo, Heroic is the one where the encounters with enemies align with the developers feel is the sweet spot: its supposed to be where you'll have to really consider all the tools at your disposal due to the enemy AI, the health model, and other details that effect the metagame
 
This would be fine if the campaign was 100% quality, but that's not the case from what I've heard.This is probably the single most important game of the generation for Microsoft and it seems like a dud.
Oh look someone who didn't play the game calling it a dud because people are blowing some reviews out of proportion.

Gameplay is incredible. I will make more comment on a later date when I get to play it all. What I can say right now is that warzone and arena are damn near perfect(Halo announcer voice). This game is a ton of fun and I still believe that fun factor is number 1 in games. This is a game that just about every gamer can pick up and enjoy. Even in the state it will likely be the best FPS by far for the year. There are big things missing but it still feels complete like few shooters do these days.

Dud, my ass.
 
I think that the difficulty setting that the dev feels is how the game should be played, should always be 'normal'. You then have a couple of settings either side for the skilled/unskilled.
 

viHuGi

Banned
Imagine if UC4 ends on ~80.

"I felt a great disturbance in the Force, as if millions of voices suddenly cried out in terror and were suddenly silenced." would be very appropriate then.

Why do people care that much about review scores? If you enjoy the game, good for you. If you don't, play something else. It's not like we're lacking on that front:)

If Uncharted 4 ends at 80, it will be crazy here at GAF but i do expect Uncharted 4 to score way above 90s.
 

Trup1aya

Member
I think that the difficulty setting that the dev feels is how the game should be played, should always be 'normal'. You then have a couple of settings either side for the skilled/unskilled.

Why?

IMO default setting should be for people familiar with the genre, but maybe not this particular game. They don't have anyway to guage the games difficulty, and are unfamiliar with its meta, so they start on normal.

Returning players should already know that the next difficult up is where they need to be since they've already played the previous games and already have a general understanding of the game's inner workings.
 
It'd be interesting to know if the overall lower scores for the mainline entry are a result of 343's MMC fuck-up. Maybe a bit of that stink still floating around the whole thing. We'll probably never know but interesting none-the-less.
This is no doubt a factor. There is no science to game scores. Its all arbitrary with many external factors including how a franchise is viewed at that time. Look at shadow of mordor. 84 on metacritic. I'm not saying its a bad game by any means but it has a reason its close to Halo 5 with its score. Reviewers didn't expect anything from Mordor. expectations greatly effect these things. I'm not saying there is a conspiracy or anything weird I'm just saying that journalists are human beings and they cannot divorce themselves from their own experiences and what may be going on in the world at the time. Comparing scores on games within tenths of each other is pointless. At best a metactitic score is merely giving a very broad outline of quality.

It sure does make for a lot of laughs on neogaf though. Some of these posts are precious.
 

Loris146

Member
Imagine if UC4 ends on ~80.

"I felt a great disturbance in the Force, as if millions of voices suddenly cried out in terror and were suddenly silenced." would be very appropriate then.

Why do people care that much about review scores? If you enjoy the game, good for you. If you don't, play something else. It's not like we're lacking on that front:)

It will be the biggest review topic of all time.
 

AgentP

Thinks mods influence posters politics. Promoted to QAnon Editor.
Anyway, it's Halo.. Also, I have to unlearn aiming down the sights again

Seriously? This is still missing? How can you release a FPS and still not have this in 2015? The shooting mechnics for Halo games are stuck in 2005. Halo 4 was such a chore to play because of this.
 

Herbs

Banned
This is no doubt a factor. There is no science to game scores. Its all arbitrary with many external factors including how a franchise is viewed at that time. Look at shadow of mordor. 84 on metacritic. I'm not saying its a bad game by any means but it has a reason its close to Halo 5 with its score. Reviewers didn't expect anything from Mordor. expectations greatly effect these things. I'm not saying there is a conspiracy or anything weird I'm just saying that journalists are human beings and they cannot divorce themselves from their own experiences and what may be going on in the world at the time. Comparing scores on games within tenths of each other is pointless. At best a metactitic score is merely giving a very broad outline of quality.

It sure does make for a lot of laughs on neogaf though. Some of these posts are precious.

That is the plus side on these threads. Who knew so many had a personal stake on either side of the score?
 

Amused

Member
So, do you think this would score better or worse if it wasn't a Halo game? Is the Halo-name giving it a few extra desimals, or are the expectations holding it back?
 

ethomaz

Banned
So, do you think this would score better or worse if it wasn't a Halo game? Is the Halo-name giving it a few extra desimals, or are the expectations holding it back?
I gues it could score better with a better story/campaign... maybe 90+.
This flaw is holding it... not the Halo name lol
 
Imagine if UC4 ends on ~80.

"I felt a great disturbance in the Force, as if millions of voices suddenly cried out in terror and were suddenly silenced." would be very appropriate then.

Why do people care that much about review scores? If you enjoy the game, good for you. If you don't, play something else. It's not like we're lacking on that front:)

But you're pointing out a very different discussion altogether. Having a franchise that goes from 90+ to 80s determines how far the impact it can hold across multiple sequels. It points out whether or not the developer is running out of steam or creative delivery if they are unable to hold that position for so long.

The only discussion coming out of it is whether or not their "next" game would be capable of delivering the hype putting even more pressure on the developer - worse, falling into obscurity. You can't put "enjoyment" as some kind of measured metric that works outside of reception. Can you point out how much you can enjoy between a 90+ game and an 80+ game? Because believe it or not, you don't get to the 90s or even 95+ if you haven't exactly delivered something significant to the table. And that is a completely different game in comparison. To say otherwise would be disingenuous to say the least.
 

Amused

Member
I gues it could score better with a better story/campaign... maybe 90+.
This flaw is holding it... not the Halo name lol

Of course it would. And of course it is. That is not what I am asking though.

Having said that, the Halo-name might have zero impact on the scores what so ever - I'm just not sure that is true. But I have no idea how being a big name title effects the scores.
 
I'm sure this has been referred to earleri in teh thread, but i can;t find it.

Who is left of note to add to teh reviews on MC? Just tryign to get a feel for where the final MC will end up.

I know the following have reviews in progress. Just going on what their text is saying, I'm thinknig they will give realyl strong reviews if teh servers hold up. They appear more positive about the MP than the campaign and those scored reviews that have scored it really well laud the MP in particular.

i don;t know if all/some of these will count towards MC or what their weighting is, but my predictions for each outlet are also below:

IGN
http://uk.ign.com/articles/2015/10/26/halo-5-guardians-review
Prediction: 9.0 (The MP will just get it to 9.0...though I have a sneaky suspicion they'll caveat it and go 8.9...which will blow some people's minds)

Telegraph
http://www.telegraph.co.uk/gaming/what-to-play/halo-5-guardians-review/
Prediction: 5 stars

Shacknews
http://www.shacknews.com/article/91880/halo-5-guardians-review-in-progress-the-new-master
Prediction: 8

The Koalition
http://thekoalition.com/2015/halo-5-guardians-review-in-progress-full-campaign-impressions
Prediction: 89

Worthplaying
http://worthplaying.com/article/2015/10/27/reviews/97603/
Prediction: 8.9

Pure Xbox
No review yet
Prediction
9/10


Can't think of others.

I can see Halo 5 getting a bump, but not to 90 MC. Maybe 87.
 

IzzyF3

Member
Of course it would. And of course it is. That is not what I am asking though.

Having said that, the Halo-name might have zero impact on the scores what so ever - I'm just not sure that is true. But I have no idea how being a big name title effects the scores.

I actually think the Halo name is raising the score a bit. Many of the reviewers aren't going to be expert multiplayer gamers, which is just the nature of their job of playing so many games. You ignored the comment you quoted, but it's very much related. If it was not a Halo game, many reviewers would probably based their review more heavily towards the campaign and as a result a lower score.
 

ethomaz

Banned
I can see Halo 5 getting a bump, but not to 90 MC. Maybe 87.
I guess it will end at 84.

Late reviews most times drops the metascore.

Of course it would. And of course it is. That is not what I am asking though.

Having said that, the Halo-name might have zero impact on the scores what so ever - I'm just not sure that is true. But I have no idea how being a big name title effects the scores.
The opposite can be true too... it has a lower score because the non-Halo name.
 

Gorgaerea

Neo Member
It's hilarious to read how people are coping with the low review scores. The game does suck and HaloGaf's ego wont allow them to admit it.

How can you even conclude this game sucks? unless you only read the lowest of low reviews, and even those say it's only the campaign that is impacted, MP is generally regarded as one of the best? But whatever fits your agenda I guess
 

hoserx

Member
It's hilarious to read how people are coping with the low review scores. The game does suck and HaloGaf's ego wont allow them to admit it.

Really now........... Superman 64 sucked...... Halo 5 is a game that is entertaining thousands of people this very moment.
 
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