Sir_Crocodile
Member
Am I missing something? Why is everyone so worked up about what seems to me like a good metacritic score?
twilight syndrome
Am I missing something? Why is everyone so worked up about what seems to me like a good metacritic score?
No huge open battles
twilight syndrome
To be fair all games (or most of) are like that... you can't say a game playing time increases because you die more to finish it... it is just dumb.
I can't say a mission takes 5 hours to finish just because I died 100 times lol
Am I missing something? Why is everyone so worked up about what seems to me like a good metacritic score?
Can't wait for the meltdowns in the Uncharted 4 review thread!Holy shit. That thread.
Well that was a waste of typing for I have played multiple bungie games on heroic
You further proved my point, the average time to push through single player is 5 hours because the most you have to do is find cover and figure out where to go. There are no modifiers ect ect . It's a short campaign for the casual audience.
Can't wait for the meltdowns in the Uncharted 4 review thread!
To be fair all games (or most of) are like that... you can't say a game playing time increases because you die more to finish it... it is just dumb.
I can't say a mission takes 5 hours to finish just because I died 100 times lol
You expected epic battles at 1080p, 60FPS on an Xbox One?This right here sounds like the biggest missed opportunity for me when it comes to the campaign. With the specs of the current console they had a chance to produce those epic battles we only read about in the books. :-
You expected epic battles at 1080p, 60FPS on an Xbox One?
Am I missing something? Why is everyone so worked up about what seems to me like a good metacritic score?
The answer to any question is not: Play on a difficulty you don't want to play on so you'll die more and it'll feel longer.
Period.
If there is a difficulty the game is "meant to be played on," then there should only be that one difficulty. You're basically admitting that we couldn't make the game great on any difficulty EXCEPT this magical one. That's just poor.
The answer to any question is not: Play on a difficulty you don't want to play on so you'll die more and it'll feel longer.
Period.
If there is a difficulty the game is "meant to be played on," then there should only be that one difficulty. You're basically admitting that we couldn't make the game great on any difficulty EXCEPT this magical one. That's just poor.
Oh look someone who didn't play the game calling it a dud because people are blowing some reviews out of proportion.This would be fine if the campaign was 100% quality, but that's not the case from what I've heard.This is probably the single most important game of the generation for Microsoft and it seems like a dud.
What?
Imagine if UC4 ends on ~80.
"I felt a great disturbance in the Force, as if millions of voices suddenly cried out in terror and were suddenly silenced." would be very appropriate then.
Why do people care that much about review scores? If you enjoy the game, good for you. If you don't, play something else. It's not like we're lacking on that front
Wow.
The half FPS animations look awful.
I'm shocked they thought that was a good idea.
I think that the difficulty setting that the dev feels is how the game should be played, should always be 'normal'. You then have a couple of settings either side for the skilled/unskilled.
This is no doubt a factor. There is no science to game scores. Its all arbitrary with many external factors including how a franchise is viewed at that time. Look at shadow of mordor. 84 on metacritic. I'm not saying its a bad game by any means but it has a reason its close to Halo 5 with its score. Reviewers didn't expect anything from Mordor. expectations greatly effect these things. I'm not saying there is a conspiracy or anything weird I'm just saying that journalists are human beings and they cannot divorce themselves from their own experiences and what may be going on in the world at the time. Comparing scores on games within tenths of each other is pointless. At best a metactitic score is merely giving a very broad outline of quality.It'd be interesting to know if the overall lower scores for the mainline entry are a result of 343's MMC fuck-up. Maybe a bit of that stink still floating around the whole thing. We'll probably never know but interesting none-the-less.
Imagine if UC4 ends on ~80.
"I felt a great disturbance in the Force, as if millions of voices suddenly cried out in terror and were suddenly silenced." would be very appropriate then.
Why do people care that much about review scores? If you enjoy the game, good for you. If you don't, play something else. It's not like we're lacking on that front
You don't remember Gerstman's twilight princess review?
Anyway, it's Halo.. Also, I have to unlearn aiming down the sights again
This is no doubt a factor. There is no science to game scores. Its all arbitrary with many external factors including how a franchise is viewed at that time. Look at shadow of mordor. 84 on metacritic. I'm not saying its a bad game by any means but it has a reason its close to Halo 5 with its score. Reviewers didn't expect anything from Mordor. expectations greatly effect these things. I'm not saying there is a conspiracy or anything weird I'm just saying that journalists are human beings and they cannot divorce themselves from their own experiences and what may be going on in the world at the time. Comparing scores on games within tenths of each other is pointless. At best a metactitic score is merely giving a very broad outline of quality.
It sure does make for a lot of laughs on neogaf though. Some of these posts are precious.
If Uncharted 4 ends at 80, it will be crazy here at GAF but i do expect Uncharted 4 to score way above 90s.
I gues it could score better with a better story/campaign... maybe 90+.So, do you think this would score better or worse if it wasn't a Halo game? Is the Halo-name giving it a few extra desimals, or are the expectations holding it back?
Imagine if UC4 ends on ~80.
"I felt a great disturbance in the Force, as if millions of voices suddenly cried out in terror and were suddenly silenced." would be very appropriate then.
Why do people care that much about review scores? If you enjoy the game, good for you. If you don't, play something else. It's not like we're lacking on that front
Holy shit. That thread.
I gues it could score better with a better story/campaign... maybe 90+.
This flaw is holding it... not the Halo name lol
Halo games are historically judged and valued by their multiplayer longevity, for the majority.
Of course it would. And of course it is. That is not what I am asking though.
Having said that, the Halo-name might have zero impact on the scores what so ever - I'm just not sure that is true. But I have no idea how being a big name title effects the scores.
I guess it will end at 84.I can see Halo 5 getting a bump, but not to 90 MC. Maybe 87.
The opposite can be true too... it has a lower score because the non-Halo name.Of course it would. And of course it is. That is not what I am asking though.
Having said that, the Halo-name might have zero impact on the scores what so ever - I'm just not sure that is true. But I have no idea how being a big name title effects the scores.
Is this a serious fucking post?It's hilarious to read how people are coping with the low review scores. The game does suck and HaloGaf's ego wont allow them to admit it.
It's hilarious to read how people are coping with the low review scores. The game does suck and HaloGaf's ego wont allow them to admit it.
It's hilarious to read how people are coping with the low review scores. The game does suck and HaloGaf's ego wont allow them to admit it.
Don't take the bait.. RelaxIs this a serious fucking post?
It's hilarious to read how people are coping with the low review scores. The game does suck and HaloGaf's ego wont allow them to admit it.