But I keep telling you, it really shouldn't take more than a fraction of a second to pull up the death cam. There is no harm being done.
Then they don't need to be in there. Seriously. I'm almost certain more Halo players/fans are against them or ambivalent towards them, then want them in, so why do it? We all know why. Ryan even said it to the CA guys in the stream. Because it was in call of Duty, a game where is needed far more than Halo.
A lot of the existing features and gameplay of Halo make killcams redundant. Like I said, it's the first few seconds that matter. So the fact I am forced to watch the killcam start rather than see where my killer went, ruins it. Sniper trails, rocket trails, Spartan laser red targeting, basically show you where the shot came from. You don't need a killcam to see yes, the sniper did get my head.
Just say it, you like them and that's why you want them in there, instead of saying, "they don't harm others, so why not". Like I said, they're needed at times in call of Duty where maps are ridiculously large and detailed, weapons kill super quick, there are no arena weapons. You sometimes need a killcam to see that some guy was perched on a small roof with a sniper at the edge of the roof. That he's got a heartbeat sensor and thermal scope etc. I don't need to see that a guy shotgunned me 5 feet from my face more than the fact that he just picked up my dropped weapon or is coming for my teammates.