He didn't say anything that hasn't already been said, but yeah, it's good to hear it again. I'm not sure what swiftness has anything to do with what Josh Holmes is talking about, though? Edit : Or what it has to do with the speculated spartan abilities.
You make a fair point. However I'm assuming skill jumps could still be present because only certain ledges could activate the animation. However these designs tend to pull an assassin's Creed issue of accidentally triggering an animation when not intended. Either way we need full control when it comes to movement.That said is a hypothetical response to a hypothetical response of alleged gameplay features from a less than verified leak.
I've seen a few mentions of the leak, but haven't seen the actual supposed leak. Was it posted here? I only checked a few pages back.Yeah. I just haven't seen it so plainly put myself.
I'm just referring to the rumors of thrusters etc. Honestly the "leak" that said sprint prevents recharging of shields sounds like a really interesting idea.
Don't hate me.
Guys, let's pray this is a return to good Halo books.
I'm goin' in...
Yeah, that was my point. To clarify, the term "fair starts" doesn't exactly mean a lot when we don't know what the abilties are and how they affect the game.
True. But it goes a long way in removing the randomness from the matches. This way, someone can't just get camo and pick up sniper, someone else just can't jetpack. It removes a lot of the fights being decided in the menus and not the battlefield.
Ideally, I'd rather not have Spartan abilities, but I know a lot of people here wanted things like universal thrust, so you never know.
Yeah, that was my point. To clarify, the term "fair starts" doesn't exactly mean a lot when we don't know what the abilties are and how they affect the game.
I'm about 50ish pages in since I posted that, and I gotta say, even if I can't yet judge the story, the writing itself is much better. Much less clunky and contrived. Less "A happened then B happened and don't forget to hate Halsey in your soul" and more "elegant description of the scene and atmosphere mixed in with a modestly-paced plot that still allows for decent character development."I need this in spanish or at least in spain span...english
I'm about 50ish pages in since I posted that, and I gotta say, even if I can't yet judge the story, the writing itself is much better. Much less clunky and contrived. Less "A happened then B happened and don't forget to hate Halsey in your soul" and more "elegant description of the scene and atmosphere mixed in with a modestly-paced plot that still allows for decent character development."
Assuming some of the leak is true, I am not happy about the implications of the ground pound ability, nor the automatic climbing of ledges while jumping. If we see an animation for climbing ledges it will eliminate the need for skill jumps.
I assume the response would be "The animation is triggered when a 'skill jump' would not be successful, but takes more time and leaves you vulnerable, thus rewarding successful jumps." Which makes sense on a competitive level to a degree, but it also changes the flow and pace of the game. I would rather fall down, missing the intended platform, keeping the gameplay more based upon calculated movements.
That said, this is a hypothetical response to a hypothetical response of alleged gameplay features from a less than verified leak.
I'm about 50ish pages in since I posted that, and I gotta say, even if I can't yet judge the story, the writing itself is much better. Much less clunky and contrived. Less "A happened then B happened and don't forget to hate Halsey in your soul" and more "elegant description of the scene and atmosphere mixed in with a modestly-paced plot that still allows for decent character development."
I love you guysLet's go
Archer is one of the best shows ever. And yes phrasing should be a thing.
I don't get why there are loadouts in H2A then if they are making a big deal about them not being in H5??
its not equal starts like they said though.IMO weapon sets are fine. So long as they don't include any perks, extra abilities, etc. Just the guns. If someone prefers a SMG to a Magnum then by all means...
Guys, let's pray this is a return to good Halo books.
I'm goin' in...
its not equal starts like they said though.
I'm going to listen to the audiobook today/tonight, should be interesting if they retcon a lot of the ideas behind the Sangheili-San 'Shyuum War and creation of the Covenant, similar to how they added the whole Forerunner-Human war aspect in with Cryptum. But overall, excited to dive into an aspect of the Halo Universe not hugely talked about since Halo 2.
It seems he doesn't want us to give him money (and I'd assume by extension, an Xbone).Any word from Gui?
No MCC patch yet, so multiplayer streams today looking unlikely.
Mastrbiggy gets under people's skin.
I am eagerly awaiting an email in my inbox for the patch.
Looking forward to your stream. Loved the legendary scarab gun on there a few days ago.Ditto.
Looking forward to your stream. Loved the legendary scarab gun on there a few days ago.
Ha, thanks man! I'll be streaming today from 5pm GMT anyway - hopefully get some new missions in.
I've seen a few mentions of the leak, but haven't seen the actual supposed leak. Was it posted here? I only checked a few pages back.
And yeah, I really want Halo to have thrusters, as well as a double jump. I remember Titanfall's reveal and thinking "this is what I've wanted in Halo for years". And it's true -- I've been talking about how awesome that type of agility could be in Halo for a long time.
Sprint depleting shields is an interesting idea. An animation for climbing ledges sounds terrible to me. One thing I love about FPS games is how fluid and natural they feel -- don't shoe horn unnecessary flourishes.
I've always thought that Halo could really benefit from a more diverse movement system. Especially since it's so focused on map flow and all that. Being able to get around the map in different ways is just the kind of thing that would make for more interesting encounters and potentially battles.I've seen a few mentions of the leak, but haven't seen the actual supposed leak. Was it posted here? I only checked a few pages back.
And yeah, I really want Halo to have thrusters, as well as a double jump. I remember Titanfall's reveal and thinking "this is what I've wanted in Halo for years". And it's true -- I've been talking about how awesome that type of agility could be in Halo for a long time.
Sprint depleting shields is an interesting idea. An animation for climbing ledges sounds terrible to me. One thing I love about FPS games is how fluid and natural they feel -- don't shoe horn unnecessary flourishes.
Dear God if this is true:
https://www.halowaypoint.com/en-us/...ay/d259b03a-b24d-4d9a-ba55-7f7733c25f23/posts
R.I.P. Halo.
I'm sure it's fake but the possibility of it being true still scurrs me.
There were two.What's this about a leak?
I've only been half paying attention for the last few days...
There were two.
The 'leak' everyone's talking about right now is an article talking about halo 5: guardians gameplay, talking about loadouts, wall climbing, ground pumping (?) i think. Josh Holmes went on twitter and has at least confirmed equal starts.
Also, the Master chief collection prologue got leaked.
The second one instead is a charge from above: you can click the right stick while aiming on the ground to perform a Ground Pound, but you will be left vulnerable to enemy fire.
Anyone have a link to the leaked article?There were two.
The 'leak' everyone's talking about right now is an article talking about halo 5: guardians gameplay, talking about loadouts, wall climbing, ground pumping (?) i think. Josh Holmes went on twitter and has at least confirmed equal starts.
Also, the Master chief collection prologue got leaked.
how you know they added the cod piece?
He was probably just using CoD controls.Left trigger for aiming?
Then again, highly doubt this is real.