K
kittens
Unconfirmed Member
Can't Wait Status: Still Can't Waiting
IGN Update, it goes over the PC only maps that are in the MCC http://www.ign.com/articles/2014/10...on-maps-youve-probably-never-played-ign-first
GOD HALO 1 AND 2 LOOK SOOOO GOOOODDD
Can't Wait Status: Still Can't Waiting
I'm really excited to finally play the PC maps. Even if they're trash, at least I'll have that joy and wonder that comes with exploring a Halo map for the first time.Can't wait for you to play them for the first time. It's gun be gud.
The flamethrower and mongoose were in the beta but I don't believe either actually spawned on any map the tags were just in the .map files.
The mongoose works but the suspension on the model was broken.
There was also disitegrator and a flying human vehicle I believe. There was also a few references in the code to saved films and headhunter. None of it was even close to being finished.
Users could download maps during the beta. I think Lockout was a downloadable map.
I'm really excited to finally play the PC maps. Even if they're trash, at least I'll have that joy and wonder that comes with exploring a Halo map for the first time.
GOD HALO 1 AND 2 LOOK SOOOO GOOOODDD
Yeah, a little OT, but we had been talking for a little over a week and she had just broken up with her boyfriend at the time and when she told me I sent her that and a week latter we got together and have kinda been together ever since.
IGN Update, it goes over the PC only maps that are in the MCC http://www.ign.com/articles/2014/10...on-maps-youve-probably-never-played-ign-first
Correct. Here's a breakdown of some of the beta content:
- Flamethrower - model and texture finished. Missing animations for grenade throws and melees, fire effect needed work, don't think the projectile damage worked.
- Disintegrator - Covenant energy weapon like the flamethrower, massive damage up close. Model and animations were done, but no texture oddly enough. Some balance tweaking and a texture and it was pretty much ready.
- Mongoose - model and texture finished, just needed the glass effects. Drove pretty well, but needed some physics tweaking, and I think the sound effects were just copies of the Warthog. Seemed extremely close to being ready, shocked it didn't make the final build.
- Flashbang grenades - I don't think the tags were there, but there were references left.
- Handful of different HUD revisions, the more famous one being the vertical shield bar attached to the radar. I kinda liked that one.
- BR firing single shots in scoped mode.
- Holding X to diffuse the bomb.
- Handful of other unused vehicles, mostly capable of being piloted. Falcon, Longsword, drop pod, "Creep."
- Headhunter gametype.
- Race gametype.
- "Warfare" gametype that I don't think was ever accessible or in the rotation. If I had to guess, it was probably something similar to Reach's Invasion.
- Additional emblem customization, up to four colors.
- File sharing and theater, though these weren't usable. There was an early UI demo that showed them off, but I believe that was just a mockup and there was no underlying functionality. Pretty sure those were axed early due to the amount of work that was needed.
- Not technically beta content, but plenty of single player stuff that got axed. Flood Juggernaut is finished (well, no AI) and in the production code and just unused, various other campaign levels were planned, such as Covenant Ship and Forerunner Tank.
Nice.Godfather of all space maps.
Frankles any way you guys will be fixing that godawful CEA sniper reticle? Disappointed to see its in Multiplayer too. I know its probably not that big a deal but it'd be nice to get that fixed.
Maybe you can switch to classic for the reticles too.
Was Timberland in Halo Reach or 4? It sounds familiar. I vaguely recall one of those two games getting a remade Halo PC map.
I believe so, I don't see why it would get pushed again. I wonder what they even have to talk about at this point? lol IGN has done a fantastic job with their coverage I'd be surprised if they had something else they're hiding on top of all these badass features.
I'm wondering if the "deets" to which Frankie speaks are coming soon as in, tonight.
EDIT: added an 'S' to the end of your sentence #grammarnazi
We'll have details soon. 11th is US date, we're trying to make everything as close as possible where we actually have control. More deets soon.
I have a distraction! The Fable Legends beta is currently downloading. My cousin works for Lionhead, so got in on the closed family/friends beta.
I hope we see Forerunner vehicles in Halo 5.
For the first time ever, play the original Halo CE exactly as you remember it, as long as your memory jumbles Halo CE, Halo PC and CEA together.
Not to be snarky, but if it does happen I hope they won't just be Human vehicles with Forerunner aesthetics.
We need these.
Everyone called it lol; it wasn't really a surprise to anyone, but I think CE fans are bogus for not supporting this.I'd still be fucking amped as shit. What you're asking for is a game for Xbox that was never designed to be played online, so it had no existing code for online play. PC did. I think Fyre called that almost immediatley when Halo CE online was announced.
The Chopper needs to return any way we can get it.This. But would not be mad at all if there was a brute chopper in forerunner aesthetics.
http://www.youtube.com/watch?v=3a7cHPy04s8
If someone gave me an HD remake of Shadowrun or Chromehounds but some map geometry was SLIGHTLY different and the reticles and HUD were slightly off....
I'd still be fucking amped as shit. What you're asking for is a game for Xbox that was never designed to be played online, so it had no existing code for online play. PC did. I think Fyre called that almost immediatley when Halo CE online was announced.
This. But would not be mad at all if there was a brute chopper in forerunner aesthetics.
The Chopper must return. Do it 343.
Wow, that's a lot of cut content. It would be cool to see what some of those were meant to be, especially things like the Forerunner tank.
I hope we see Forerunner vehicles in Halo 5.
With the ability to fly and the CE Pistol mounted as a turret.With Propipe alt fire for maximum HaloGAF feedback indulgence factor
http://www.youtube.com/watch?v=3a7cHPy04s8
If someone gave me an HD remake of Shadowrun or Chromehounds but some map geometry was SLIGHTLY different and the reticles and HUD were slightly off....
I'd still be fucking amped as shit. What you're asking for is a game for Xbox that was never designed to be played online, so it had no existing code for online play. PC did. I think Fyre called that almost immediatley when Halo CE online was announced.
Can't help but think of adding spikes for the wheels for some side damage. Brute Chopper 2.0 ought to have energy swords or hammers attached anyway for maximum sweeping.This. But would not be mad at all if there was a brute chopper in forerunner aesthetics.
The Chopper needs to return any way we can get it.
Correct. Here's a breakdown of some of the beta content:
- Flamethrower - model and texture finished. Missing animations for grenade throws and melees, fire effect needed work, don't think the projectile damage worked.
- Disintegrator - Covenant energy weapon like the flamethrower, massive damage up close. Model and animations were done, but no texture oddly enough. Some balance tweaking and a texture and it was pretty much ready.
- Mongoose - model and texture finished, just needed the glass effects. Drove pretty well, but needed some physics tweaking, and I think the sound effects were just copies of the Warthog. Seemed extremely close to being ready, shocked it didn't make the final build.
- Flashbang grenades - I don't think the tags were there, but there were references left.
- Handful of different HUD revisions, the more famous one being the vertical shield bar attached to the radar. I kinda liked that one.
- BR firing single shots in scoped mode.
- Holding X to diffuse the bomb.
- Handful of other unused vehicles, mostly capable of being piloted. Falcon, Longsword, drop pod, "Creep."
- Headhunter gametype.
- Race gametype.
- "Warfare" gametype that I don't think was ever accessible or in the rotation. If I had to guess, it was probably something similar to Reach's Invasion.
- Additional emblem customization, up to four colors.
- File sharing and theater, though these weren't usable. There was an early UI demo that showed them off, but I believe that was just a mockup and there was no underlying functionality. Pretty sure those were axed early due to the amount of work that was needed.
- Not technically beta content, but plenty of single player stuff that got axed. Flood Juggernaut is finished (well, no AI) and in the production code and just unused, various other campaign levels were planned, such as Covenant Ship and Forerunner Tank.
Halo 1 footage looked a lot better today, some have also mentioned that.
I hope there are fictional nods in MCC, just like there was in Halo CE Anniversary, Such as Linda's bio readout on the POA.
I'd like easter eggs that tend to point towards the other Spartans.
Or keep palmer far away from Halo 2.Another Xbox One price drop here in Mexico (599 lol), come one MS make it cheaper.
I would be fun to see a Palmer reference as a ODST in Halo 2 A
Halo 1 footage looked a lot better today, some have also mentioned that.
Or keep palmer far away from Halo 2.
Forerunner vehicles discussion? Nice:
We need these.
EDIT:
Everyone called it lol; it wasn't really a surprise to anyone, but I think CE fans are bogus for not supporting this.
The Chopper needs to return any way we can get it.
.Appreciate all the kind words on our coverage folks. Means a lot, especially coming from GAF.
As for the Halo 1 netcode? Well I guess we'll find out next week. On Wednesday (11am PT) we're livestreaming the game for 2 hours with Max Hoberman. He'll be here at IGN in SF with me and connecting to a group of 343 folks up in Kirkland.
We're doing nothing but taking requests, BTW, so you can tweet at us and tell us what game/map/mode/custom settings you want. I think it's going to be really fun!
:59 - shows a Pistol vs AR (very possible to miss shots, especially when strafing)Yeah, I'd love to see a full game where people are strafing, shooting and nading rather than just driving around in vehicles.
Hornet shmornet.. Falcon from the Reach Campaign (can shoot and it has passengers w/ turrets) > Hornet ;]And the flying mode is basically the Hornet
With the ability to fly and the CE Pistol mounted as a turret.
Rather her disappear than blue team or chief.Nah, she was badly developed, I would be sad if 343i erase her from the main games
Nah, she was badly developed, I would be sad if 343i erase her from the main games