bobs...onGaf
Member
It's interesting reading this what we know now:
* The entire third act of Halo 2 was cut (according to Staten), which would have made the game more Earth-centered in the final stretch
* That difficult-to-implement game mode they keep talking about we now know was Invasion, and Zanzibar was originally designed around it
Im actually really happy Invasion wasnt worked into H3, they would have probably modified a few of the other maps to make it work.
I think having the earth centric final act would have really helped H2, but only if they captured the atmosphere from the announcement trailers. The Earth segments on Halo 3 were really weak, and I remember H2 not being as good as I had hoped. ODST and Reach did human play areas better but I still think its my least favourite sort of location.