That...that does not interest me at all.
For as amazing as the Farcry level editor has been, the gameplay has always been lackluster. Multiplayer wise the maps were always too large for their own good.
That...that does not interest me at all.
Well that's a matter of opinion isn't it.
Here's a small glimpse of MP in Farcry 3:
https://www.youtube.com/watch?v=L-YXAM3OA8c
I'd be really surprised if FC3's gameplay was any good.
FC3 gameplay looks really good, this is coming from a guy who loved the 1st and hated the 2nd.
Well that's a matter of opinion isn't it.
Here's a small glimpse of MP in Farcry 3:
https://www.youtube.com/watch?v=L-YXAM3OA8c
Anyways, of course it's a matter of opinion, but I don't see any large group of people ever championing these games MP, despite their awesome map editors.
No mom and pop stores left in America. Blame Walmart. Looks like 9 days and 10 hours until I'm playing a real Halo game again.0 if you look for a mom and pop shop?
Has 343 talked about King of the Hill much? Every returning game type has been updated or overhauled, and I'm wondering what they did with KoTH, but can't find anything official. (Not looking for leaked stuff.)
My current placeholder description is:
King of the Hill
There's this hill, see. You want to stand in it to score points....
Unless they updated it in some way, I might just leave it at that. :lol
I agree with you guys, Forge is Good Enough.
Holy shit, it's like they copy and pasted Call of Duty. Jesus Christ.
Has 343 talked about King of the Hill much? Every returning game type has been updated or overhauled, and I'm wondering what they did with KoTH, but can't find anything official. (Not looking for leaked stuff.)
My current placeholder description is:
King of the Hill
There's this hill, see. You want to stand in it to score points....
Unless they updated it in some way, I might just leave it at that. :lol
Should've given Rare a chance.I've also wondered if Forge almost ended up on the floor with Firefight, but was sent to CA to get it in. Things we'll never know!
No, but it will go a long way. I know I won't want to build on something very long that is full of hills and slopes. A large surface that has some kind of ground layout (grass, sand, snow, whatever) adds a great starting point to make a simple map and a user can go a million different ways to build it. Instead, you go look at some areas in Forge World and you can only do so much until you want to give up due to the lack of simple space. Exact same thing for the areas in Halo 4's locations.Terrain editing doesn't mean better than Forge 3.0
It's a massive step up from what we were given in Halo 3's Forge, so I can't completely agree to that. The ground surface in Sandbox was nice, albeit worrisome with the hills on the outside due to no ability to lay out killzones or invisible walls. That created problems for Snipers, and vehicle routes.This was ultimately impaired by the cluster fuck that is forge world and their seemingly illogical approach to building forge pieces. The fact that we weren't just given a nice flat space to forge on baffles me.
That sounds more like a 3-plots variant than a KotH game. Sounds fun, but I'm not convinced that 343 would make that the base rules.I saw a video of new KOTH, its hard to know if there were any custom settings used
There were 6~ hills on the map, 3 active at a time
Each Hill was worth 25 points, once those 25 points were used up it rotated to one of the vacant spaces
again, idk how much leaked stuff can be trusted, but thats how it was working
edit: hell, come to think of it, i dont even remember how KOTH works in Reach
His community is High Speed Halo... runNOKYARDrunI agree with you, but out of curiosity what communities are you referring to?
That sounds more like a 3-plots variant than a KotH game. Sounds fun, but I'm not convinced that 343 would make that the base rules.
I saw a video of new KOTH, its hard to know if there were any custom settings used
There were 6~ hills on the map, 3 active at a time
Each Hill was worth 25 points, once those 25 points were used up it rotated to one of the vacant spaces
again, idk how much leaked stuff can be trusted, but thats how it was working
edit: hell, come to think of it, i dont even remember how KOTH works in Reach
thats not how 3-plots works though bud, 3 plot is persistent territories
Pretty much kills it for them if no timer/scoring or campaign theater.
This is so good.So he's disagreeing with the stance that no one is actually taking lol.
His community is High Speed Halo... runNOKYARDrun
Pretty much kills it for them if no timer/scoring or campaign theater.
His community is High Speed Halo... runNOKYARDrun
Pretty much kills it for them if no timer/scoring or campaign theater.
Holy shit, it's like they copy and pasted Call of Duty. Jesus Christ.
Went to gameday this morning at ou. Was fun. Back on topic I just wish that halo4 was 9ut already so I could hear some meaty opinions of the game from a broad group of fans that have been playing for hours and hours and hours. Oh and I wish the (fud spoiler maybe? )pistol was as stong in halo4 as it is in fud
His community is High Speed Halo... runNOKYARDrun
Pretty much kills it for them if no timer/scoring or campaign theater.
Nok isn't reacting because he obviously wants real confirmation, or to be able to see what they can do himself. Which is a better approach than I would've probably taken... I overreact a bit. It would be close to Forge getting sniped for me.This might sound crazy, but what if we're not noticing something and it actually makes it better for them?
His community is High Speed Halo... runNOKYARDrun
Pretty much kills it for them if no timer/scoring or campaign theater.
As hitmon mentioned, scoring, in a lot of instances serves a confirmation of a kill. Important in a lot of runs. You should really ask Nok these questions.How does scoring factor in?
I can't agree with the timing part. I mean, look at siglemic doing speedruns for SM64. That game doesn't have a timer built in. Quite a lot of games get by just fine for speedrunning without a timer.
Is this journalistic integrity, Jeff? You were the last great bastion for us. You sold out.
The former Editor of Games for Windows Magazine, that's who!
But for reals, what kind of asshole wears a shirt like that?
His community is High Speed Halo... runNOKYARDrun
Pretty much kills it for them if no timer/scoring or campaign theater.
As hitmon mentioned, scoring, in a lot of instances serves a confirmation of a kill. Important in a lot of runs. You should really ask Nok these questions.
As far as the sig reference, that's just absurd. Using a split program to have to record your runs while the last Halo game(s) had it built in is a crazy thing to defend. We still don't know for sure it was cut (just a couple posts in here) so I won't overreact here either, but saying "it's fine because you can just download something to track your time" after it's been available to them all these years is crazy, brah.
Talk to Nok about it though... He can tell you why it matters better than I can.
God, Jeff Green sold out.
I can speak for High Speed Halo (and will soon, going out now) but for starters, other communities like Fails of the Week, the Mythic groups (why have skulls? without theatre and scoring how can you prove you actually accomplished a SLASO run?), any of the Halo tricking, screenshot, or... fuck it, i'm getting worked up again...
I don't know what you want me to say.I was asking about scoring because I honestly don't know. It's an open forum guys, just because I quoted one person doesn't mean someone else can't answer it too.
What am I defending? Dude says it would pretty much kill the community if they aren't in it. I said plenty of speedrunning communities exist for games with no such timer features. What does that defend exactly?
Edit: Wouldn't that info usually be tracked on bnet anyway? So where has it been said that the info won't/couldn't be tracked on Waypoint?
I can't comprehend what point you're trying to make. Championing Far Cry's map editor doesn't mean you have to care about Far Cry 3 or Far Cry multiplayer.
I've said this before but Forge has been to me personally one of the greatest features added to Halo. Especially with the steady decline in stock Bungie gametypes and maps. Forge seems to have been made easier to build maps from scratch and to iterate on. The problem isn't Forge, it's the system in which the community maps make it to top. Sure, a full featured terrain and map building system would be amazing. We don't however know what sacrifices it would take in order to get that done. Because I've been so pleased with Forge over the years, I don't see how a full map editor is necessary. I can understand the frustration the people have with Forge though and how they would want a more robust editor.
Researching through Halopedia and found the Voice Actor for the Didact in Halo 4.
Or a capture card.get a stopwatch and a video camera.
Or a capture card.
Isn't that how Halo CE and 2 speedruns are done? And most other games?
Theater is a convenience for speedruns, it is not required.
Sure, losing it ain't nice but its not like its the end of the world. Expect for panoramas... though capture card and Blind skull could work, though what kind of panoramas one can take with those is somewhat limited.
I've said this before but Forge has been to me personally one of the greatest features added to Halo. Especially with the steady decline in stock Bungie gametypes and maps. Forge seems to have been made easier to build maps from scratch and to iterate on. The problem isn't Forge, it's the system in which the community maps make it to top. Sure, a full featured terrain and map building system would be amazing. We don't however know what sacrifices it would take in order to get that done. Because I've been so pleased with Forge over the years, I don't see how a full map editor is necessary. I can understand the frustration the people have with Forge though and how they would want a more robust editor.