so im trying to get good in this game.
Anyone have tip for dealing with Vehicles?
Load out a plasma pistol and plasma grenades.
True. A little gain for a lot of painWell, at least the AR vs Precision start argument has evolved a bit into "BR vs DMR".
do you have to unlock those?
do you have to unlock those?
Yep, you have to with everything.
so im trying to get good in this game.
Anyone have tip for dealing with Vehicles?
But that doesn't have anything to do with what I said. I said Frankie and the 343 team said it's the best/fastest selling main halo game.
And I agree, but it also launched with the largest install base a month before Christmas and then reduced its price officially as well. I don't remember Halo 3 or even Reach having their msrp drop to $39 within a month.
So of course Halo 4 will sell more and possibly quicker. We're now approaching only 3 months since release and the playerbase is dwindling considerably. I can't imagine what it would become once the other MS heavyweight Gears of War launches.
Is it a huge success for the game to sell great initially and then drop off drastically? Sure a $20 halo 4 will now sell more than a $59 Halo 3 did.
I'm sorry if I couldn't get what I meant across.
Absolutely it is. A very vocal minority of the fanbase whining on forums means nothing to MS revenues from the game. It made a shit ton of money. Were not happy, but that means nothing to business. And MS is a business afterall. All the people who picked the game up for the campaign or to play multiplayer for a week or two were generally happy with the game.
Halo 5 will sell a shit ton too. In the grand scheme of things we dont matter to Halos success.
err then why not make the game good competitively if most people are just going to play the game for two weeks anyways?
You mean work on having kids so they can get all the achievements. Maybe I should make a new account to get the soon-to-be extinct Halo 2 multiplayer achievements.
I dont know. I hate using the word casual, but the majority of players are the "casual" gamers. Look at the ranked lists in most shooters and that becomes clear. So thats the main market the developers need to sell too.
I know 343 do give a shit about us to some degree. But overall when you think about it we dont really matter to the games success overall. Sure we will pick up the DLC over its lifetime, but those initial "casual" gamer purchases when the game is new is where the money is.
I keep forgetting to go grind Grifball for Energy Sword kills. Already grinded it for the Gravity Hammer.
Also, why is the Gravity Hammer even in this game? It's a Brute weapon. Brute's aren't in the game.
They are a large studio that is eating a lot of money every month just for payroll. They were going to be using that DLC money to help offset their operating budget, but the negative buzz and very steep drop off of that 'casual' audience is not going to do them any favors. Last night the Crimson DLC list had about 300 people on it. That's absolutely atrocious and the sales of the next map packs are almost guaranteed to be abysmal - which even Microsoft will notice as that would set off flags based on their expected conversion rate.I know 343 do give a shit about us to some degree. But overall when you think about it we dont really matter to the games success overall. Sure we will pick up the DLC over its lifetime, but those initial "casual" gamer purchases when the game is new is where the money is.
They are a large studio that is eating a lot of money every month just for payroll. They were going to be using that DLC money to help offset their operating budget, but the negative buzz and very steep drop off of that 'casual' audience is not going to do them any favors. Last night the Crimson DLC list had about 300 people on it. That's absolutely atrocious and the sales of the next map packs are almost guaranteed to be abysmal - which even Microsoft will notice as that would set off flags based on their expected conversion rate.
That said the IP isn't going anywhere, even though the last two games have done a lot of damage to the brand with their evangelical fans (which, let's be honest - are very useful in driving sales and converting browsers into purchasers). Will Halo 5 do better? Hard to say, but it's not a very good idea to use past performance to predict future sales in the game industry. The industry is littered with the corpses of dead IPs.
I dont know. I hate using the word casual, but the majority of players are the "casual" gamers. Look at the ranked lists in most shooters and that becomes clear. So thats the main market the developers need to sell too.
I know 343 do give a shit about us to some degree. But overall when you think about it we dont really matter to the games success overall. Sure we will pick up the DLC over its lifetime, but those initial "casual" gamer purchases when the game is new is where the money is.
It breaks my heart to see people running around with AR's and camo in iBTB. Buck that noise.
On the subject of dead IPs though, how many are on the level of Halo? Mario is still around. Spyro and Tomb Raider have never been billion dollar franchises. Sonic? Same thing.
If CoD or Halo goes completely defunct it will be an implosion without equal in video gaming.
But those casuals leave after a week. And they will buy the game just because it has Halo in the name.
So...why not make a good Halo game instead of making a generic modern day FPS with shields and no ADS?
But they buy the game for the same price we do?
Why cater more so to a minority of your fanbase over the majority?
I'd say Sonic is in the same league as Halo. Sonic games sell millions.
Also, that's probably why people want Microsoft to make a new IP, so they're not screwed when Halo is dead, which might as well be now because a lot of Halo fans have given up on Halo after Halo:Reach and Halo 4.
But those casuals leave after a week. And they will buy the game just because it has Halo in the name.
So...why not make a good Halo game instead of making a generic modern day FPS with shields and no ADS?
Because the casuals would play everything with the label "Halo" on it, even the old Halo.
Why not cater to the people who would stay for playing longer.
Was the Gravity Hammer ever in the Campaign?
You guys are being boring. Talk about something interesting.
This guy better blow up soon, finally some good music.You guys are being boring. Talk about something interesting.
There's an achievement for getting Gravity Hammer kills on the last level. So I'm guessing it's there. I never saw it.
But they buy the game for the same price we do?
Why cater more so to a minority of your fanbase over the majority?
You guys are being boring. Talk about something interesting.
Shattup, go watch granny porn you perv.You have bad music taste mr Oddone.
Take me with you?I'm going to the Super Bowl and the 10 minute drive will be exhausting.
Got free tickets from someone who works in the Superdome
There's an achievement for getting Gravity Hammer kills on the last level. So I'm guessing it's there. I never saw it.
shoutouts toYou guys are being boring. Talk about something interesting.
It breaks my heart to see people running around with AR's and camo in iBTB. Buck that noise.
Anikka Albrite. LAWD.shoutouts to
Most of the Forerunner structures look great, but I'm really not into the entire circular theme some of the Forerunner structures and interiors have in Halo 4. I mean, I get it because the Halo rings are circular too, but it feels so out of place with Forerunner structures usually having straight lines.
Supposing that the game actually supported those things nicely, why do you want the forging modes to be presented as separate?snip
I mean, straight and angular lines are the other 66% of the designs really, I'd hardly say there is a deficiency of them.Most of the Forerunner structures look great, but I'm really not into the entire circular theme some of the Forerunner structures and interiors have in Halo 4. I mean, I get it because the Halo rings are circular too, but it feels so out of place with Forerunner structures usually having straight lines.