So far I've only seen the first one. Wondering i'f I should go all the way.
For simple entertainment value yes - watch them all.
I didn't particularly love any of them. Merely OK for me.
So far I've only seen the first one. Wondering i'f I should go all the way.
I joined GAF to get some community playdates (H2 Vista night went alright I guess, how about this upcoming month guys?) and discuss Halo and Halo art.
If Halo 3 had Reach's netcode (and a hitscan BR wouldn't hurt either) I'd play that game over Reach any day.
If Halo 3 had Reach's netcode (and a hitscan BR wouldn't hurt either) I'd play that game over Reach any day.
Mmmm Mmm good.If Halo 3 had Reach's netcode (and a hitscan BR wouldn't hurt either) I'd play that game over Reach any day.
I joined GAF to get some community playdates (H2 Vista night went alright I guess, how about this upcoming month guys?) and discuss Halo and Halo art.
But so far, everyone wants to fight and practically no one actually plays the game. I'm up for any Halo game, Reach or earlier games, Hyper Competitive or co-op, they are all fun.
Less fighting, more scifi awesomeness:
So Frankie, my Friend that I watched Alien with really wanted to see the sequels before Prometheus so I ended up watching Aliens with him and now I am wondering why you recommended against that?
The colonial marines, Sergeant Apone, Bishop, and my new favorite character Ripley, the self proclaimed "Rambolina" where all AWESOME.
Plus, now I get this whole entire page of Aliens References in the Halo series
(That's a pretty influential series!)
(The list goes on a lot longer BTW)
My suspicion that the sequel would be more action focused rather than horror was correct and was a lot better than I expected. I'm glad I watched the sequel.
I've been on a scifi watching spree lately, Moon, Hitchhikers Guide, The Halo Animes, Aliens, Tron. I'm going to go watch Total Recall now I think.
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I got a question, for those of you who watched the Matrix Trilogy. Do you think the last 2 movies ruined the series for you as so many people say? I hear it's the polar opposite of Aliens, and they spoon feed you every detail, leaving nothing for the imagination.
So far I've only seen the first one. Wondering i'f I should go all the way.
And if my Aunt had balls she'd be my Uncle.
This thread always has 3+ pages when I come back.
Not necessarily
I'm on 100ppp.Only?
I'm on 100ppp.
Halo: Reach was an attempt to stop this repetition with the introduction of Armor Abilities. Were there some flaws in them? Absolutely. Was it change for the sake of change? Absolutely. Does that make it inherently bad? By no means.
If Halo 3 had Reach's netcode (and a hitscan BR wouldn't hurt either) I'd play that game over Reach any day.
I completely agree. Out of all the Halos, this one needed it the most.
Then again, even if a beta was released and no one liked it, what could 343 even do? It'd be a little late, wouldn't it?
1 pound poohSuck mi pooh.
Well they are doing MS testing. That is a big chunk of people that are not involved in development at all and will be playing the game. The need for a massively public beta is pretty exaggerated. Their main reasons for doing testing outside of their offices is stress network testing in real environment. At this stage in development, they aren't looking for (nor is it possible) to make radical sweeping changes to the game. Bugs will be squashed, come tweaks will be made, and they will be made regardless if 100,000 MS employees have the opportunity or if 5 million dudebros have the opportunity to play it.
Am I missing something?Only?
I agree with these sentiments.Can I just throw in my two cents for a minute?
long post snipped
I can just tell you straight up that something like XP in the Call of Duty implementation, being that it unlocks more gameplay features at your disposal, instantly makes the multiplayer side of things worse for me. I don't play MMOs, I don't like grinding, I don't need arbitrary limitations to have options available to me. I jumped on the COD4 wagon when it was the fresh new thing, I gave it a good shake, and I didn't even get to the first prestige because of how much I hate that style of handling competitive multiplayer.Imagine taking all of the things that people like about Call of Duty -XP, customization, specialization- and then adding them to a good game. It would make a great game, wouldn't it?
I don't like grinding.
I'll say that whatever conviction I have towards these practices in multiplayer, I am pretty much the complete opposite for single player/co-op ordeals and fine with carrot stick Skinner boxes full of random outcomes and whatnot. I'm very rigid and critical in what I expect out of multiplayer, but I'm very loose on single player content.I love grinding in games but I'm unsure of it in Halo. Actually, I need convincing.
Change isnt bad, but so far nothing leads me to believe that the changes coming about in Halo 4 are designed to enhance Halo, rather they seem like they where influenced by games that play nothing like Halo. Evolution is fine, but that evolution needs to manage to hold onto what made halo fun for the purists. If they are not going to do that, the game can still be very damned good, but will old school Halo fans get what they want out of it?
That last one wasn't a rhetorical question, I am literally anticipating E3 to see what the design philosophy was like over at 343, did they design with the purists in mind and then evolve, or design with the mass market in mind, without being too worried about cannibilizing? I am pretty hopeful that they did the former, and based on the movement we have seen im sure im not wrong, im still absolutely skeptical and unwilling to trust though.
In competitive multiplayer, it is always a grind to me. I see someone at a higher level using something I like, I now want to use it, I can't until I go through X amount of matches. This makes each of them that much less enjoyable because I'm now only doing it as a means to work towards something, and of all things I really dislike that COD has popularized this concept in the multiplayer space the most.I think there's a difference between grinding for something and just have unlock progression. Grinding implies that it's a chore to do it, and it's repetitive, which is not necessarily going to be the case. Given how fun Halo is to play in general, I'd say it won't be much of a problem at all. Obviously it depends on the implementation though.
I love having to unlock weapons, perks and AAs. I wish I started off with nothing but my bare hands so I could unlock everything.
I love having to unlock weapons, perks and AAs. I wish I started off with nothing but my bare hands so I could unlock everything.
If Halo 3 had Reach's netcode (and a hitscan BR wouldn't hurt either) I'd play that game over Reach any day.
I was attempting to imply that all of these changes complimented existing gameplay mechanics, but I guess I must have ballsed that up somewhere. My apologies.
I think that Halo is clearly being influenced by other games, which I see as a great thing in this case. 343i looks to be implementing all of this stuff in such a way as to have it balanced and complimentary to the golden tripod.
I still don't see why 343i has to pander to the base, either. As long as they don't deliberately piss them off they're almost always going to be there, just give them a good game and they'll play it. That's why they're the base.
Well they are doing MS testing. That is a big chunk of people that are not involved in development at all and will be playing the game. The need for a massively public beta is pretty exaggerated. Their main reasons for doing testing outside of their offices is stress network testing in real environment. At this stage in development, they aren't looking for (nor is it possible) to make radical sweeping changes to the game. Bugs will be squashed, come tweaks will be made, and they will be made regardless if 100,000 MS employees have the opportunity or if 5 million dudebros have the opportunity to play it.
And those are my two cents.
I don't like grinding
Also, Reach's control responsiveness and FOV. Halo 3 feels a little sluggish.
I love having to unlock weapons, perks and AAs. I wish I started off with nothing but my bare hands so I could unlock everything.
Also, Reach's control responsiveness and FOV. Halo 3 feels a little sluggish.
Which reminds me, do we have an idea of what Halo 4's FOV is? Similar to Reach?
Halo 4 gets one of the Into the Pixel spots:
http://www.intothepixel.com/
John Wollin Liberto representin'
Also, for better or worse, 343 is clearly title-update happy compared to Bungie. Don't need a beta if you're just going to push forward with updates. They have what, 3 guaranteed map packs? That's at least 3 guaranteed title updates to add achievements for the packs when each one comes out.
If something is totally broken, I don't think you'll be waiting long for fixes.
Halo 4 gets one of the Into the Pixel spots:
http://www.intothepixel.com/
John Wollin Liberto representin'
Halo 4 gets one of the Into the Pixel spots:
http://www.intothepixel.com/
John Balllin Liberto representin'
I guess my point of view is why not enjoy the guns/other stuff you get to use until then? In CoD a lot of the early unlocks are the best choices in the game. And we don't even know how it's going to work in halo, but it's doubtful it's going to take more than a couple matches, if that, to unlock stuff like the BR. Sure you don't get to use everything right away, but you do get to use some fun stuff. my two cents.In competitive multiplayer, it is always a grind to me. I see someone at a higher level using something I like, I now want to use it, I can't until I go through X amount of matches. This makes each of them that much less enjoyable because I'm now only doing it as a means to work towards something, and of all things I really dislike that COD has popularized this concept in the multiplayer space the most.
Those are the biggest factors for me not being able to play Halo 3 much anymore. Feels like I'm fighting the controller, and that FOV is claustrophobic compared to Reach.
Am I missing something?
I just feel it flies in the face of what competitive multiplayer is supposed to be. If this is all about customization, let me customize it to my liking without needing to gain however much experience deemed necessary. This isn't an RPG, I'm not fighting with stats, I'm doing it with skill. Starting me off with the least amount of options is just irritating.I guess my point of view is why not enjoy the guns/other stuff you get to use until then? In CoD a lot of the early unlocks are the best choices in the game. And we don't even know how it's going to work in halo, but it's doubtful it's going to take more than a couple matches, if that, to unlock stuff like the BR. Sure you don't get to use everything right away, but you do get to use some fun stuff. my two cents.
Reach game mechanics + Halo 3 Maps would be amazing.
The reactions will be GLORIOUS!Less than 6 days?
Less than 6 days.
The reactions will be GLORIOUS!
I'm never sarcastic.Not sure if this is sarcasm but I actually do love unlocks. It's what keeps me playing a lot of random shooters. Heck, I jumped back in Reach so I could get that security helmet and hit Brigadier.
I love the ADD unlock system MW3 brought. You unlock things all the time.
That has been my desktop background ever since it appeared. Love it so much, I hope 343 can translate it well into the actual game.Halo 4 gets one of the Into the Pixel spots:
http://www.intothepixel.com/
John Wollin Liberto representin'