*snip*
You are little Suzy from now on.
*snip*
So, any idea if ranking is gonna be back? It was hinted by Frankie that something was coming, but 1.5 months away from release we know nothing about it.
I'm guessing arena is back. I'm hoping for 1-100 though!
So, any idea if ranking is gonna be back? It was hinted by Frankie that something was coming, but 1.5 months away from release we know nothing about it.
Enough with the videos of stuff we've already seen, where are the new features?? Is Spartan Ops really the only new thing? Minor COD garbage like perks and care packages or whatever don't really make the cut as new exciting features.
No, but I can link you to a complete breakdown of the design, attack patterns, abilities, and weapons of the new Promethean enemy.
Multiplayer Ranking? Come on dude, some things are better left for after release to discover on your own.
Tomorrow we get a bulletin with a Covie weapons video, but when will we get confirmation of the remake?
I'm guessing arena is back. I'm hoping for 1-100 though!
There weren't enough laughing gifs in the world for when they went to show Halo 4's Forge, with the community at that moment collectively holding their breath, and it looked exactly like the forge world crap in Reach.Forge has better lighting.
Enough with the videos of stuff we've already seen, where are the new features?? Previous mainline Halo game introduced Theater, Forge, File sharing, etc.. Is Spartan Ops (firefight evolved to some) really the only new thing here? Minor COD garbage like perks and care packages or whatever don't really make the cut as new exciting features.
Why wait until the game comes out to reveal a feature that will keep the truely dedicated fans interested and potentially keep others from dropping the game for CoD when it comes out a week later?
DerpGuys! Guys!
The UNSC Weapons trailer was set entirely on UNSC maps even though there was a Forerunner map (Haven) revealed at the time.
Maybe the Covenant Weapons trailer will be set entirely on Covenant maps?
Such a silly notion.
Example: Halo Reach
We know a ton of stuff about the new enemey, which could/should have been a big surprise. We know approximately when to expect them in the campaign. We know the Covenant will be working with them sometimes.
To me, those are pretty big campaign revelations that would have been more impactful if they were saved for release. I'm not claiming we know everything or know all the secrets of the campaign, but I just think there are better ways of hyping the campaign. At this point, I feel like I'll be playing campaign to connect the pieces together rather than with a sense of immersion or exploration.
We should also know way more about the MP at this point, especially considering all the changes they're making.
Example: Halo Reach
uh i think people stopped playing reach because of the game mechanics, not because the there was no visual skill indicator. but whatever floats your boat
There weren't enough laughing gifs in the world for when they went to show Halo 4's Forge, with the community at that moment collectively holding their breath, and it looked exactly like the forge world crap in Reach.
Long ass forgey forge comment that was well thought out and well said.
A lot of people actually still play the game considering how bad and "not like Halo" it is (I still play a bit almost daily). However I would have a lot more invested interest in the competition side of the game (as opposed to the lulz and grinding/boosting side of the game) if there had been a proper visible ranking system. And I think that sentiment is shared by a lot of players who loved Halo 2 and 3.
So basically the credit system with a different name?Wasn't the ranking system already introduced? gou go from SR1 to SR50 and then you have the specializations.
It sounds good to me.
That's the player progression system, we've yet to see a skill-based ranking system.Wasn't the ranking system already introduced? gou go from SR1 to SR50 and then you have the specializations.
It sounds good to me.
uh i think people stopped playing reach because of the game mechanics, not because the there was no visual skill indicator. but whatever floats your boat
Wasn't the ranking system already introduced? gou go from SR1 to SR50 and then you have the specializations.
It sounds good to me.
Not if you're PERFECT with the DMR apparently. As in land all 5 shots. I'm honestly more worried about it being a 5 shot kill, thus it not having 3 kills per mag.
Wasn't the ranking system already introduced? gou go from SR1 to SR50 and then you have the specializations.
It sounds good to me.
As long as the gameplay is good I don't care if there are ranks. It's funny how people are like "unlockables and progression systems are stupid reasons to keep you playing" but then the same people are like "1-50 are no purchase from me." It's the same thing, one just requires skill and one doesn't. Neither is the reason you should be playing the game, you should be playing the game because it's FUN.
I don't think we are getting something like that, not that I actually care but I can see why some of you guys are really pissed about it.That's the player progression system, we've yet to see a skill-based ranking system.
It's the same thing, one just requires skill and one doesn't. Neither is the reason you should be playing the game, you should be playing the game because it's FUN.
Got your package Wu!! Thanks a ton.
I don't think we are getting something like that, not that I actually care but I can see why some of you guys are really pissed about it.
Aslong as they get truskill to do it's work it shouldn't be such a problem.
We're those last few really the final ranks in halo 2? I've never seen that before.
We're those last few really the final ranks in halo 2? I've never seen that before.
I barely got to play H2 online anyways, it was mostly customs with friends. A shame, really. I think it'd be interesting to see these modders in game (until it gets annoying after one game)yes. you probably never saw them because 90 percent of people that had them cheated in order to get them