squidhands
Member
Pretty much what I'm thinking. No drop-in, the ability to choose a specific level and difficulty, then wait to match up with other players. It would be nice if, like Gears 3, the next mission would just play without interruption. I don't see that happening with no drop-in, though.I would bet that Halo 4 has Spec Ops and Campaign that allows players to drop out, but doesn't allow new players to jump in during the game.
And I would assume the pre game lobby / menu would operate a lot like BF3 spec ops (or whatever they hell they call them). ie: You'll enter the Sparty Ops playlist, you'll choose your desired level and difficulty setting, and the game will match you up. Conversely you could choose "any level on Legendary, etc." or "this specific level on any difficulty" ... I would hope they also put in the option to play any level on any difficulty; the "just put me in a damn lobby that needs a 4th" option.
Fallen space elevator, same one you see blow up and collapse in ODSTNoob question: I'm aware this is probably dumb to ask but what are the fallen circular structures embedded in the ground when you first emerge from the caves on Tsavo Highway? They look like mini Halo's lol.
edit: hyper'd