SHIFTYkiwi
Member
At least we can still complain about the limited amount of forge news.
Probably don't want to hype forge up to the same extent that happened with reach.
At least we can still complain about the limited amount of forge news.
Topics that still haven't been discussed:
*Remaining maps
*Another other new gametypes
*Playlist management (not sure if that'd be pre-release, but it would be nice to know beforehand)
*Ranking / Advancement systems, how they work together
*Replacement for arena?
Anything else? I've gotten all I want for campaign, and we sort of know where Spartan Ops stands.
like already said Forge news and possible changes for TheaterTopics that still haven't been discussed:
*Remaining maps
*Another other new gametypes
*Playlist management (not sure if that'd be pre-release, but it would be nice to know beforehand)
*Ranking / Advancement systems, how they work together
*Replacement for arena?
Anything else? I've gotten all I want for campaign, and we sort of know where Spartan Ops stands.
Plus when did the armour start looking so awesome?
Ugh, the LOD range has definitely been extended. Homeboy with the Scanner helmet in the back looks fugly.
Ugh, the LOD range has definitely been extended. Homeboy with the Scanner helmet in the back looks fugly.
Ugh, the LOD range has definitely been extended. Homeboy with the Scanner helmet in the back looks fugly.
Ugh, the LOD range has definitely been extended. Homeboy with the Scanner helmet in the back looks fugly.
He'd look fugly regardless of the LOD, terrible Spartan fashion sense on that one.Ugh, the LOD range has definitely been extended. Homeboy with the Scanner helmet in the back looks fugly.
Gotta get better graphics somehow. Hopefully next gen will solve a lot of the inadequacies of our current hardware (and not go to a scalable SKU, if I wanted another PC I'd get one.)
I wonder if the next Xbox will have support for dual TVs. Not necessarily for single player (although that could be interesting), but definitely for multiplayer... I mean what graphics card/processor today doesn't support this already out of the box?
Waypoint stat tracking and sharing files seems the most obvious thing that will be implemented. Other then that, I don't see something really major as you pointed out.What Smartglass integration will Halo 4 have? Atlas was poop so it's got to be something better than that. Maybe edit movies recorded in Theatre?
God, I "can't wait" to see some of the posts in the Halo 4 review thread.Halo 4, at this point in time, to me:
Halo 1's power in gameplay.
Halo 2's soul in multiplayer.
Halo 3's ambition with style.
ODST's vision of storytelling.
Reach's balls to have its own identity.
Halo Wars' beauty in presentation.
Can't wait to play this game. Halo 4 is me.
God, I "can't wait" to see some of the posts in the Halo 4 review thread.
God, I "can't wait" to see some of the posts in the Halo 4 review thread.
Just reading the Surface thread and it made me think:
SMARTGLASS.
What Smartglass integration will Halo 4 have? Atlas was poop so it's got to be something better than that. Maybe edit movies recorded in Theatre?
Was > this < real or just a speculative demo?
God, I "can't wait" to see some of the posts in the Halo 4 review thread.
The Nsync part killed me.This was amazing.
The E3 Halo Smartglass clip was purely a concept video, not a committal to having something for Halo 4.It seems like they've completely dropped anything related to tablet/surface/smartglass integration. Since that brief 45 second teaser video from E3 I don't think we've heard a single peep about this idea. Maybe some technical issue that they can't overcome before Halo 4 launch? Or they'll have to wait for the next Xbox?
It seems like they've completely dropped anything related to tablet/surface/smartglass integration. Since that brief 45 second teaser video from E3 I don't think we've heard a single peep about this idea. Maybe some technical issue that they can't overcome before Halo 4 launch? Or they'll have to wait for the next Xbox?
Just reading the Surface thread and it made me think:
SMARTGLASS.
What Smartglass integration will Halo 4 have? Atlas was poop so it's got to be something better than that. Maybe edit movies recorded in Theatre?
Was > this < real or just a speculative demo?
The E3 Halo Smartglass clip was purely a concept video, not a committal to having something for Halo 4.
Topics that still haven't been discussed:
*Remaining maps
*Another other new gametypes
*Playlist management (not sure if that'd be pre-release, but it would be nice to know beforehand)
*Ranking / Advancement systems, how they work together
*Replacement for arena?
Anything else? I've gotten all I want for campaign, and we sort of know where Spartan Ops stands.
^^^^
Im really liking the way the Spartans look in Halo 4, they remind me of the Halo 2 Spartans. Reach's just looked off. They were to fat and the huge ass armor made them look even bigger.
Well if you compare the MJOLNIR MK V armour that MC wore during Halo CE, it's about the same size as the MK V that Noble team wore. It would've been odd if they had armour that was more [slimmer/moveable (can't think of the word, haha)] than the MK VI
Im really liking the way the Spartans look in Halo 4, they remind me of the Halo 2 Spartans. Reach's just looked off. They were to fat and the huge ass armor made them look even bigger.
Are there more skins than the ones we've seen?
I must know. If the 2 per weapon standard that's been shown so far is it, I'll be pretty disappointed.
A) Oh nothing there was too "far fetched", especially with the 360 Mobile App providing a useable glimpse of the conceptYup, but our backend and services team built that video as a concept for some ideas we are actually working on, so it's actually not all that far fetched.
True. Then again, some of the extravagant pieces in Halo 4 don't exactly look too good either.Oh yeah you're right. But I also think that some of the armor pieces you could put on your Spartan were just way to big. It looked bad.
In simple terms, the MK VI is smaller because it's more advanced. Each variant of MJOLNIR armour has been smaller than the last. The Spartans in Halo 4 are using a second generation MJOLNIR MK VI[?] so they should be about the same size as those in Halo 2/3.I'm in no way a canon nerd, so someone else might be able to explain away the fat vs agile looking spartans. I agree with you, however, that the Halo 4 player models look much more like Halo art design of the past.
Are there more skins than the ones we've seen?
I must know. If the 2 per weapon standard that's been shown so far is it, I'll be pretty disappointed.
I had a statement/kind of question about this yesterday:Have they ever said anything on whether drop in drop out Campaign is in there?
Playing co-op with my usual group is so hard without one person needing to go do some family/work/house stuff half way through a game.
I've been thinking about how 343 is going to handle SpOps, since it's serialized. 343 can't really go the same route that was with Reach's co-op voting screen, especially if people can't play an episode on the day it's released or are banking a week's worth to play at once (which is how I'll likely do it). I'd think 343 would have to go with a 'select a mission' setting that, like Gears 3, will just continue on to the next episode without bringing everyone in the party back to the SpOps menu.
Of course, that would suggest that SpOps and maybe even campaign has drop-in/drop-out, which might not be feasible. Looking forward to answers on that front.
CliffyBR
I love how the posts slow down as we approach the page breaks, lol. No one wants to be the last one. It's like driving and hitting a red light every 50/100 posts.
Edit: I like how this post was the last of a page. You're welcome.Sonofabitch
Yeah some of them do look a little odd but none of them are huge. They are more like the armor pieces from Halo 3.True. Then again, some of the extravagant pieces in Halo 4 don't exactly look too good either.
Historically, we've been informed that the lock-step model used in the campaign and firefight prevents drop-in/drop out, but it looks like some serious mojo has been worked in this game, so anything is possible at this point.
Is that a Halo in the middle? 0_o
Oh my god.
Those are pieces from the Orbital Elevator which had been collapsed through the slipstream slip by Regret in Halo 2/ODST.Noob question: I'm aware this is probably dumb to ask but what are the fallen circular structures embedded in the ground when you first emerge from the caves on Tsavo Highway? They look like mini Halo's lol.