• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Halo: Reach |OT4| This Thread is Not Your Grave, But You Are Welcome In It

Deputy Moonman said:
Remaking the campaign with Reach graphics and tweaks was a lot of work, I'm sure. I mean seriously, that couldn't have been easy? Why didn't they do the matchmaking instead of the campaign? The applause would have shaken the heavens and then they could have avoided the outrage. The number of people upset by the exclusion of the campaign would have flip flopped with how many people are happy about the campaign-only remake.
Wait, you're suggesting they remake Halo: CE but not include the campaign?

Gn9w4.jpg


Tunavi said:
Yes in fact we do, Hitmonchan107 is a Bungie employee
Jeez, damn corporations are snatching us up everywhere we go. :lol
 

Kuroyume

Banned
Blue Ninja said:
Wait, you're suggesting they remake Halo: CE but not include the campaign?

I don't see what's so funny. Halo: CE is a great campaign but many of us have played it plenty. I don't think was such a big demand for the campaign to be remade. I don't even think this game warrants to be called a remake. There's not remaking anything really. It's very bare bones compared to something like the Resident Evil or Metal Gear Solid remakes.

Do you guys think that if Bungie's special number was 10 instead of 7 they would be making 10 remakes for the Halo game instead of 7?
 

Tunavi

Banned
Kuroyume said:
Do you guys think that if Bungie's special number was 10 instead of 7 they would be making 10 remakes for the Halo game instead of 7?
Those cheap mother fuckers planned this all along...
 

Striker

Member
Steelyuhas said:
fixed :p

Que incoming Dax to declare how H3 is the greatest game ever :p
When he suggests Citadel is greater than Sanctuary, Midship, Beaver Creek, and Warlock, I'm just accepting it's a new troll method of his. It's one thing to claim Avalanche over Coagulation, Headlong, and so on, but that just takes the cake. Next he'll say Last Resort is an improvement over Zanzibar.

vhfive said:
not the greatest game ever (that belongs to Kotor) but it is the best Halo
Short list of reasons why I'd say no to that: random BR, equipment, poor quality maps.
 
Striker said:
When he suggests Citadel is greater than Sanctuary, Midship, Beaver Creek, and Warlock, I'm just accepting it's a new troll method of his. It's one thing to claim Avalanche over Coagulation, Headlong, and so on, but that just takes the cake. Next he'll say Last Resort is an improvement over Zanzibar.

H2's 4v4 maps are literally the best set of maps I have ever played in an FPS. I really like Citadel, but to say that was insane in my opinion.

Avalanche isn't even better than the map it's based on so...

<3 you Dax. Never change in your ever-dying love for H3.
 
Everything about Halo 4 that they've shown just makes me go "ugh". It's the beginning of a new trilogy, yet it's just called "Halo 4". The trailer was jarring--the opening to Halo: CE and the close of Halo 3 were somber and poignant; this is just balls-out ridiculous. John practically smashes out of his cryo tube with new armor, equipment, and weapons, surrounded by explosions, only to come to rest and pose at the edge of his exploding ship. It's just so over-the-top and distasteful to me. Even the logo that BS Angel just posted feels blandly derivative and irks me.

I really wish Bungie would give us some kind of teaser on Bungie day.

Halo: CEA isn't impressing me a whole lot either. Don't get me wrong, it's a day 1 purchase, simply for the Reach DLC, but I have to share some of Moonman's sentiment. I would have much preferred they spent that time and money making CE Multiplayer for XBL instead of putting a new graphical engine over top of CE. In my opinion based on what they've shown, the graphics don't come up to the bar set by Reach, and give me the impression of being artistically inconsistent. I would have been perfectly happy playing the game with original graphics in HD with a wider aspect ratio and online co-op and adversarial multiplayer.
 
HiredN00bs said:
Everything about Halo 4 that they've shown just makes me go "ugh". It's the beginning of a new trilogy, yet it's just called "Halo 4".

What are you trying to say? That it shouldn't have been called Halo 4?

-looks at Star Wars, the two trilogies, looks at their names, then looks back at your post-

HiredN00bs said:
The trailer was jarring--the opening to Halo: CE and the close of Halo 3 were somber and poignant; this is just balls-out ridiculous. John practically smashes out of his cryo tube with new armor, equipment, and weapons, surrounded by explosions, only to come to rest and pose at the edge of his exploding ship.

1.) Uh what? Did you just completely forget Halo CE's opening? You seem to be forgetting the opening to Halo 1 had Master Chief breaking out of Cryo, except UNSC Troops did it for him. This time, there was no UNSC to help him, only Cortana's voice, which was more than enough to get him out. Master Chief breaking out of Cryo is a perfect nod to the original trilogy's opening.

2.) Character designs change over time. It's a fact that will always exist.

3.) You're raging over a pose? Really?

HiredN00bs said:
It's just so over-the-top and distasteful to me. Even the logo that BS Angel just posted feels blandly derivative and irks me.

Halo? Over-the-top? Since when is this news?

Halo has been redefining the FPS Genre since Halo 1, and has dominated the sci-fi shooter domain since. It SHOULD be over-the-top.

HiredN00bs said:
I really wish Bungie would give us some kind of teaser on Bungie day.

Bungie is giving Microsoft Halo Reach's matchmaking source code on Bungie Day, or, after it anyway.

I'm sure they have something to give the community too.

HiredN00bs said:
preferred they spent that time and money making CE Multiplayer for XBL instead of putting a new graphical engine over top of CE.

Halo: CE wasn't remembered for it's multiplayer.

Pistols. Pistols everywhere.
 
@ Nora Kisaragi

Well, it's clear we disagree. I really don't find the Halo 4 trailer to be in the same vein as the previous games. The opening to Halo: CE was filled with awe. The opening shot of the ring world, the attack on the Pillar of Autumn--the ship was being attacked, yet we're taken to a quiet room with technicians who are given the fantastic cryptic command, "UNSEAL THE HUSHED CASKET". They bring John out of cryostasis, may or may not run some calibration tests, and then he moves unarmed to the bridge to talk to Captain Keyes. Saying it's comparable to the Halo 4 trailer is just silly.

And I'm not taking any issue with his particular pose, (I don't know where you got that impression), I'm saying that it's ridiculous that he literally flies through an exploding ship, yet doesn't seek to escape it, but instead poses at its edge while the explosions are still going on.

Halo had some over-the-top action scenes, it is an action game, but it had a certain style and pacing in the way those scenes were executed. In the trailer, it's different, and in my opinion, off.
 

Trasher

Member
Nora Kisaragi said:
Halo: CE wasn't remembered for it's multiplayer.

Pistols. Pistols everywhere.
This statement is simply mind-boggling. smh

Not a good way for a junior to start out in this thread.
 
Steelyuhas said:
Halo CE is the pinnacle of a console multiplayer FPS in my opinion.
One weapon to rule them all and Achilles' shins? :p

Halo 3 was the best multiplayer Halo, imo. Halo 2 had some of the best maps, but gameplay-wise Halo 3 takes the proverbial crown.
 

Slightly Live

Dirty tag dodger
HiredN00bs said:
@ Nora Kisaragi

Well, it's clear we disagree. I really don't find the Halo 4 trailer to be in the same vein as the previous games. The opening to Halo: CE was filled with awe. The opening shot of the ring world, the attack on the Pillar of Autumn--the ship was being attacked, yet we're taken to a quiet room with technicians who are given the fantastic cryptic command, "UNSEAL THE HUSHED CASKET". They bring John out of cryostasis, may or may not run some calibration tests, and then he moves unarmed to the bridge to talk to Captain Keyes. Saying it's comparable to the Halo 4 trailer is just silly.

And I'm not taking any issue with his particular pose, (I don't know where you got that impression), I'm saying that it's ridiculous that he literally flies through an exploding ship, yet doesn't seek to escape it, but instead poses at its edge while the explosions are still going on.

Halo had some over-the-top action scenes, it is an action game, but it had a certain style and pacing in the way those scenes were executed. In the trailer, it's different, and in my opinion, off.

You know it's silly to compare a short pre-release CGI announcement trailer of a game's third sequel with the original game's finalised in-engine lengthy opening cinematic, right?

When Halo 4 ships and you get to see the opening, feel free to compare it all you want. Right now you sound a bit crazy. You might even like Halo 4's opening as it may be entirely different from the teaser.
 
Blue Ninja said:
One weapon to rule them all and Achilles' shins? :p

Halo 3 was the best multiplayer Halo, imo. Halo 2 had some of the best maps, but gameplay-wise Halo 3 takes the proverbial crown.

Alright I think the bolded statement means we agree to disagree, because I see Halo 3 as the hands down worst multiplayer entree in the series.

Every weapon in Halo CE had a distinct role (except the Needler I admit).


Dani said:
You know it's silly to compare a short pre-release CGI announcement trailer of a game's third sequel with the original game's finalised in-engine lengthy opening cinematic, right?

When Halo 4 ships and you get to see the opening, feel free to compare it all you want. Right now you sound a bit crazy. You might even like Halo 4's opening as it may be entirely different from the teaser.

Yep.

Remember that H3's announcement trailer is an adjusted scene from the middle of the game. Don't take to much from announcement CGI trailers.
 
Steelyuhas said:
Alright I think the bolded statement means we agree to disagree, because I see Halo 3 as the hands down worst multiplayer entree in the series.

Every weapon in Halo CE had a distinct role (except the Needler I admit).
All right, agree to disagree. Gotta go make a Law exam in two hours, don't feel like arguing and forgetting everything. :lol

QVRzp.gif
 

Trasher

Member
If you don't remember Halo CE for its multiplayer in any way, then you must not have had any friends to play it with at the time because it was the most fun I've ever had with LANing. Yes the campaign was amazing too and that was the thing that first got me hooked on Halo, but me and my friends ended up spending countless hours playing the multiplayer together. For me there has been no other game to date that brought people together to play like that. Don't say stupid things like "Halo CE wasn't remembered for its multiplayer." I know plenty of people that have more fond memories of its multiplayer rather than from its campaign.

Halo's replayability for its campaign was pretty damn good, but I would argue that the majority of people who played Halo CE played much more of its multiplayer. Unless they had no one to play with lol.
 
Dani said:
You know it's silly to compare a short pre-release CGI announcement trailer of a game's third sequel with the original game's finalised in-engine lengthy opening cinematic, right?

When Halo 4 ships and you get to see the opening, feel free to compare it all you want. Right now you sound a bit crazy. You might even like Halo 4's opening as it may be entirely different from the teaser.
Not really, since my qualms are all about style. I suppose I could compare this teaser to the teasers for the other games, and my comments would be pretty much the same; it's easily the worst.
 

Trasher

Member
HiredN00bs said:
Not really, since my qualms are all about style. I suppose I could compare this teaser to the teasers for the other games, and my comments would be pretty much the same; it's easily the worst.
Alright then cool. It has the worst style of all the teasers. Doesn't mean jack shit about the game though.
 
Trasher said:
Alright then cool. It has the worst style of all the teasers. Doesn't mean jack shit about the game though.
It might mean something about the game's direction. All we have to talk about right now is the teaser. Consider me un-teased.
 
Steelyuhas said:
Halo CE is the pinnacle of a console multiplayer FPS in my opinion.

If i'm reading this post right, you support every single person in the game using the same overpowered weapon to get kills?

You and I must have been playing two completely different games...
http://www.youtube.com/watch?v=uOCAnzGbjkA

edit: I also believe the pistol is one of the reasons Frankie gave for NOT Remaking Halo CE's netcode.

http://halo.xbox.com/en-us/news/headline/the-halo-bulletin-inaugural-frankie-edition/59856

Frankie: "It would NOT be the same game you remembered – it would be a compromised vision of it, with the pros and cons that lag, latency and more can bring. Oh, and everyone would whore the pistol 24/7."
 

Kentpaul

When keepin it real goes wrong. Very, very wrong.
4 team slayer wins and 2 losses, not a bad morning :)

One of the losses i had a complete and utter shit team. In the pregame lobby i seen they were all very new to the game so i just saluted to my screen knowin i was going into a slaughterhouse.

Had a 3 month break from this game, and goddam its good to be back scoring top/second top of the scoreboard on what ever team i'm on.

Loving pulling midair Assasantions, shit feels so badass.
 
Nora Kisaragi said:
If i'm reading this post right, you support every single person in the game using the same overpowered weapon to get kills?

You and I must have been playing two completely different games...
http://www.youtube.com/watch?v=uOCAnzGbjkA

edit: I also believe the pistol is one of the reasons Frankie gave for NOT Remaking Halo CE's netcode.

http://halo.xbox.com/en-us/news/headline/the-halo-bulletin-inaugural-frankie-edition/59856

[prophetoftruth.gif]

Your inability to interpret that comment as sarcastic was a colossal failure.

The pistol in Halo:CE may have been an unintended design, (as some at Bungie have stated), but it made the game what it was: a unique, highly-skillful, competitive shooter that is still held in the highest regard.
 
equil said:
If anyone wants a banshee avatar prop, quote me.

I got one.

Me please?


Nora Kisaragi said:
If i'm reading this post right, you support every single person in the game using the same overpowered weapon to get kills?

You and I must have been playing two completely different games...
http://www.youtube.com/watch?v=uOCAnzGbjkA

edit: I also believe the pistol is one of the reasons Frankie gave for NOT Remaking Halo CE's netcode.

http://halo.xbox.com/en-us/news/headline/the-halo-bulletin-inaugural-frankie-edition/59856


Your post makes me sad, the Halo CE Pistol was awesome and one of the reasons people loved the multiplayer of the game. Frankie saying that people would abuse it 24/7 also makes me sad, because I hope 343 dont have the same feelings toward precision weapon play in Halo as Bungie did. Bungie seemed to hate how popular precision weapons were and game after game nerfed them down to the point that they even had to add bloom. I think Halo has its audiance that loves the AR, but for me some of the best gameplay comes from the precision weapon play, the other weapons are fun as hell, but nothing beats Br/ Pistol duels. If Halo 4 keeps the 5 shot kill I will be pretty damn dissapointed, even if bloom is gone.
 
Deputy Moonman said:
Why didn't they do the matchmaking instead of the campaign?
Because when it comes to these kinds of things, campaign takes precedence over multiplayer. As it should.
Striker said:
When he suggests Citadel is greater than Sanctuary, Midship, Beaver Creek, and Warlock,
Halo 3's superior gameplay does that for you. My memories of Sanctuary are bruised with overcharged plasma shots hitting me in ridiculous ways and then getting killed instantly. Don't remember much of my experiences from Warlock and Beaver Creek but they weren't as enjoyable as Citadel from what I can recall.
I'm just accepting it's a new troll method of his. It's one thing to claim Avalanche over Coagulation, Headlong, and so on, but that just takes the cake.
Avalanche is a lot better than Coagulation (we have it in Reach and it plays terribly). Headlong I've never understood the love for. Plus, none of the maps you mentioned have mancannons.

Probably what's most grating about your posts is that you can't seem to find a fault with Halo 2.
Next he'll say Last Resort is an improvement over Zanzibar.
They're both bad maps.
GhaleonEB said:
Heh. Found the gallery I saved from the escort lap, as I called it. This was fun, we should totally do it some time.
Dani
:p

I felt warm and fuzzy all the rest of the night.

Pictures
Dude, I remember when Coco posted that story of the Halo 3 parade on Sandtrap. Awesome stuff.
 

Hey You

Member
Nora Kisaragi said:
Bungie is giving Microsoft Halo Reach's matchmaking source code on Bungie Day, or, after it anyway.

I'm sure they have something to give the community too.
Even if its a last Bungie vs the World event in Halo, I would be happy. I seriously doubt we'll get anything big like a Map pack.
 
Anyone else hoping for a transport Falcon in the new maps coming with anniversery? When I saw the Falcon for the first time, I thought there would be at least one seat for a flag/bomb carrier. '

Maybe they could make it have only one turret or make the pilot have a weaker version of the turret like in campaign.

Bungie did it with Avalanch in Halo 3 with the Hornet so I don't see why it couldn't do it for Reach.
 
Hey You said:
Even if its a last Bungie vs the World event in Halo, I would be happy. I seriously doubt we'll get anything big like a Map pack.
Bungie Day Theories

- Bungie vs. the World - Steaktaculars? Giving out star nameplates? (reasonable)

- Aerospace/Destiny swag? (e.g. "Seven Seraphs" shirts?) (reasonable)

- Reach/Halo post-mortem vidoc (With footage recorded at Lous Wu's LAN?) (reasonable)

- Megalo download (unlikely)

- New Reach map (unlikely)

- Destiny game reveal (denied in BWU)

Any others?
 
Tha Robbertster said:
Anyone else hoping for a transport Falcon in the new maps coming with anniversery? When I saw the Falcon for the first time, I thought there would be at least one seat for a flag/bomb carrier. '

Maybe they could make it have only one turret or make the pilot have a weaker version of the turret like in campaign.

Bungie did it with Avalanch in Halo 3 with the Hornet so I don't see why it couldn't do it for Reach.
I'd love to see a transport carrier that just had the front gun on it. Not being able to carry a flag/bomb in the Warthog of the sky is a shame.


ncsuDuncan said:
Bungie Day Theories

- Bungie vs. the World - Steaktaculars? Giving out star nameplates? (reasonable)

- Aerospace/Destiny swag? (e.g. "Seven Seraphs" shirts?) (reasonable)

- Reach/Halo post-mortem vidoc (With footage recorded at Lous Wu's LAN?) (reasonable)

- Megalo download (unlikely)

- New Reach map (unlikely)

- Destiny game reveal (denied in BWU)

Any others?
I dunno, maybe some Haunted Helmet unlocks for BvW? I'd love to see a Reach post-mortem on Bungie Day for sure (the campaign commentary was kind of letdown, IMO). Great idea.
 

GhaleonEB

Member
ncsuDuncan said:
Bungie Day Theories

- Bungie vs. the World - Steaktaculars? Giving out star nameplates? (reasonable)

- Aerospace/Destiny swag? (e.g. "Seven Seraphs" shirts?) (reasonable)

- Reach/Halo post-mortem vidoc (With footage recorded at Lous Wu's LAN?) (reasonable)

- Megalo download (unlikely)

- New Reach map (unlikely)

- Destiny game reveal (denied in BWU)

Any others?
Bungie vs. The World. Kill a Bungie employee, get blue flames.

Something interesting with game types and game type customization. The theory that Megalo might get released in some form is tantalizing, but I'd put that in the "unlikely" bucket. That Bungie Day takes place the same week as what will be Bungie's final playlist update makes me think it will go out with a bang, with some sort of parting gift.
 

Tawpgun

Member
bobs99 ... said:
Me please?





Your post makes me sad, the Halo CE Pistol was awesome and one of the reasons people loved the multiplayer of the game. Frankie saying that people would abuse it 24/7 also makes me sad, because I hope 343 dont have the same feelings toward precision weapon play in Halo as Bungie did. Bungie seemed to hate how popular precision weapons were and game after game nerfed them down to the point that they even had to add bloom. I think Halo has its audiance that loves the AR, but for me some of the best gameplay comes from the precision weapon play, the other weapons are fun as hell, but nothing beats Br/ Pistol duels. If Halo 4 keeps the 5 shot kill I will be pretty damn dissapointed, even if bloom is gone.
This.

Look at Gears. Epic didn't intend a huge shotgun wall bouncing fest, but thats what happened and Epic has embraced it while trying to beef up the ARs to make them still useful while the shotgun still stays the main weapon.

CE didn't do this perfectly but it was close. Hitscan H3 BR for balance there, CE other weapons
 

LunaticPuma

dresses business casual
It'd be nice if they did something for Bungie Day that didn't require an obscene amount of luck to have a chance to unlock. Things like Bungie vs. The World are cool, but give those of us who can't play a game for 12 hours in a day a chance earn the swag too.
 
Can anyone help me with a technical network issue I've been having?

This has been going on for months - sometimes after a gametype/map has been chosen, I am separated from the rest of the players in the match just as the game starts. I noticed on my modem that the DSL light goes from solid green to blinking red, as if Halo Reach kills my internet connection when this happens. Then the game starts and I'm the only person in the game and I get an immediate GAME OVER and have to wait for my friends to finish the game. This happens about once every 4 games. It really sucks :(
 
HiredN00bs said:
Everything about Halo 4 that they've shown just makes me go "ugh". It's the beginning of a new trilogy, yet it's just called "Halo 4". The trailer was jarring--the opening to Halo: CE and the close of Halo 3 were somber and poignant; this is just balls-out ridiculous. John practically smashes out of his cryo tube with new armor, equipment, and weapons, surrounded by explosions, only to come to rest and pose at the edge of his exploding ship. It's just so over-the-top and distasteful to me. Even the logo that BS Angel just posted feels blandly derivative and irks me.
I think you're being a little ridiculous here. It's "balls out ridiculous" but with a purpose and definitely in the proper context. John bursting out of his cryo tube is perfectly appropriate for the situation. He hears Cortana's cries for help, clearly there's an emergency, there's no time for a slow awakening. The teaser is trying to convey that sense of urgency. The way John escapes the ship is also completely appropriate. He is a man of action, no time to observe the explosion. Shits going down and they need to get out. His flips and what not are perfectly in line with the abilities that Spartans posses. When they finally get to the edge of the ship, there's nothing more they can do than stand in awe at their impending destination, a huge alien structure that's probably striking fear into him.

As for the new armor, equipment and weapons, that's what teasers are supposed to do. Tease the new, raise a few questions for fans to speculate on in the coming months, not just reveal it all. The teaser does that perfectly as long as you have a brain competent enough to know that it is just a teaser and not something ripped straight out of the game.

And I can't believe you're actually taking issue with the name. Halo 4 is what it is. It doesn't need to oversell itself. You can gather 2 very important things from the name Halo 4.

a) It's the 4th entry in the main Halo storyline.
b) It will star the Master Chief as the leading protagonist.

Bam, job done. It doesn't need to be anything more than that.
 
squidhands said:
I'd love to see a transport carrier that just had the front gun on it. Not being able to carry a flag/bomb in the Warthog of the sky is a shame.
I was really excited for the Forge World reveal, I thought we were going to have some epic CTF maps in customs, flying the flag from one end to the other.

I suppose we can do that now with Speedflag, but it's just not the same. The Falcon is a great vehicle, but at times I really wish we could spawn Transport Hornets on Forge World.
Choppers too. :p

I dunno, maybe some Haunted Helmet unlocks for BvW? I'd love to see a Reach post-mortem on Bungie Day for sure (the campaign commentary was kind of letdown, IMO). Great idea.

I don't think they'd ever just give out Haunted Helmets since you can eventually unlock them once you hit 100% armory completion. Did they give out any Recon helmets after they added the Road to Recon in ODST?

I'm really leaning towards Bungie vs. the World with star nameplates as the prize. Still not sure if steak fits into that, I guess Bungie could a cookout at the studio while they play.

Dax01 said:
I want everything.
Don't we all?
GhaleonEB said:
Bungie vs. The World. Kill a Bungie employee, get blue flames.
Is the Bungie version of Haunted any different than what you get at 100% armory completion? Did they ever give out fire in Halo 3? I just don't see it happening. Not this late in the game, the tears shed in the forums over people getting Bungie-exclusive unlocks would only be exceeded by the amount of bitching.

Something interesting with game types and game type customization. The theory that Megalo might get released in some form is tantalizing, but I'd put that in the "unlikely" bucket. That Bungie Day takes place the same week as what will be Bungie's final playlist update makes me think it will go out with a bang, with some sort of parting gift.
Yep, giving us Megalo would blow customs wide open. Definitely "unlikely" but a boy can dream. As for the final playlist update... I dunno. I don't think they will get too crazy and leave 343 stuck supporting any radical changes.
 

GhaleonEB

Member
ncsuDuncan said:
Yep, giving us Megalo would blow customs wide open. Definitely "unlikely" but a boy can dream. As for the final playlist update... I dunno. I don't think they will get too crazy and leave 343 stuck supporting any radical changes.
I wasn't suggesting radical changes, but rather sets of options, similar to how new game types have been added and new game options floated in with each update (Haloball, Hockey, Speedpile, Speedflag, 3-flag, etc.). Just a big set of custom game options from which a wide array of new game types could be made for custom games. Nothing that would disrupt matchmaking, but give a tool to the community as a parting gift to play with.
ncsuDuncan said:
Is the Bungie version of Haunted any different than what you get at 100% armory completion? Did they ever give out fire in Halo 3? I just don't see it happening. Not this late in the game, the tears shed in the forums over people getting Bungie-exclusive unlocks would only be exceeded by the amount of bitching.
I think the only thing is blue flames, but aside from Megalo, that's the only thing I could think of that fit the description, "maybe even get your hands on something you might never have expected". So I was tossing out the suggestion of something I never (and still don't) expect. Just in case. :p
 

LunaticPuma

dresses business casual
What in the world is Megalo?


Also, will Bungie fix Invasion in their final playlist offering?

Changes I think should happen include having 2 types of Invasion offerings. The first would be the normal 6 v 6 Invasion (objective only) offering. I would end Invasion Slayer in its current form. The second would be a 4 v 4 playlist consisting of Elites vs. Spartans game types dropping the BattleBro system. This would be a mix of objective and slayer games. Objective games would all be one sided, round based (flag/core & assault - different maps could have different races playing offense or defense), and slayer games would be 2 rounds with each team playing as each race one time. Slayer games would be based on time and not score limit ( 5 or 6 minutes as each side) and the team that amasses the most cumulative kills wins. The 4 v 4 could utilize the smaller maps and greatly expand the variety in the Invasion playlist.

Invasion at its core is a great concept. Bungie/NoF just hasn't explored it to its true potential.
 
GhaleonEB said:
I wasn't suggesting radical changes, but rather sets of options, similar to how new game types have been added and new game options floated in with each update (Haloball, Hockey, Speedpile, Speedflag, 3-flag, etc.). Just a big set of custom game options from which a wide array of new game types could be made for custom games. Nothing that would disrupt matchmaking, but give a tool to the community as a parting gift to play with.
Ah, so maybe not Megalo in its entirety but a bunch of new gametypes with various new options?

So we wouldn't be able to add in custom scripting like Chess, but maybe we get a CTF gametype that includes all of the hidden options unlocked.

It all depends on how these extra options have been added so far. Obviously Chess was custom scripting, but was 3-flag in Megalo at launch and was only hidden? Or did Jeremiah have to add some scripting to let the 3-flag option be enabled?

When they gave us Chess on April 1st they mentioned an internal scripting competition. Maybe we'll get some more gametypes out of that?

LunaticPuma said:
What in the world is Megalo?
If you haven't figured it out already, Megalo is Bungie's tool for editing gametypes. It's how they made the Chess gametype and added options like 3-flag CTF or Power Slayer.
 

GhaleonEB

Member
ncsuDuncan said:
It all depends on how these extra options have been added so far. Obviously Chess was custom scripting, but was 3-flag in Megalo at launch and was only hidden? Or did Jeremiah have to add some scripting to let the 3-flag option be enabled?
My understanding is it was added via scripting, like the other game types. I'm not certain though.

For those that missed it, Jeremiah posted a now locked thread in Optimatch asking for questions on Megalo that might be answered at some point in the future. That's what sparked the theory that it was the thing Urk referred to in the update with, "maybe even get your hands on something you might never have expected". Though it is more likely just going to be a look behind the scenes of how Jeremiah and team did their playlist updates, probably for Bungie Day.
 
Top Bottom