Risen said:
Just to illustrate the point...
Guests:
http://www.bungie.net/stats/reach/gamestats.aspx?gameid=704990642&player=Risen%20GBG
Lovely Teammates -
with Skill Restriction
on:
http://www.bungie.net/stats/reach/gamestats.aspx?gameid=706563967&player=Risen%20GBG
These games are why some GAFers have "anecdotal" comments on why TruSkill isn't working as they wish it would. These aren't even anomalies... they are a regular experience.
As it is - if you are a player of skill, the only way to find competitive matches is to search in Arena or MLG. Go in either without a full party and even with the Skill restriction turned on - it does a better job of matching you AGAINST your skill level than with... which is equally important.
Most playlists are a sleepy affair outside of Arena and MLG as a result, and the only way to play a competitive Objective game is in MLG.
I don't remember Halo 3 having this same difficulty as often - but then again it had Ranked playlists.
I wanted to see how 'off' these were. I was surprised.
The numbers in the 'overall' section are competitive only. The bolded numbers in the front are kills and deaths for the game in question.
Blue Team:
15-12 - BGiant: Overall K/D 1.14 (2487 games), MLG K/D 1.12 (2242 games)
13-8 - Charrdonnay: Overall K/D 0.89 (523 games), MLG K/D 0.87 (465 games)
13-8 - xEnvyMassarce: Overall K/D 1.35 (1899 games), MLG K/D 1.34 (1820 games)
9-8 - Iunaa: Overall K/D 1.25 (23 games), MLG K/D 1.25 (23 games)
Red Team:
16-9 - NYSTOFMIND23: Overall K/D 1.25 (2465 games), MLG K/D 1.18 (1913 games)
13-12 - Risen GBG: Overall K/D 1.59 (1130 games), MLG K/D 0.98 (190 games)
4-12 - AmOver9000: Overall K/D 1.01 (310 games), MLG K/D 0.81 (127 games)
3-17 - x Mr Awesome x: Overall K/D 1.58 (3305 games), MLG K/D 1.08 (35 games)
Seriously - the two guys who lost the game for you do NOT look, on paper, like they should have lost the game that badly. AmOver9000 has stats that are better than Charrdonnay's (though for half as many overall games, and a third as many MLG games), while x Mr Awesome x's stats are better than BGiant's (except without any real MLG experience). Trueskill numbers for a team of 4 require somewhere between a hundred and 200 games to be fully nailed down - I'm not sure what sort of system would do better with people like this.
I'm not saying it's not frustrating to get dragged down like this - I'm saying that on paper, at least, the two guys who dragged you down should NOT have been so badly outclassed. The system didn't fail - those two players did.